1UP
11611servers on
Hi-score
36787players now
2UP
75fresh wipes · 3h
Player select Out

Rust Decoder Test - Private LAN

Offline 71.193.134.10:28015 checked 4d ago

Stats

Players
0/ 4
0% full
Slots
4open
4 max players
7-day avg
0
7-day average · peak –
FPS
–
not answering direct queries
Uptime
–
not answering direct queries
Rank
#15,339
top 69%
Last wipe · new game
13d ago
no schedule published
Next wipe · continue?
–
no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct19 Oct21 Oct24 Oct26 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 531 on average
226 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
196 / 225
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
20 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 280 on average
17 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
20 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 248 on average
100 / 200

Quick answers

from the figures on this page

Settings and map

Which map is loaded on Rust Decoder Test - Private LAN?

The game generates a procedural map for Rust Decoder Test - Private LAN.

What are the rules and settings on Rust Decoder Test - Private LAN?

Rust Decoder Test - Private LAN says nothing in its name about a gather rate. The game's default applies: groups of 8 players at most. It plays as survival, gather, build and raid in the standard game. Raids and player combat are part of the game. Community is its browser listing. VAC is on, Valve's anti-cheat.

Reset times

What is the wipe schedule on Rust Decoder Test - Private LAN?

The record of Rust Decoder Test - Private LAN's wipes is too thin yet to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. This world has been running since 13 days 4 hours.

Tag guide

What do the server tags on Rust Decoder Test - Private LAN mean?

gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): It holds 4 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Protocol 2634 is required; a different version cannot connect; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): Region: not set are the tags Rust Decoder Test - Private LAN publishes for the game's server browser. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.

Which Rust Leaderboard lists and filters include Rust Decoder Test - Private LAN?

Best Rust community servers are the Rust Leaderboard lists that include Rust Decoder Test - Private LAN. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server details

Which Rust version is Rust Decoder Test - Private LAN on?

Rust network protocol 2634 and build 167781 on Windows is what Rust Decoder Test - Private LAN runs. The protocol has to match on both sides for a join; Steam keeps yours updated.

Is Rust Decoder Test - Private LAN up right now, and how steady is it?

Rust Decoder Test - Private LAN is down this moment; the last signal came 4 days 12 hours ago. It was up 40% of the time over the last 7 full days: 67 of 168 hours on. 16 October 2026 is when Rust Leaderboard first logged it.

Where in the world is Rust Decoder Test - Private LAN hosted?

Nothing about a region is published by Rust Decoder Test - Private LAN. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. You will find it at 71.193.134.10:28015.

Player count

Where does Rust Decoder Test - Private LAN sit in the rankings?

Player hours for the week place Rust Decoder Test - Private LAN at #15,339, in the top 69% of every ranked server.

How many players are on Rust Decoder Test - Private LAN right now?

Right now Rust Decoder Test - Private LAN is not online, and its last appearance was 4 days 12 hours ago. Over seven days, players averaged 0.

Connect

How do I join Rust Decoder Test - Private LAN?

Type client.connect 71.193.134.10:28015 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp4
Max players It holds 4 slots.
ts8
Group limit The default cap of 8 per team applies here.
v2634
Protocol Protocol 2634 is required; a different version cannot connect.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code Region: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.