Joe's Private Playland
Offline NA 66.51.98.70:28000 checked 16d ago
Stats
- Players
- 0/ 50
- 0% full
- Slots
- 50open
- 50 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #15,346
- top 71% · #1547 in NA
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers, top 84% in NA, and #608 of the quad servers (top 76%). Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 20h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
Which map is loaded on Joe's Private Playland?
The game generates a procedural map for Joe's Private Playland: size 5,000, seed 1. Look at it on RustMaps from this page: identical size and seed give an identical map.
What are the rules and settings on Joe's Private Playland?
The name of Joe's Private Playland carries no gather rate. 4 players is the group limit (quad). softcore is the mode, Facepunch made easier: partial loot is kept. Raids and player combat are part of the game. Plugins or settings change the game, and the browser files it under Modded. It runs plugins: Oxide. Anti-cheat is on: VAC is enabled.
Wipe schedule
What is the wipe schedule on Joe's Private Playland?
From the force wipe comes the estimate for Joe's Private Playland's next wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, the same date every Rust server wipes. This world has been running since 18 days 18 hours. A wipe once a month is set out in its tags.
Lists and filters
What do the server tags on Joe's Private Playland mean?
Read by the game's server browser, gmsoftcore (Game mode): An easier ruleset: softcore; mp50 (Max players): It holds 50 slots; ts4 (Group limit): You can have up to 4 per team; v2634 (Protocol): Join only if your game is on protocol 2634; cs167398 (Build): It runs game build 167398; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): The region code is blank; ^m (Monthly): This server follows a monthly schedule, wiping with Facepunch's force wipe; ^s (Softcore): In this easier Facepunch mode, you keep some inventory when you die; ^r (Roleplay): Roleplay is the focus here; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded listing: settings or plugins change how it plays; NA (North America): North America is the region it appears under in the server browser are listed under Joe's Private Playland. From the tags, this page's top section also gives you the current players, the queue and the age of the world.
Which Rust Leaderboard lists and filters include Joe's Private Playland?
These Rust Leaderboard lists count Joe's Private Playland among them: Best modded Rust servers, Rust roleplay leaderboard and Best US Rust servers. You can find it through these server list filters: Region: North America; Type: Modded; Game mode: Softcore; Server tag: Monthly ^m, Softcore ^s, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly.
Server facts
Which Rust version is Joe's Private Playland running?
The build behind Joe's Private Playland: Rust network protocol 2634 and build 167398 on Linux. Matching the protocol is what joining needs; Steam handles the update.
Is Joe's Private Playland up right now, and how steady is it?
No sign of Joe's Private Playland right now, with 16 days 6 hours since it was last seen. It was up 0% of the time over the last 7 full days: 0 of 168 hours on. 11 October 2026 is when Rust Leaderboard first logged it.
Where in the world is Joe's Private Playland hosted?
The NA tag on Joe's Private Playland puts it in North America. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. You will find it at 66.51.98.70:28000.
Population
Where does Joe's Private Playland sit on the leaderboard?
Seven-day player hours rank Joe's Private Playland at #15,346 overall, #1,547 in North America, and inside the top 71% of all ranked servers. #608 among quad servers.
How many players are on Joe's Private Playland right now?
Right now Joe's Private Playland is not online, and its last appearance was 16 days 6 hours ago.
Getting in
How do I join Joe's Private Playland?
In the Rust console (F1) enter client.connect 66.51.98.70:28000. Launch Rust from this page instead and it opens the game through Steam and joins for you.
