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11811servers on
Hi-score
70411players now
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131fresh wipes · 3h
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Good Times Custom Maps Server I (PVE-Build)

Online NA 66.51.99.26:28015 checked 9m ago

monthly wipes moddedoxidepve

Stats

Players
0/ 50
0% full
Slots
50open
50 max players
7-day avg
1
7-day average · peak 5
FPS
56
server frames a second, the latest hour; the bar fills at 60
Uptime
12h 04m
since its last restart; the bar fills at a day
Rank
#3,106
top 14% · #513 in NA
Last wipe · new game
26d ago
monthly schedule
Next wipe · continue?
8d 20h
Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0123423:0008:0017:0002:0011:0020:00

Hourly average and peak, UTC.

Server performance

02040608023:0008:0017:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 14% of all ranked servers, top 27% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 20h. The force wipe · high confidence

7
wipe-day peak
players, last three wipes

Coming wipes

8d 20h
Thu 5 Nov, 19:00 UTC
FW
36d 20h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 4 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:47 UTC FW26d ago 7 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

How it plays

Which map is loaded on Good Times Custom Maps Server I (PVE-Build)?

The game generates a procedural map for Good Times Custom Maps Server I (PVE-Build): size 4,000, seed 1337. Same size, same seed, same map, viewable on RustMaps from this page. Its name for the map: Custom Map.

What are the rules and settings on Good Times Custom Maps Server I (PVE-Build)?

The name of Good Times Custom Maps Server I (PVE-Build) carries no gather rate. Up to 8 players per group, which is the game's default. It plays as build & creative, build freely in a sandbox, no gather. Plugins or settings change the game, and the browser files it under Modded. Plugins in play: Oxide. Anti-cheat is on: VAC is enabled.

Wipe days

What is the wipe schedule on Good Times Custom Maps Server I (PVE-Build)?

Once a month Good Times Custom Maps Server I (PVE-Build) wipes, and the force wipe is the occasion. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. 26 days 4 hours is how long the current world has been up. Monthly wipes are what the tags promise.

What happens on Good Times Custom Maps Server I (PVE-Build) when wipe day arrives?

The average peak across its recent wipes is 7 players. 4 hours after the latest wipe, the crowd was at its highest.

Tags

What do the server tags on Good Times Custom Maps Server I (PVE-Build) mean?

gmrust (Game mode): Survival, standard Rust style; mp50 (Max players): It holds 50 slots; ts8 (Group limit): This server uses the default team limit of 8; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): Region: not set; ^m (Monthly): It wipes monthly, alongside the force wipe from Facepunch; ^k (Build server): Build and test base designs; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^o (Oxide): Plugins run through Oxide (uMod) on this server; ^z (Modded): Plugins or settings make changes, so it sits under Modded; NA (North America): North America is the region it appears under in the server browser are the tags Good Times Custom Maps Server I (PVE-Build) publishes for the game's server browser. From the tags, this page's top section also gives you the current players, the queue and the age of the world.

Which Rust Leaderboard lists and filters include Good Times Custom Maps Server I (PVE-Build)?

Good Times Custom Maps Server I (PVE-Build) appears on the following Rust Leaderboard lists: Best modded Rust servers, Rust build server leaderboard, Rust PvE servers leaderboard and Best US Rust servers. These filters on the server list bring it up: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Server facts

Which Rust version is Good Times Custom Maps Server I (PVE-Build) on?

Rust network protocol 2635 and build 168909 on Linux is the version Good Times Custom Maps Server I (PVE-Build) runs. Matching the protocol is what joining needs; Steam handles the update.

Is Good Times Custom Maps Server I (PVE-Build) up right now, and how steady is it?

Good Times Custom Maps Server I (PVE-Build) is up, live and reachable this moment. About 12 hours ago is when it last restarted, judged by the uptime it reports. Of the 168 hours in the last 7 full days it was up for 168, or 100%. 13 September 2026 is when Rust Leaderboard first logged it.

How well does Good Times Custom Maps Server I (PVE-Build) perform?

Averaged over the last 48 hours, server fps was 57, with a low of 47. Up to 163,372 entities were in play, buildings and deployables among them. It drew up to 4,800 MB of memory at its highest. A climbing entity count and low fps are the lag players actually notice.

Where in the world is Good Times Custom Maps Server I (PVE-Build) hosted?

The NA tag on Good Times Custom Maps Server I (PVE-Build) puts it in North America. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. Connect to 66.51.99.26:28015.

Population

Where does Good Times Custom Maps Server I (PVE-Build) sit in the rankings?

Seven-day player hours rank Good Times Custom Maps Server I (PVE-Build) at #3,106 overall, #513 in North America, and inside the top 14% of all ranked servers.

How many players are on Good Times Custom Maps Server I (PVE-Build) right now?

On Good Times Custom Maps Server I (PVE-Build), 0 players are in and 50 slots are on the board. 5 was the high point over seven days, with 1 players on average. The busiest point in the last 48 hours was 19:00 UTC, averaging 2 players.

Getting in

How do I join Good Times Custom Maps Server I (PVE-Build)?

In the Rust console (F1) enter client.connect 66.51.99.26:28015. Launch Rust from this page instead and it opens the game through Steam and joins for you. You can find it at https://gt-cm.net/.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,^k,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp50
Max players It holds 50 slots.
ts8
Group limit This server uses the default team limit of 8.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet is the game's standard network layer, and it is what runs here.
$r?
Region code Region: not set.

Wipe schedule

^m
Monthly It wipes monthly, alongside the force wipe from Facepunch.

Gameplay

^k
Build server Build and test base designs.
^p
PvE Players do not fight each other here; the world supplies the danger.

Mods and access

^o
Oxide Plugins run through Oxide (uMod) on this server.
^z
Modded Plugins or settings make changes, so it sits under Modded.

Region

NA
North America North America is the region it appears under in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.