1UP
11658servers on
Hi-score
48164players now
2UP
112fresh wipes · 3h
Player select Ready

RustDockerServer

Online 70.237.29.165:28015 checked 6m ago

Stats

Players
0/ 1
0% full
Slots
1open
1 max players
7-day avg
0
7-day average · peak –
FPS
116
server frames a second, the latest hour; the bar fills at 60
Uptime
21h 55m
since its last restart; the bar fills at a day
Rank
#15,335
top 69%
Last wipe · new game
26d ago
no schedule published
Next wipe · continue?
–
too few wipes seen yet

Players

AveragePeak
0123410:0019:0004:0012:0022:0007:00

Hourly average and peak, UTC.

Server performance

05010015020010:0019:0004:0012:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 09:14 UTC26d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 522 on average
338 / 375
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
296 / 325
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
28 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 276 on average
21 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
42 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 246 on average
124 / 200

Quick answers

from the figures on this page

Settings and map

Which map is loaded on RustDockerServer?

The game generates a procedural map for RustDockerServer: size 4,500, seed 1337. From this page RustMaps displays it, since the same size and seed always give the same map.

What are the rules and settings on RustDockerServer?

The name of RustDockerServer carries no gather rate. 8 players is the group cap, unchanged from the game's default. survival is the mode, the usual game, with gathering, building and raiding. Raids and player combat are part of the game. Community is its browser listing. VAC, Valve's anti-cheat, is switched on.

Wipe days

What is the wipe schedule on RustDockerServer?

RustDockerServer has too few wipes on record to show a rhythm yet. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round and no Rust server is spared. This world has been running since 26 days 23 hours.

What happens on RustDockerServer when wipe day arrives?

At their busiest, its recent wipes averaged 0 players. On the latest wipe, 0 hours in, the crowd hit its peak.

Tags

What do the server tags on RustDockerServer mean?

The server browser reads these tags from RustDockerServer: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): The server has 1 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): No region code is set. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.

Which Rust Leaderboard lists and filters include RustDockerServer?

RustDockerServer appears on the following Rust Leaderboard lists: Best Rust community servers. You can find it through these server list filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server details

Which Rust version is RustDockerServer on?

Rust network protocol 2635 and build 168909 on Linux is what RustDockerServer runs. Matching the protocol is what joining needs; Steam handles the update.

Is RustDockerServer online right now, and how steady has it been?

Right now the lights are on at RustDockerServer. About 21 hours ago is when it last restarted, judged by the uptime it reports. The last 7 full days saw it online for 167 of 168 hours, 99% of the time. The first record Rust Leaderboard has of it is 13 September 2026.

How well does RustDockerServer perform?

The 48-hour average is 130 server fps; the floor was 95. At its peak the world carried 121,778 entities: buildings, deployables and the rest. The top memory figure was 3,506 MB. A climbing entity count and low fps are the lag players actually notice.

Where in the world is RustDockerServer hosted?

Nothing about a region is published by RustDockerServer. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. Connect to 70.237.29.165:28015.

Population

Where does RustDockerServer sit in the rankings?

Player hours for the week place RustDockerServer at #15,335, in the top 69% of every ranked server.

How many players are on RustDockerServer right now?

On RustDockerServer, 0 players are in and 1 slots are on the board. A seven-day average of 0 players is the score here.

How to join

How do I join RustDockerServer?

In the Rust console (F1) enter client.connect 70.237.29.165:28015. Launch Rust from this page instead and it opens the game through Steam and joins for you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp1
Max players The server has 1 slots.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking RakNet is the game's standard network layer, and it is what runs here.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.