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2X- Dingo Rust - Weekly-Quads

Online NA 66.51.99.69:28060 checked 6m ago

2x quad weekly wipes vanillamoddedoxide

Stats

Players
0/ 100
0% full
Slots
100open
100 max players
7-day avg
0
7-day average · peak 1
FPS
5
server frames a second, the latest hour; the bar fills at 60
Uptime
11h 04m
since its last restart; the bar fills at a day
Rank
#14,699
top 66% · #1492 in NA
Last wipe · new game
5d ago
weekly schedule
Next wipe · continue?
1d 18h
Thu 29 Oct, 18:12 UTC

Players

AveragePeak
0123400:0009:0018:0004:0013:0022:00

Hourly average and peak, UTC.

Server performance

0246800:0009:0018:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct6 Oct11 Oct17 Oct22 Oct27 Oct

Top 66% of all ranked servers, top 80% in NA, and #601 of the quad servers (top 73%). Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Thursday 29 October, 18:12 UTC, in 1d 18h. Every Thursday at 18:12 UTC · medium confidence

7 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 2.5

Coming wipes

1d 18h
Thu 29 Oct, 18:12 UTC
8d 19h
Thu 5 Nov, 19:00 UTC
FW
15d 18h
Thu 12 Nov, 18:12 UTC
22d 18h
Thu 19 Nov, 18:12 UTC
29d 18h
Thu 26 Nov, 18:12 UTC
36d 19h
Thu 3 Dec, 19:00 UTC
FW
43d 18h
Thu 10 Dec, 18:12 UTC

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctThu 8 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 11 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 18:12 UTC5d ago 1 – running 0
Thu 15 Oct, 18:12 UTC12d ago 0 – 7 days 0
Thu 8 Oct, 18:12 UTC19d ago 2 halved by day 2 7 days 0
Thu 1 Oct, 18:13 UTC FW26d ago 2 halved by day 3 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
WARBANDITS.GG 2X |Solo/Duo/Trio/Quad| JUST FULLWIPED
NA · quad · 2x · weekly · 144 on average
197 / 225
[US] Spoonkid Rust - 2x Thursdays | Duo/Trio/Quad | Share BP
NA · quad · 2x · weekly · 37 on average
11 / 75
US Limitless 2x Solo/Duo/Trio/Quad|No BP Wipes|Noob Friendly
NA · quad · 2x · weekly · 2 on average
4 / 200
Atlas - US 2X Monthly Solo/Duo/Trio/Quad | Vanilla+ | No BP Wip
NA · quad · 2x · monthly · 226 on average
297 / 300
WARBANDITS.GG 2X |Solo/Duo/Trio|X2 JUST FULLWIPED
NA · trio · 2x · weekly · 187 on average
104 / 200
US Limitless 2x Monthly Duo/Trio/Quad|No BP Wipes|Noob Friendly
NA · quad · 2x · monthly · 126 on average
185 / 200

Quick answers

from the figures on this page

Settings and map

Which map is loaded on 2X- Dingo Rust - Weekly-Quads?

The game generates a procedural map for 2X- Dingo Rust - Weekly-Quads: size 4,050, seed 784271294. From this page RustMaps displays it, since the same size and seed always give the same map.

What are the rules and settings on 2X- Dingo Rust - Weekly-Quads?

2X- Dingo Rust - Weekly-Quads carries a 2x gather rate, as its title advertises. 4 players is the group limit (quad). survival is the mode, gather, build and raid in the standard game. Players may raid and fight each other. Under Modded in the server browser, because plugins or settings modify play. Plugins in play: Oxide. By its own description it is vanilla: no changed rates, kits or rules: just the game Facepunch releases. VAC is on, Valve's anti-cheat.

Wipe schedule

What is the wipe schedule on 2X- Dingo Rust - Weekly-Quads?

The wipe rhythm on 2X- Dingo Rust - Weekly-Quads is every Thursday at 18:12 UTC. Come Thursday 29 October at 18:12 UTC, its next wipe is due. The world it runs now dates from 5 days 5 hours. The tags state wipes every week.

What happens on 2X- Dingo Rust - Weekly-Quads when wipe day arrives?

The average peak across its recent wipes is 1 players. The crowd on the latest wipe topped out 11 hours in. Half the peak or more lasted until the next wipe in 0% of recent wipes. The wipes that did not hold saw the count dip below half by day 2.5.

Tag guide

What do the server tags on 2X- Dingo Rust - Weekly-Quads mean?

Read by the game's server browser, gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): The server has 100 slots; ts4 (Group limit): Teams cap at 4 players; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set; ^w (Weekly): Wipes happen every week; ^v (Vanilla): No changed rates, kits or rules: just the game Facepunch releases; ^o (Oxide): Plugins run through Oxide (uMod) on this server; ^z (Modded): Modded listing: settings or plugins change how it plays; NA (North America): In the server browser it sits under North America are listed under 2X- Dingo Rust - Weekly-Quads. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.

Which Rust Leaderboard lists and filters include 2X- Dingo Rust - Weekly-Quads?

2X- Dingo Rust - Weekly-Quads appears on the following Rust Leaderboard lists: 2x Rust servers, ranked live, Best modded Rust servers and Best US Rust servers. Region: North America; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x are the filters that surface it on the server list.

Server facts

Which Rust version is 2X- Dingo Rust - Weekly-Quads on?

The build behind 2X- Dingo Rust - Weekly-Quads: Rust network protocol 2635 and build 168909 on Linux. Steam updates your game so it sits on the same protocol needed to join.

Is 2X- Dingo Rust - Weekly-Quads online right now, and how steady has it been?

Right now the lights are on at 2X- Dingo Rust - Weekly-Quads. Going by the uptime it reports, the last restart was about 11 hours ago. It was up 100% of the time over the last 7 full days: 168 of 168 hours on. Rust Leaderboard logged it for the first time on 1 October 2026.

How well does 2X- Dingo Rust - Weekly-Quads perform?

The 48-hour average is 5 server fps; the floor was 5. At its peak the world carried 88,704 entities: buildings, deployables and the rest. The top memory figure was 2,595 MB. A climbing entity count and low fps are the lag players actually notice.

Where in the world is 2X- Dingo Rust - Weekly-Quads hosted?

Its NA tag places 2X- Dingo Rust - Weekly-Quads in North America. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. 66.51.99.69:28060 is its address.

Player count

Where does 2X- Dingo Rust - Weekly-Quads sit in the rankings?

Player hours over seven days give 2X- Dingo Rust - Weekly-Quads #14,699 worldwide, #1,492 in North America, and the top 66% of ranked servers. In the quad group it takes #601.

How many players are on 2X- Dingo Rust - Weekly-Quads right now?

The live score is 0 players on 2X- Dingo Rust - Weekly-Quads, out of 100 slots. 1 was the high point over seven days, with 0 players on average.

Connect

How do I join 2X- Dingo Rust - Weekly-Quads?

Type client.connect 66.51.99.69:28060 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^w,^v,NA,gmvanilla,cs168909,ts4,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp100
Max players The server has 100 slots.
ts4
Group limit Teams cap at 4 players.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly Wipes happen every week.

Difficulty

^v
Vanilla No changed rates, kits or rules: just the game Facepunch releases.

Mods and access

^o
Oxide Plugins run through Oxide (uMod) on this server.
^z
Modded Modded listing: settings or plugins change how it plays.

Region

NA
North America In the server browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.