Mayo's Lounge | Combat Train | Aim Train | Racing | Gamble
Online NA · us1 66.51.99.145:28025 checked 8m ago
Stats
- Players
- 0/ 100
- 0% full
- Slots
- 100open
- 100 max players
- 7-day avg
- 0
- 7-day average · peak 7
- FPS
- 60
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 14h 00m
- since its last restart; the bar fills at a day
- Rank
- #5,725
- top 26% · #947 in NA
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 26% of all ranked servers, top 51% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 6d 19h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 7, 2 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 07:33 UTC4d ago | 7 | – | running | 1 |
| Thu 15 Oct, 04:14 UTC14d ago | 6 | halved by day 4 | 10.1 days | 6 |
| Wed 14 Oct, 01:20 UTC15d ago | 6 | – | 1.1 days | 0 |
| Fri 9 Oct, 23:24 UTC20d ago | 6 | held half | 4.1 days | 1 |
| Fri 9 Oct, 01:37 UTC20d ago | 6 | – | 0.9 days | 0 |
| Tue 6 Oct, 19:35 UTC23d ago | 3 | held half | 2.3 days | 0 |
| Tue 6 Oct, 00:15 UTC23d ago | 4 | – | 0.8 days | 0 |
| Mon 5 Oct, 17:25 UTC24d ago | 4 | – | 0.3 days | 0 |
| Thu 1 Oct, 17:58 UTC FW28d ago | 2 | held half | 4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageHow it plays
Which map is loaded on Mayo's Lounge | Combat Train | Aim Train | Racing | Gamble?
The game generates a procedural map for Mayo's Lounge | Combat Train | Aim Train | Racing | Gamble: size 5,000, seed 1337. From this page RustMaps displays it, since the same size and seed always give the same map. Custom Map is the map name shown.
What are the rules and settings on Mayo's Lounge | Combat Train | Aim Train | Racing | Gamble?
The name of Mayo's Lounge | Combat Train | Aim Train | Racing | Gamble carries no gather rate. Up to 8 players per group, which is the game's default. It plays as minigames & battle royale, parkour, arenas, battle royale, Bedwars. Under Modded in the server browser, because plugins or settings modify play. It runs plugins: Oxide. VAC, Valve's anti-cheat, is switched on.
Wipe schedule
What is the wipe schedule on Mayo's Lounge | Combat Train | Aim Train | Racing | Gamble?
Once a month Mayo's Lounge | Combat Train | Aim Train | Racing | Gamble wipes, and the force wipe is the occasion. On Thursday 5 November at 19:00 UTC the force wipe arrives, and that is its next wipe, as it is for every Rust server. This world has been running since 4 days 13 hours. Its tags give a monthly wipe schedule.
What happens on Mayo's Lounge | Combat Train | Aim Train | Racing | Gamble when wipe day arrives?
Its recent wipes drew an average of 6 players at peak. On the latest wipe, 2 hours in, the crowd hit its peak. The crowd kept above half its peak to the next wipe in 67% of recent wipes. The wipes that did not hold saw the count dip below half by day 4.
Tag guide
What do the server tags on Mayo's Lounge | Combat Train | Aim Train | Racing | Gamble mean?
Read by the game's server browser, gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): Slot count: 100; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, Rust's standard one; $rus1 (Region code): The region is given as us1; ^m (Monthly): Facepunch's force wipe sets the monthly wipe here; ^e (Minigames): Minigames here include arenas, Bedwars and parkour; ^d (Combat training): Loot is given to you for aim and PvP practice; ^o (Oxide): Plugins run through Oxide (uMod) on this server; ^z (Modded): Modded listing: settings or plugins change how it plays; NA (North America): The server browser lists it under North America are listed under Mayo's Lounge | Combat Train | Aim Train | Racing | Gamble. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.
Which Rust Leaderboard lists and filters include Mayo's Lounge | Combat Train | Aim Train | Racing | Gamble?
These Rust Leaderboard lists count Mayo's Lounge | Combat Train | Aim Train | Racing | Gamble among them: Best modded Rust servers, Best Rust aim training servers and Best US Rust servers. These filters on the server list bring it up: Region: North America; Type: Modded; Server tag: Monthly ^m, Minigames ^e, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.
Server facts
Which Rust version is Mayo's Lounge | Combat Train | Aim Train | Racing | Gamble running?
The build behind Mayo's Lounge | Combat Train | Aim Train | Racing | Gamble: Rust network protocol 2635 and build 168909 on Linux. Matching the protocol is what joining needs; Steam handles the update.
Is Mayo's Lounge | Combat Train | Aim Train | Racing | Gamble up right now, and how steady is it?
Player one, Mayo's Lounge | Combat Train | Aim Train | Racing | Gamble is online as you read this. The uptime figure puts the last restart at roughly 14 hours ago. The last 7 full days saw it online for 167 of 168 hours, 99% of the time. The first record Rust Leaderboard has of it is 13 September 2026.
How well does Mayo's Lounge | Combat Train | Aim Train | Racing | Gamble perform?
The 48-hour average is 60 server fps; the floor was 60. Up to 2,646 entities were in play, buildings and deployables among them. The top memory figure was 2,323 MB. A climbing entity count and low fps are the lag players actually notice.
Where in the world is Mayo's Lounge | Combat Train | Aim Train | Racing | Gamble hosted?
The NA tag puts Mayo's Lounge | Combat Train | Aim Train | Racing | Gamble in North America; its region code is us1. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. Connect to 66.51.99.145:28025.
Player count
Where does Mayo's Lounge | Combat Train | Aim Train | Racing | Gamble sit on the leaderboard?
Seven-day player hours rank Mayo's Lounge | Combat Train | Aim Train | Racing | Gamble at #5,725 overall, #947 in North America, and inside the top 26% of all ranked servers.
How many players are on Mayo's Lounge | Combat Train | Aim Train | Racing | Gamble right now?
0 players fill 100 slots on Mayo's Lounge | Combat Train | Aim Train | Racing | Gamble right now. Seven days back: an average of 0 players, a peak of 7. Peak activity over the last 48 hours came at 15:00 UTC, with an average of 1 players.
Getting in
How do I join Mayo's Lounge | Combat Train | Aim Train | Racing | Gamble?
Type client.connect 66.51.99.145:28025 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam. https://farmingparadiserust.net/ is its website.