Fun in the Sun (PVE)
Online NA 66.51.99.63:28075 checked 15m ago
Stats
- Players
- 3/ 50
- 6% full
- Slots
- 47open
- 50 max players
- 7-day avg
- 1
- 7-day average · peak 7
- FPS
- 59
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 22h 01m
- since its last restart; the bar fills at a day
- Rank
- #3,446
- top 15% · #567 in NA
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 15% of all ranked servers, top 30% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 18h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 12, 46 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:04 UTC FW27d ago | 12 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageHow it plays
Which map is loaded on Fun in the Sun (PVE)?
Size 4,000 and seed 897176852 define the game-generated procedural map on Fun in the Sun (PVE). Look at it on RustMaps from this page: identical size and seed give an identical map.
What are the rules and settings on Fun in the Sun (PVE)?
No gather rate appears in the name of Fun in the Sun (PVE). 20 players is the group cap. pve is the mode, no player-versus-player combat. It is listed as a community server in the browser. It runs plugins: Oxide. Anti-cheat is on: VAC is enabled.
Wipe schedule
What is the wipe schedule on Fun in the Sun (PVE)?
Wipes on Fun in the Sun (PVE) come once a month, with the force wipe and no other. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. 27 days 5 hours is how long the current world has been up. Monthly wipes are what the tags promise.
What happens on Fun in the Sun (PVE) when wipe day arrives?
At their busiest, its recent wipes averaged 12 players. On the latest wipe, 46 hours in, the crowd hit its peak.
Tag guide
What do the server tags on Fun in the Sun (PVE) mean?
Read by the game's server browser, gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server has 50 slots; ts20 (Group limit): The team size limit is 20; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): The region code is blank; ^m (Monthly): Facepunch's force wipe sets the monthly wipe here; ^p (PvE): No fighting between players: the danger comes from the world; ^o (Oxide): Plugins run through Oxide (uMod) on this server; NA (North America): The server browser lists it under North America are listed under Fun in the Sun (PVE). From the tags, this page's top section also gives you the current players, the queue and the age of the world.
Which Rust Leaderboard lists and filters include Fun in the Sun (PVE)?
Best Rust community servers, Rust PvE servers leaderboard and Best US Rust servers are the Rust Leaderboard lists that include Fun in the Sun (PVE). Region: North America; Type: Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly are the filters that surface it on the server list.
Server facts
Which Rust version is Fun in the Sun (PVE) running?
The build behind Fun in the Sun (PVE): Rust network protocol 2635 and build 168909 on Linux. The protocol has to match on both sides for a join; Steam keeps yours updated.
Is Fun in the Sun (PVE) online right now, and how steady has it been?
Fun in the Sun (PVE) is up, live and reachable this moment. The uptime figure puts the last restart at roughly 22 hours ago. The last 7 full days saw it online for 144 of 168 hours, 86% of the time. The first record Rust Leaderboard has of it is 1 October 2026.
How well does Fun in the Sun (PVE) perform?
Averaged over the last 48 hours, server fps was 22, with a low of 5. Buildings, deployables and all the rest of the world took the entity count as high as 122,261. Memory use peaked at 4,042 MB. Players feel lag when fps drops and the entity count keeps climbing.
Where in the world is Fun in the Sun (PVE) hosted?
In North America, says Fun in the Sun (PVE), with a NA tag. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. You will find it at 66.51.99.63:28075.
The crowd
Where does Fun in the Sun (PVE) sit on the leaderboard?
Fun in the Sun (PVE) takes #3,446 for the week's player hours and #567 in North America, with a spot in the top 15% of all ranked servers.
How many players are on Fun in the Sun (PVE) right now?
The live score is 3 players on Fun in the Sun (PVE), out of 50 slots. Seven days back: an average of 1 players, a peak of 7. In the last 48 hours, 18:00 UTC drew the highest average: 3 players.
Getting in
How do I join Fun in the Sun (PVE)?
In the Rust console (F1) enter client.connect 66.51.99.63:28075. Launch Rust from this page instead and it opens the game through Steam and joins for you. https://discord.com/invite/rkFSsyuEGd is its website.