LinuxGSM
Offline 70.81.195.93:28015 checked 4d ago
Stats
- Players
- 0/ 10
- 0% full
- Slots
- 10open
- 10 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #15,262
- top 69%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is loaded on LinuxGSM?
The game generates a procedural map for LinuxGSM: size 5,000, seed 54321. Look at it on RustMaps from this page: identical size and seed give an identical map.
What are the rules and settings on LinuxGSM?
The name of LinuxGSM carries no gather rate. The game's default applies: groups of 8 players at most. It plays as survival, gather, build and raid in the standard game. Players may raid and fight each other. The server browser puts it under Community. VAC is on, Valve's anti-cheat.
Wipe days
What is the wipe schedule on LinuxGSM?
LinuxGSM has too few wipes on record to show a rhythm yet. Every Rust server takes the force wipe each month; Thursday 5 November at 19:00 UTC is the date of the next. 27 days 23 hours is how long the current world has been up.
Lists and filters
What do the server tags on LinuxGSM mean?
Read by the game's server browser, gmvanilla (Game mode): This is vanilla survival; mp10 (Max players): The server has 10 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Protocol 2634 is required; a different version cannot connect; cs166494 (Build): It runs game build 166494; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): The region code is blank are listed under LinuxGSM. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.
Which Rust Leaderboard lists and filters include LinuxGSM?
LinuxGSM appears on the following Rust Leaderboard lists: Best Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Server details
Which Rust version is LinuxGSM running?
Rust network protocol 2634 and build 166494 on Linux is what LinuxGSM runs. Steam updates your game so it sits on the same protocol needed to join.
Is LinuxGSM online right now, and how steady has it been?
No sign of LinuxGSM right now, with 4 days 21 hours since it was last seen. The last 7 full days saw it online for 52 of 168 hours, 31% of the time. 17 October 2026 is when Rust Leaderboard first logged it.
Where in the world is LinuxGSM hosted?
No region is published by LinuxGSM. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. You will find it at 70.81.195.93:28015.
Player count
Where does LinuxGSM sit in the rankings?
Player hours over seven days put LinuxGSM at #15,262, among the top 69% of ranked servers.
How many players are on LinuxGSM right now?
Right now LinuxGSM is not online, and its last appearance was 4 days 21 hours ago. A seven-day average of 0 players is the score here.
Connect
How do I join LinuxGSM?
Type client.connect 70.81.195.93:28015 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.