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11735servers on
Hi-score
53534players now
2UP
127fresh wipes · 3h
Player select Ready

General Confusion Zombie PvE

Online NA 66.51.99.71:28070 checked 13m ago

quad monthly wipes moddedoxidepve

Stats

Players
0/ 75
0% full
Slots
75open
75 max players
7-day avg
0
7-day average · peak 1
FPS
60
server frames a second, the latest hour; the bar fills at 60
Uptime
17h 56m
since its last restart; the bar fills at a day
Rank
#9,007
top 41% · #1227 in NA
Last wipe · new game
27d ago
monthly schedule
Next wipe · continue?
7d 19h
Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
00.250.50.75100:0009:0018:0003:0012:0022:00

Hourly average and peak, UTC.

Server performance

02040608000:0009:0018:0003:0012:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct6 Oct12 Oct17 Oct23 Oct28 Oct

Top 41% of all ranked servers, top 66% in NA, and #466 of the quad servers (top 56%). Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 19h. The force wipe · high confidence

2
wipe-day peak
players, last three wipes

Coming wipes

7d 19h
Thu 5 Nov, 19:00 UTC
FW
35d 19h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 16 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:06 UTC FW27d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Reforged Hybrid | PvE/PvP Zones | Zombies | Events
NA · quad · monthly · 20 on average
33 / 140
5 / 50
Bates Legend -True PVE-Map Wipe 10/15-Relaxed Vanilla.
NA · quad · monthly · 2 on average
4 / 50
Kapco411 Mercenary Island|4X Elite|500Raidbases|Highly modded|
NA · quad · 4x · monthly · 1 on average
0 / 100
[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing
NA · groups of 8+ · monthly · 51 on average
58 / 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No Killing
NA · groups of 8+ · monthly · 39 on average
36 / 200

Quick answers

from the figures on this page

How it plays

Which map is loaded on General Confusion Zombie PvE?

Size 4,500 and seed 8858929 define the game-generated procedural map on General Confusion Zombie PvE. Look at it on RustMaps from this page: identical size and seed give an identical map.

What are the rules and settings on General Confusion Zombie PvE?

General Confusion Zombie PvE says nothing in its name about a gather rate. Groups stop at 4 players, the quad rule. no player-versus-player combat: that is pve. Plugins or settings change the game, and the browser files it under Modded. Oxide plugins are running. Anti-cheat is on: VAC is enabled.

Wipe days

What is the wipe schedule on General Confusion Zombie PvE?

Wipes on General Confusion Zombie PvE come once a month, with the force wipe and no other. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, the same date every Rust server wipes. The world it runs now dates from 27 days 5 hours. Its tags give a monthly wipe schedule.

What happens on General Confusion Zombie PvE when wipe day arrives?

Its recent wipes drew an average of 2 players at peak. 16 hours after the latest wipe, the crowd was at its highest.

Tags

What do the server tags on General Confusion Zombie PvE mean?

The server browser reads these tags from General Confusion Zombie PvE: gmrust (Game mode): Survival, standard Rust style; mp75 (Max players): The server has 75 slots; ts4 (Group limit): Teams cap at 4 players; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): Region: not set; ^m (Monthly): This server follows a monthly schedule, wiping with Facepunch's force wipe; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^o (Oxide): It runs Oxide (uMod), a framework for plugins; ^z (Modded): Plugins or settings make changes, so it sits under Modded; NA (North America): In the server browser it sits under North America. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.

Which Rust Leaderboard lists and filters include General Confusion Zombie PvE?

Best modded Rust servers, Rust PvE servers leaderboard, Rust zombie servers, ranked live and Best US Rust servers are the Rust Leaderboard lists that include General Confusion Zombie PvE. You can find it through these server list filters: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly.

Server details

Which Rust version is General Confusion Zombie PvE on?

Rust network protocol 2635 and build 168909 on Linux is what General Confusion Zombie PvE runs. Steam updates your game so it sits on the same protocol needed to join.

Is General Confusion Zombie PvE up right now, and how steady is it?

Right now the lights are on at General Confusion Zombie PvE. About 17 hours ago is when it last restarted, judged by the uptime it reports. It was up 100% of the time over the last 7 full days: 168 of 168 hours on. Rust Leaderboard logged it for the first time on 1 October 2026.

How well does General Confusion Zombie PvE perform?

Averaged over the last 48 hours, server fps was 10, with a low of 5. At its peak the world carried 120,007 entities: buildings, deployables and the rest. It drew up to 3,949 MB of memory at its highest. Players feel lag when fps drops and the entity count keeps climbing.

Where in the world is General Confusion Zombie PvE hosted?

The NA tag on General Confusion Zombie PvE puts it in North America. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. 66.51.99.71:28070 is its address.

Population

Where does General Confusion Zombie PvE sit on the leaderboard?

General Confusion Zombie PvE takes #9,007 for the week's player hours and #1,227 in North America, with a spot in the top 41% of all ranked servers. In the quad group it takes #466.

How many players are on General Confusion Zombie PvE right now?

0 players fill 75 slots on General Confusion Zombie PvE right now. Its average over the past week is 0 players, peaking at 1. In the last 48 hours, 08:00 UTC drew the highest average: 1 players.

Getting in

How do I join General Confusion Zombie PvE?

In the Rust console (F1) enter client.connect 66.51.99.71:28070. Launch Rust from this page instead and it opens the game through Steam and joins for you.

Server tags

what each one means

Published as mp75,ptrak,$r?,v2635,^m,NA,^p,gmrust,cs168909,ts4,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp75
Max players The server has 75 slots.
ts4
Group limit Teams cap at 4 players.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking It uses RakNet, the default network layer of the game.
$r?
Region code Region: not set.

Wipe schedule

^m
Monthly This server follows a monthly schedule, wiping with Facepunch's force wipe.

Gameplay

^p
PvE Players do not fight each other here; the world supplies the danger.

Mods and access

^o
Oxide It runs Oxide (uMod), a framework for plugins.
^z
Modded Plugins or settings make changes, so it sits under Modded.

Region

NA
North America In the server browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.