Renzo Rust - In Development
Offline NA 66.51.99.76:28025 checked 15d ago
Stats
- Players
- 0/ 50
- 0% full
- Slots
- 50open
- 50 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #15,327
- top 71% · #1547 in NA
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Monday 2 November, 20:06 UTC, in 4d 12h. Its weekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 20:06 UTC16d ago | 0 | – | running | 0 |
| Fri 9 Oct, 20:06 UTC19d ago | 0 | – | 3 days | 0 |
| Mon 5 Oct, 20:06 UTC23d ago | 0 | – | 4 days | 0 |
| Fri 2 Oct, 20:07 UTC26d ago | 0 | – | 3 days | 0 |
| Thu 1 Oct, 18:13 UTC FW27d ago | 0 | – | 1.1 days | 0 |
| Mon 28 Sep, 20:06 UTC30d ago | 0 | – | 2.9 days | 0 |
| Fri 25 Sep, 20:06 UTC33d ago | 0 | – | 3 days | 0 |
| Mon 21 Sep, 20:06 UTC37d ago | 0 | – | 4 days | 0 |
| Fri 18 Sep, 20:06 UTC40d ago | 0 | – | 3 days | 0 |
| Mon 14 Sep, 20:07 UTC44d ago | 0 | – | 4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
Which map is loaded on Renzo Rust - In Development?
The game generates a procedural map for Renzo Rust - In Development: size 2,500, seed 1826895022. Look at it on RustMaps from this page: identical size and seed give an identical map.
What are the rules and settings on Renzo Rust - In Development?
The name of Renzo Rust - In Development carries no gather rate. 8 players is the group cap, unchanged from the game's default. survival is the mode, gather, build and raid in the standard game. Fighting and raiding between players are allowed. The server browser lists it as Modded: plugins or settings alter the game. It runs plugins: Carbon. VAC, Valve's anti-cheat, is switched on.
Wipe schedule
What is the wipe schedule on Renzo Rust - In Development?
The prediction follows its tag, because too few of Renzo Rust - In Development's wipes are on record to confirm the schedule. Monday 2 November at 20:06 UTC is the date its next wipe is due. The world it runs now dates from 16 days 11 hours. Its tags carry a wipe schedule of once a week.
What happens on Renzo Rust - In Development when wipe day arrives?
The average peak across its recent wipes is 0 players. On the latest wipe, 0 hours in, the crowd hit its peak.
Lists and filters
What do the server tags on Renzo Rust - In Development mean?
Read by the game's server browser, gmrust (Game mode): Survival, standard Rust style; mp50 (Max players): It holds 50 slots; ts8 (Group limit): This server uses the default team limit of 8; v2634 (Protocol): Join only if your game is on protocol 2634; cs167584 (Build): It runs game build 167584; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): Region: not set; ^w (Weekly): It wipes weekly; ^z (Modded): Plugins or settings make changes, so it sits under Modded; ^y (Carbon): It runs Carbon, a framework for plugins; NA (North America): In the server browser it sits under North America are listed under Renzo Rust - In Development. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.
Which Rust Leaderboard lists and filters include Renzo Rust - In Development?
Renzo Rust - In Development appears on the following Rust Leaderboard lists: Best modded Rust servers and Best US Rust servers. You can find it through these server list filters: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly.
Server details
Which Rust version is Renzo Rust - In Development on?
Rust network protocol 2634 and build 167584 on Linux is the version Renzo Rust - In Development runs. Matching the protocol is what joining needs; Steam handles the update.
Is Renzo Rust - In Development up right now, and how steady is it?
Renzo Rust - In Development is down this moment; the last signal came 15 days 13 hours ago. The last 7 full days saw it online for 0 of 168 hours, 0% of the time. Rust Leaderboard logged it for the first time on 13 September 2026.
Where in the world is Renzo Rust - In Development hosted?
In North America, says Renzo Rust - In Development, with a NA tag. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. 66.51.99.76:28025 is its address.
The crowd
Where does Renzo Rust - In Development sit in the rankings?
Renzo Rust - In Development takes #15,327 for the week's player hours and #1,547 in North America, with a spot in the top 71% of all ranked servers.
How many players are on Renzo Rust - In Development right now?
Renzo Rust - In Development is offline at the moment; the last sighting was 15 days 13 hours ago.
How to join
How do I join Renzo Rust - In Development?
In the Rust console (F1) enter client.connect 66.51.99.76:28025. Launch Rust from this page instead and it opens the game through Steam and joins for you. https://discord.com/invite/u7StnUcXSR is its website.