local test
Offline 69.201.225.71:28015 checked 9d ago
Stats
- Players
- 1/ 10
- 10% full
- Slots
- 9open
- 10 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #13,664
- top 62%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is loaded on local test?
A procedural map, generated by the game, is what local test runs.
What are the rules and settings on local test?
local test says nothing in its name about a gather rate. The game's default applies: groups of 8 players at most. survival is the mode, gather, build and raid in the standard game. Raids and player combat are part of the game. The server browser puts it under Community. VAC is off, Valve's anti-cheat.
Wipe schedule
What is the wipe schedule on local test?
local test has too few wipes on record to show a rhythm yet. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. This world has been running since 18 days 2 hours.
Tags
What do the server tags on local test mean?
Read by the game's server browser, gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): Slot count: 10; ts8 (Group limit): Team size is capped at 8, which is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set are listed under local test. From the tags, this page's top section also gives you the current players, the queue and the age of the world.
Which Rust Leaderboard lists and filters include local test?
Best Rust community servers are the Rust Leaderboard lists that include local test. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Server facts
Which Rust version is local test running?
The build behind local test: Rust network protocol 2634 and build 167398 on Windows. Matching the protocol is what joining needs; Steam handles the update.
Is local test up right now, and how steady is it?
No sign of local test right now, with 9 days 1 hours since it was last seen. It was up 0% of the time over the last 7 full days: 0 of 168 hours on. The first record Rust Leaderboard has of it is 16 October 2026.
Where in the world is local test hosted?
On region, local test publishes nothing. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. Connect to 69.201.225.71:28015.
Population
Where does local test sit in the rankings?
Player hours for the week place local test at #13,664, in the top 62% of every ranked server.
How many players are on local test right now?
Right now local test is not online, and its last appearance was 9 days 1 hours ago.
Getting in
How do I join local test?
In the Rust console (F1) enter client.connect 69.201.225.71:28015. Launch Rust from this page instead and it opens the game through Steam and joins for you.