CHILLZONE - PVE | NO KILLING/STEALING/RAIDING
Online NA 66.51.99.62:28040 checked 10m ago
Stats
- Players
- 0/ 50
- 0% full
- Slots
- 50open
- 50 max players
- 7-day avg
- 0
- 7-day average · peak 3
- FPS
- 5
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 5h 43m
- since its last restart; the bar fills at a day
- Rank
- #5,966
- top 27% · #985 in NA
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 27% of all ranked servers, top 53% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 17h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 6 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 6 Oct, 20:07 UTC21d ago | 2 | – | running | 0 |
| Thu 1 Oct, 18:00 UTC FW26d ago | 2 | held half | 5.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is loaded on CHILLZONE - PVE | NO KILLING/STEALING/RAIDING?
Size 4,096 and seed 1337 define the game-generated procedural map on CHILLZONE - PVE | NO KILLING/STEALING/RAIDING. Look at it on RustMaps from this page: identical size and seed give an identical map. Custom Map is the map name shown.
What are the rules and settings on CHILLZONE - PVE | NO KILLING/STEALING/RAIDING?
The name of CHILLZONE - PVE | NO KILLING/STEALING/RAIDING carries no gather rate. The limit on a group is 20 players. roleplay is the mode, a roleplay setup with towns and jobs. Under Modded in the server browser, because plugins or settings modify play. It runs plugins: Oxide. VAC is on, Valve's anti-cheat.
Wipe schedule
What is the wipe schedule on CHILLZONE - PVE | NO KILLING/STEALING/RAIDING?
The force wipe is the only wipe CHILLZONE - PVE | NO KILLING/STEALING/RAIDING takes, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, the same date every Rust server wipes. 21 days 5 hours is how long the current world has been up. A wipe once a month is set out in its tags.
What happens on CHILLZONE - PVE | NO KILLING/STEALING/RAIDING when wipe day arrives?
The average peak across its recent wipes is 2 players. 6 hours after the latest wipe, the crowd was at its highest. The crowd kept above half its peak to the next wipe in 100% of recent wipes.
Lists and filters
What do the server tags on CHILLZONE - PVE | NO KILLING/STEALING/RAIDING mean?
The server browser reads these tags from CHILLZONE - PVE | NO KILLING/STEALING/RAIDING: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server has 50 slots; ts20 (Group limit): The team size limit is 20; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): The region code is blank; ^m (Monthly): Facepunch's force wipe sets the monthly wipe here; ^r (Roleplay): This server is for roleplay; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This is Modded: the game is changed by plugins or settings; NA (North America): The server browser lists it under North America. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.
Which Rust Leaderboard lists and filters include CHILLZONE - PVE | NO KILLING/STEALING/RAIDING?
Best modded Rust servers, Rust PvE servers leaderboard, Rust roleplay leaderboard and Best US Rust servers are the Rust Leaderboard lists that include CHILLZONE - PVE | NO KILLING/STEALING/RAIDING. Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly are the filters that surface it on the server list.
About the server
Which Rust version is CHILLZONE - PVE | NO KILLING/STEALING/RAIDING running?
Rust network protocol 2635 and build 168909 on Linux is the version CHILLZONE - PVE | NO KILLING/STEALING/RAIDING runs. Matching the protocol is what joining needs; Steam handles the update.
Is CHILLZONE - PVE | NO KILLING/STEALING/RAIDING up right now, and how steady is it?
Player one, CHILLZONE - PVE | NO KILLING/STEALING/RAIDING is online as you read this. The uptime figure puts the last restart at roughly 5 hours ago. The last 7 full days saw it online for 168 of 168 hours, 100% of the time. Rust Leaderboard logged it for the first time on 1 October 2026.
How well does CHILLZONE - PVE | NO KILLING/STEALING/RAIDING perform?
The 48-hour average is 7 server fps; the floor was 5. Buildings, deployables and all the rest of the world took the entity count as high as 81,875. Memory use peaked at 2,982 MB. What reads as lag to players: fps falling and entities piling up.
Where in the world is CHILLZONE - PVE | NO KILLING/STEALING/RAIDING hosted?
In North America, says CHILLZONE - PVE | NO KILLING/STEALING/RAIDING, with a NA tag. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. 66.51.99.62:28040 is its address.
Player count
Where does CHILLZONE - PVE | NO KILLING/STEALING/RAIDING sit on the leaderboard?
Seven-day player hours rank CHILLZONE - PVE | NO KILLING/STEALING/RAIDING at #5,966 overall, #985 in North America, and inside the top 27% of all ranked servers.
How many players are on CHILLZONE - PVE | NO KILLING/STEALING/RAIDING right now?
On CHILLZONE - PVE | NO KILLING/STEALING/RAIDING, 0 players are in and 50 slots are on the board. Seven days back: an average of 0 players, a peak of 3. Peak activity over the last 48 hours came at 03:00 UTC, with an average of 1 players.
Connect
How do I join CHILLZONE - PVE | NO KILLING/STEALING/RAIDING?
In the Rust console (F1) enter client.connect 66.51.99.62:28040. Launch Rust from this page instead and it opens the game through Steam and joins for you. You can find it at https://discord.com/invite/esCaNaG6kf.