Testing Testing
Offline NA 66.51.99.65:28010 checked 5d ago
Stats
- Players
- 0/ 50
- 0% full
- Slots
- 50open
- 50 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #15,344
- top 69% · #1503 in NA
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 18:29 UTC14d ago | 3 | – | running | 0 |
| Sat 3 Oct, 13:58 UTC26d ago | – | – | 11.2 days | 0 |
| Tue 15 Sep, 14:33 UTC44d ago | 0 | – | 18 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is loaded on Testing Testing?
Size 5,000 and seed 1337 define the game-generated procedural map on Testing Testing. Same size, same seed, same map, viewable on RustMaps from this page. Its name for the map: Custom Map.
What are the rules and settings on Testing Testing?
The name of Testing Testing carries no gather rate. Up to 8 players per group, which is the game's default. pve is the mode, no player-versus-player combat. The server browser lists it as Modded: plugins or settings alter the game. Plugins in play: Carbon. VAC is on, Valve's anti-cheat.
Wipe days
What is the wipe schedule on Testing Testing?
Its tag guides the prediction: not enough of Testing Testing's wipes are on record to confirm the schedule. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, the same date every Rust server wipes. 14 days 20 hours is how long the current world has been up. Its tags list a wipe schedule of one wipe per two weeks.
What happens on Testing Testing when wipe day arrives?
Its recent wipes drew an average of 2 players at peak. 0 hours after the latest wipe, the crowd was at its highest.
Tags
What do the server tags on Testing Testing mean?
gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server has 50 slots; ts8 (Group limit): This server uses the default team limit of 8; v2634 (Protocol): Protocol 2634 is required; a different version cannot connect; cs167781 (Build): The game build is 167781; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): No region code is set; ^b (Biweekly): The wipe interval is two weeks; ^p (PvE): Player combat is off; the world itself is the threat; ^z (Modded): This is Modded: the game is changed by plugins or settings; ^y (Carbon): It runs Carbon, a framework for plugins; NA (North America): The server browser lists it under North America are the tags Testing Testing publishes for the game's server browser. From the tags, this page's top section also gives you the current players, the queue and the age of the world.
Which Rust Leaderboard lists and filters include Testing Testing?
These Rust Leaderboard lists count Testing Testing among them: Best modded Rust servers, Rust PvE servers leaderboard and Best US Rust servers. Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks are the filters that surface it on the server list.
Server details
Which Rust version is Testing Testing running?
The build behind Testing Testing: Rust network protocol 2634 and build 167781 on Linux. Matching the protocol is what joining needs; Steam handles the update.
Is Testing Testing online right now, and how steady has it been?
Player one, Testing Testing is offline as you read this, last spotted 5 days 18 hours ago. It was up 27% of the time over the last 7 full days: 46 of 168 hours on. Rust Leaderboard logged it for the first time on 13 September 2026.
Where in the world is Testing Testing hosted?
In North America, says Testing Testing, with a NA tag. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. Connect to 66.51.99.65:28010.
The crowd
Where does Testing Testing sit on the leaderboard?
Testing Testing takes #15,344 for the week's player hours and #1,503 in North America, with a spot in the top 69% of all ranked servers.
How many players are on Testing Testing right now?
Right now Testing Testing is not online, and its last appearance was 5 days 18 hours ago. Over seven days, players averaged 0.
Getting in
How do I join Testing Testing?
Type client.connect 66.51.99.65:28010 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.
