1UP
11618servers on
Hi-score
39799players now
2UP
88fresh wipes · 3h
Player select Out

Local Dev Server

Offline 69.250.66.224:28015 checked 12d ago

Stats

Players
0/ 10
0% full
Slots
10open
10 max players
7-day avg
0
7-day average · peak –
FPS
–
not answering direct queries
Uptime
–
not answering direct queries
Rank
#15,106
top 70%
Last wipe · new game
26d ago
no schedule published
Next wipe · continue?
–
too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep27 Sep4 Oct10 Oct17 Oct23 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 18:12 UTC26d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 531 on average
258 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
191 / 225
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
21 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 280 on average
22 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
22 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 248 on average
91 / 200

Quick answers

from the figures on this page

Settings and map

Which map is loaded on Local Dev Server?

The game generates a procedural map for Local Dev Server.

What are the rules and settings on Local Dev Server?

No gather rate appears in the name of Local Dev Server. The game's default applies: groups of 8 players at most. survival is the mode, the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. It is listed as a community server in the browser. VAC is off, Valve's anti-cheat.

Wipe days

What is the wipe schedule on Local Dev Server?

The record of Local Dev Server's wipes is too thin yet to tell its rhythm. Every Rust server takes the force wipe each month; Thursday 5 November at 19:00 UTC is the date of the next. The world it runs now dates from 26 days 13 hours.

What happens on Local Dev Server when wipe day arrives?

The average peak across its recent wipes is 1 players. On the latest wipe, 0 hours in, the crowd hit its peak.

Tag guide

What do the server tags on Local Dev Server mean?

gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): Slot count: 10; ts8 (Group limit): This server uses the default team limit of 8; v2634 (Protocol): Join only if your game is on protocol 2634; cs166655 (Build): The game build is 166655; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set are the tags Local Dev Server publishes for the game's server browser. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.

Which Rust Leaderboard lists and filters include Local Dev Server?

Local Dev Server appears on the following Rust Leaderboard lists: Best Rust community servers. Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more are the filters that surface it on the server list.

Server details

Which Rust version is Local Dev Server on?

The build behind Local Dev Server: Rust network protocol 2634 and build 166655 on Windows. Steam updates your game so it sits on the same protocol needed to join.

Is Local Dev Server up right now, and how steady is it?

Player one, Local Dev Server is offline as you read this, last spotted 12 days 13 hours ago. It was up 0% of the time over the last 7 full days: 0 of 168 hours on. Rust Leaderboard logged it for the first time on 21 September 2026.

Where in the world is Local Dev Server hosted?

No region is published by Local Dev Server. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. 69.250.66.224:28015 is its address.

The crowd

Where does Local Dev Server sit in the rankings?

Player hours over seven days put Local Dev Server at #15,106, among the top 70% of ranked servers.

How many players are on Local Dev Server right now?

No connection to Local Dev Server: it is offline now, with the last check 12 days 13 hours ago.

Connect

How do I join Local Dev Server?

In the Rust console (F1) enter client.connect 69.250.66.224:28015. Launch Rust from this page instead and it opens the game through Steam and joins for you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166655,ts8

Game

gmrust
Game mode Survival, standard Rust style.
mp10
Max players Slot count: 10.
ts8
Group limit This server uses the default team limit of 8.
v2634
Protocol Join only if your game is on protocol 2634.
cs166655
Build The game build is 166655.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.