1UP
11685servers on
Hi-score
46119players now
2UP
121fresh wipes · 3h
Player select Out

Test Server do not look

Offline 68.134.118.9:28015 checked 44d ago

Stats

Players
1/ 10
10% full
Slots
9open
10 max players
7-day avg
0
7-day average · peak –
FPS
–
not answering direct queries
Uptime
–
not answering direct queries
Rank
#13,021
no region published
Last wipe · new game
44d ago
no schedule published
Next wipe · continue?
–
no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 524 on average
320 / 350
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 334 on average
21 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 331 on average
38 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
139 / 200
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 279 on average
53 / 200
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 263 on average
56 / 100

Quick answers

from the figures on this page

How it plays

Which map is loaded on Test Server do not look?

A procedural map, generated by the game, is what Test Server do not look runs.

What are the rules and settings on Test Server do not look?

Test Server do not look says nothing in its name about a gather rate. 8 players is the group cap, unchanged from the game's default. It plays as survival, the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. It is listed as a community server in the browser. VAC, Valve's anti-cheat, is switched on.

Reset times

What is the wipe schedule on Test Server do not look?

Test Server do not look has too few wipes on record to show a rhythm yet. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. The world it runs now dates from 44 days 6 hours.

Tag guide

What do the server tags on Test Server do not look mean?

gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): Slot count: 10; ts8 (Group limit): The default cap of 8 per team applies here; v2633 (Protocol): Join only if your game is on protocol 2633; cs163794 (Build): It runs game build 163794; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): Region: not set are the tags Test Server do not look publishes for the game's server browser. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.

Which Rust Leaderboard lists and filters include Test Server do not look?

Test Server do not look appears on the following Rust Leaderboard lists: Best Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server details

Which Rust version is Test Server do not look on?

The build behind Test Server do not look: Rust network protocol 2633 and build 163794 on Windows. Matching the protocol is what joining needs; Steam handles the update.

Is Test Server do not look online right now, and how steady has it been?

Test Server do not look is down this moment; the last signal came 44 days 4 hours ago. The last 7 full days saw it online for 0 of 168 hours, 0% of the time. 13 September 2026 is when Rust Leaderboard first logged it.

Where in the world is Test Server do not look hosted?

Nothing about a region is published by Test Server do not look. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. You will find it at 68.134.118.9:28015.

The crowd

Where does Test Server do not look sit on the leaderboard?

Player hours for the week place Test Server do not look at #13,021, in the top – of every ranked server.

How many players are on Test Server do not look right now?

Test Server do not look is offline at the moment; the last sighting was 44 days 4 hours ago.

Connect

How do I join Test Server do not look?

In the Rust console (F1) enter client.connect 68.134.118.9:28015. Launch Rust from this page instead and it opens the game through Steam and joins for you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players Slot count: 10.
ts8
Group limit The default cap of 8 per team applies here.
v2633
Protocol Join only if your game is on protocol 2633.
cs163794
Build It runs game build 163794.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code Region: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.