1UP
11727servers on
Hi-score
59874players now
2UP
179fresh wipes · 3h
Player select Ready

4SG 1-Grid Madness 10X

Online NA 70.173.255.80:25010 checked 9m ago

10x weekly wipes moddedoxide

Stats

Players
0/ 50
0% full
Slots
50open
50 max players
7-day avg
0
7-day average · peak 1
FPS
235
server frames a second, the latest hour; the bar fills at 60
Uptime
5d 16h
since its last restart; the bar fills at a day
Rank
#15,165
top 68% · #1490 in NA
Last wipe · new game
27d ago
weekly schedule
Next wipe · continue?
7h
Thu 29 Oct, 18:30 UTC

Players

AveragePeak
0123411:0020:0005:0014:0000:0009:00

Hourly average and peak, UTC.

Server performance

010020030040011:0020:0005:0014:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 68% of all ranked servers, top 80% in NA. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 18:30 UTC, in 7h. Its weekly schedule tag · low confidence

1
wipe-day peak
players, last three wipes

Coming wipes

7h
Thu 29 Oct, 18:30 UTC
7d 8h
Thu 5 Nov, 19:00 UTC
FW
14d 7h
Thu 12 Nov, 18:30 UTC
21d 7h
Thu 19 Nov, 18:30 UTC
28d 7h
Thu 26 Nov, 18:30 UTC
35d 8h
Thu 3 Dec, 19:00 UTC
FW
42d 7h
Thu 10 Dec, 18:30 UTC

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 36 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:30 UTC FW27d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPE
NA · groups of 8+ · 10x · weekly · 180 on average
89 / 200
Atlas - US 10x | No BPs | Kits | Shop
NA · groups of 30+ · 10x · weekly · 180 on average
110 / 150
Vitality - US 10x | No BPs | Kits | Shop
NA · groups of 32+ · 10x · weekly · 64 on average
17 / 50
WARBANDITS.GG 10X No BPs Loot++|PvP|MyMini|Shop|Noob Friendly|X
NA · groups of 100+ · 10x · weekly · 7 on average
6 / 100
Helix 10x No BPs | Loot++ | PvP | Shop | Kits | Events
NA · groups of 20+ · 10x · weekly · 3 on average
0 / 125
RAMPAGE 10X | WEEKLY WIPES
NA · groups of 10+ · 10x · weekly · 3 on average
1 / 75

Quick answers

from the figures on this page

Settings and map

Which map is loaded on 4SG 1-Grid Madness 10X?

The game generates a procedural map for 4SG 1-Grid Madness 10X: size 2,500, seed 1337. From this page RustMaps displays it, since the same size and seed always give the same map. Its name for the map: Custom Map.

What are the rules and settings on 4SG 1-Grid Madness 10X?

Gather rates here sit at 10x — 4SG 1-Grid Madness 10X says so in its own name. 8 players is the group cap, unchanged from the game's default. survival is the mode, gather, build and raid in the standard game. Players may raid and fight each other. The server browser lists it as Modded: plugins or settings alter the game. It runs plugins: Oxide. VAC, Valve's anti-cheat, is switched on.

Wipe schedule

What is the wipe schedule on 4SG 1-Grid Madness 10X?

The prediction follows its tag, because too few of 4SG 1-Grid Madness 10X's wipes are on record to confirm the schedule. Thursday 29 October at 18:30 UTC is the date its next wipe is due. This world has been running since 27 days 16 hours. Once a week is the wipe schedule its tags give.

What happens on 4SG 1-Grid Madness 10X when wipe day arrives?

The average peak across its recent wipes is 1 players. The crowd on the latest wipe topped out 36 hours in.

Lists and filters

What do the server tags on 4SG 1-Grid Madness 10X mean?

The server browser reads these tags from 4SG 1-Grid Madness 10X: gmrust (Game mode): Survival, standard Rust style; mp50 (Max players): The server has 50 slots; ts8 (Group limit): Team size is capped at 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): Region: not set; ^w (Weekly): It wipes weekly; ^o (Oxide): It runs Oxide (uMod), a framework for plugins; ^z (Modded): This is Modded: the game is changed by plugins or settings; NA (North America): In the server browser it sits under North America. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.

Which Rust Leaderboard lists and filters include 4SG 1-Grid Madness 10X?

4SG 1-Grid Madness 10X appears on the following Rust Leaderboard lists: 10x Rust servers: the high scores, Best modded Rust servers and Best US Rust servers. You can find it through these server list filters: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 10x.

Server facts

Which Rust version is 4SG 1-Grid Madness 10X on?

Rust network protocol 2635 and build 168909 on Linux is what 4SG 1-Grid Madness 10X runs. Steam updates your game so it sits on the same protocol needed to join.

Is 4SG 1-Grid Madness 10X up right now, and how steady is it?

Right now the lights are on at 4SG 1-Grid Madness 10X. Going by the uptime it reports, the last restart was about 5 days 16 hours ago. The last 7 full days saw it online for 128 of 168 hours, 76% of the time. Rust Leaderboard logged it for the first time on 13 September 2026.

How well does 4SG 1-Grid Madness 10X perform?

238 server fps on average across the last 48 hours, never dropping below 232. Up to 49,782 entities were in play, buildings and deployables among them. It drew up to 3,116 MB of memory at its highest. What reads as lag to players: fps falling and entities piling up.

Where in the world is 4SG 1-Grid Madness 10X hosted?

In North America, says 4SG 1-Grid Madness 10X, with a NA tag. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. 70.173.255.80:25010 is its address.

Population

Where does 4SG 1-Grid Madness 10X sit in the rankings?

4SG 1-Grid Madness 10X takes #15,165 for the week's player hours and #1,490 in North America, with a spot in the top 68% of all ranked servers.

How many players are on 4SG 1-Grid Madness 10X right now?

On 4SG 1-Grid Madness 10X, 0 players are in and 50 slots are on the board. Its average over the past week is 0 players, peaking at 1.

Getting in

How do I join 4SG 1-Grid Madness 10X?

Type client.connect 70.173.255.80:25010 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam. Head to https://discord.com/invite/4sg for its website.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^w,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp50
Max players The server has 50 slots.
ts8
Group limit Team size is capped at 8, which is the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet is the game's standard network layer, and it is what runs here.
$r?
Region code Region: not set.

Wipe schedule

^w
Weekly It wipes weekly.

Mods and access

^o
Oxide It runs Oxide (uMod), a framework for plugins.
^z
Modded This is Modded: the game is changed by plugins or settings.

Region

NA
North America In the server browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.