1UP
11595servers on
Hi-score
34229players now
2UP
65fresh wipes · 3h
Player select Ready

Settlers Village -50XGather / 50% Decay

Online NA 66.51.99.69:28005 checked 12m ago

monthly wipes moddedoxidepve

Stats

Players
0/ 50
0% full
Slots
50open
50 max players
7-day avg
0
7-day average · peak 1
FPS
6
server frames a second, the latest hour; the bar fills at 60
Uptime
17h 03m
since its last restart; the bar fills at a day
Rank
#10,277
top 46% · #1282 in NA
Last wipe · new game
9d ago
monthly schedule
Next wipe · continue?
8d 14h
Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
00.250.50.75105:0014:0023:0009:0018:0003:00

Hourly average and peak, UTC.

Server performance

02040608005:0014:0023:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep1 Oct8 Oct14 Oct21 Oct28 Oct

Top 46% of all ranked servers, top 68% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 14h. The force wipe · high confidence

2 days
usual gap
between real wipes
20%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
33%
crowd held
else halves by day 2.5

Coming wipes

8d 14h
Thu 5 Nov, 19:00 UTC
FW
36d 14h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

Sun 18 OctSun 4 OctFri 2 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 23 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 23:03 UTC9d ago 2 – running 1
Sun 4 Oct, 10:08 UTC23d ago 1 halved by day 3 14.5 days 0
Fri 2 Oct, 10:05 UTC25d ago 2 held half 2 days 0
Thu 1 Oct, 18:13 UTC FW26d ago 2 – 0.7 days 0
Wed 30 Sep, 05:40 UTC27d ago 2 – 1.5 days 0
Thu 24 Sep, 05:22 UTC33d ago 1 halved by day 2 6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing
NA · groups of 8+ · monthly · 51 on average
31 / 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No Killing
NA · groups of 8+ · monthly · 39 on average
43 / 200
Zombie Land PVE Monthly | Raids | Skills | Custom Maps
NA · groups of 14+ · monthly · 34 on average
37 / 100
Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet
NA · no group limit · 1x · monthly · 32 on average
29 / 100
[US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack |
NA · groups of 20+ · monthly · 25 on average
26 / 150
RustPlay PVE/PVP-Zones TP|Zombies|LVLs|Kits|Quests|Clans|+More!
NA · groups of 8+ · monthly · 12 on average
5 / 420

Quick answers

from the figures on this page

Settings and map

Which map is loaded on Settlers Village -50XGather / 50% Decay?

The game generates a procedural map for Settlers Village -50XGather / 50% Decay: size 4,096, seed 1337. Same size, same seed, same map, viewable on RustMaps from this page. Custom Map is the map name shown.

What are the rules and settings on Settlers Village -50XGather / 50% Decay?

The name of Settlers Village -50XGather / 50% Decay carries no gather rate. Groups reach 16 players at most. pve is the mode, no player-versus-player combat. Under Modded in the server browser, because plugins or settings modify play. It runs plugins: Oxide. VAC, Valve's anti-cheat, is switched on.

Reset times

What is the wipe schedule on Settlers Village -50XGather / 50% Decay?

Wipes on Settlers Village -50XGather / 50% Decay come once a month, with the force wipe and no other. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, the same date every Rust server wipes. 9 days 4 hours is how long the current world has been up. A wipe once a month is set out in its tags.

What happens on Settlers Village -50XGather / 50% Decay when wipe day arrives?

The average peak across its recent wipes is 2 players. 23 hours after the latest wipe, the crowd was at its highest. 33% of its recent wipes held more than half the peak all the way to the next wipe. Day 2.5 is when it dropped under half on the wipes that failed to hold.

Tags

What do the server tags on Settlers Village -50XGather / 50% Decay mean?

Read by the game's server browser, gmrust (Game mode): Survival, standard Rust style; mp50 (Max players): Slot count: 50; ts16 (Group limit): Teams cap at 16 players; v2635 (Protocol): Protocol 2635 is required; a different version cannot connect; cs168909 (Build): Build: 168909; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe sets the monthly wipe here; ^p (PvE): Player combat is off; the world itself is the threat; ^o (Oxide): It runs Oxide (uMod), a framework for plugins; ^z (Modded): This is Modded: the game is changed by plugins or settings; NA (North America): The server browser lists it under North America are listed under Settlers Village -50XGather / 50% Decay. From the tags, this page's top section also gives you the current players, the queue and the age of the world.

Which Rust Leaderboard lists and filters include Settlers Village -50XGather / 50% Decay?

Settlers Village -50XGather / 50% Decay appears on the following Rust Leaderboard lists: Best modded Rust servers, Rust PvE servers leaderboard and Best US Rust servers. Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks are the filters that surface it on the server list.

Server details

Which Rust version is Settlers Village -50XGather / 50% Decay on?

Rust network protocol 2635 and build 168909 on Linux is the version Settlers Village -50XGather / 50% Decay runs. Matching the protocol is what joining needs; Steam handles the update.

Is Settlers Village -50XGather / 50% Decay up right now, and how steady is it?

Player one, Settlers Village -50XGather / 50% Decay is online as you read this. Going by the uptime it reports, the last restart was about 17 hours ago. It was up 100% of the time over the last 7 full days: 168 of 168 hours on. The first record Rust Leaderboard has of it is 24 September 2026.

How well does Settlers Village -50XGather / 50% Decay perform?

The 48-hour average is 8 server fps; the floor was 5. Up to 65,065 entities were in play, buildings and deployables among them. The top memory figure was 3,041 MB. A climbing entity count and low fps are the lag players actually notice.

Where in the world is Settlers Village -50XGather / 50% Decay hosted?

In North America, says Settlers Village -50XGather / 50% Decay, with a NA tag. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. You will find it at 66.51.99.69:28005.

The crowd

Where does Settlers Village -50XGather / 50% Decay sit in the rankings?

Seven-day player hours rank Settlers Village -50XGather / 50% Decay at #10,277 overall, #1,282 in North America, and inside the top 46% of all ranked servers.

How many players are on Settlers Village -50XGather / 50% Decay right now?

On Settlers Village -50XGather / 50% Decay, 0 players are in and 50 slots are on the board. Seven days back: an average of 0 players, a peak of 1. In the last 48 hours, 05:00 UTC drew the highest average: 1 players.

Getting in

How do I join Settlers Village -50XGather / 50% Decay?

In the Rust console (F1) enter client.connect 66.51.99.69:28005. Launch Rust from this page instead and it opens the game through Steam and joins for you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,NA,^p,gmrust,cs168909,ts16,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp50
Max players Slot count: 50.
ts16
Group limit Teams cap at 16 players.
v2635
Protocol Protocol 2635 is required; a different version cannot connect.
cs168909
Build Build: 168909.
ptrak
Networking It uses RakNet, the default network layer of the game.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the monthly wipe here.

Gameplay

^p
PvE Player combat is off; the world itself is the threat.

Mods and access

^o
Oxide It runs Oxide (uMod), a framework for plugins.
^z
Modded This is Modded: the game is changed by plugins or settings.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.