1UP
11837servers on
Hi-score
77657players now
2UP
257fresh wipes · 3h
Player select Out

Rust Provider Runtime Test - Private LAN

Offline 71.193.134.10:28019 checked 12d ago

Stats

Players
0/ 2
0% full
Slots
2open
2 max players
7-day avg
0
7-day average · peak –
FPS
–
not answering direct queries
Uptime
–
not answering direct queries
Rank
#15,128
top 70%
Last wipe · new game
13d ago
no schedule published
Next wipe · continue?
–
no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct17 Oct19 Oct20 Oct22 Oct23 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 514 on average
555 / 625
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
411 / 450
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 290 on average
175 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
53 / 100
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 275 on average
178 / 250
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 236 on average
346 / 225

Quick answers

from the figures on this page

Rules and settings

Which map is loaded on Rust Provider Runtime Test - Private LAN?

A procedural map, generated by the game, is what Rust Provider Runtime Test - Private LAN runs.

What are the rules and settings on Rust Provider Runtime Test - Private LAN?

No gather rate appears in the name of Rust Provider Runtime Test - Private LAN. 8 players is the group cap, unchanged from the game's default. gather, build and raid in the standard game: that is survival. Players may raid and fight each other. The server browser puts it under Community. VAC is on, Valve's anti-cheat.

Wipe schedule

What is the wipe schedule on Rust Provider Runtime Test - Private LAN?

The record of Rust Provider Runtime Test - Private LAN's wipes is too thin yet to tell its rhythm. Every Rust server takes the force wipe each month; Thursday 5 November at 19:00 UTC is the date of the next. 13 days 11 hours is how long the current world has been up.

Tag guide

What do the server tags on Rust Provider Runtime Test - Private LAN mean?

Read by the game's server browser, gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): The server has 2 slots; ts8 (Group limit): This server uses the default team limit of 8; v2634 (Protocol): Protocol 2634 is required; a different version cannot connect; cs167781 (Build): Build: 167781; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): Region: not set are listed under Rust Provider Runtime Test - Private LAN. From the tags, this page's top section also gives you the current players, the queue and the age of the world.

Which Rust Leaderboard lists and filters include Rust Provider Runtime Test - Private LAN?

Rust Provider Runtime Test - Private LAN appears on the following Rust Leaderboard lists: Best Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

About the server

Which Rust version is Rust Provider Runtime Test - Private LAN running?

The build behind Rust Provider Runtime Test - Private LAN: Rust network protocol 2634 and build 167781 on Windows. The protocol has to match on both sides for a join; Steam keeps yours updated.

Is Rust Provider Runtime Test - Private LAN online right now, and how steady has it been?

Rust Provider Runtime Test - Private LAN is down this moment; the last signal came 12 days 16 hours ago. It was up 0% of the time over the last 7 full days: 0 of 168 hours on. Rust Leaderboard logged it for the first time on 16 October 2026.

Where in the world is Rust Provider Runtime Test - Private LAN hosted?

Nothing about a region is published by Rust Provider Runtime Test - Private LAN. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. 71.193.134.10:28019 is its address.

Player count

Where does Rust Provider Runtime Test - Private LAN sit on the leaderboard?

Player hours for the week place Rust Provider Runtime Test - Private LAN at #15,128, in the top 70% of every ranked server.

How many players are on Rust Provider Runtime Test - Private LAN right now?

Rust Provider Runtime Test - Private LAN is offline at the moment; the last sighting was 12 days 16 hours ago.

How to join

How do I join Rust Provider Runtime Test - Private LAN?

In the Rust console (F1) enter client.connect 71.193.134.10:28019. Launch Rust from this page instead and it opens the game through Steam and joins for you.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp2
Max players The server has 2 slots.
ts8
Group limit This server uses the default team limit of 8.
v2634
Protocol Protocol 2634 is required; a different version cannot connect.
cs167781
Build Build: 167781.
ptrak
Networking RakNet is the game's standard network layer, and it is what runs here.
$r?
Region code Region: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.