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Hi-score
70052players now
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182fresh wipes · 3h
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Nuclear US - Vanilla | BiWeekly

Online NA 72.73.28.150:28030 checked 10m ago

biweekly wipes vanillacarbon

Stats

Players
0/ 50
0% full
Slots
50open
50 max players
7-day avg
0
7-day average · peak 2
FPS
45
server frames a second, the latest hour; the bar fills at 60
Uptime
3d 13h
since its last restart; the bar fills at a day
Rank
#7,630
top 34% · #1133 in NA
Last wipe · new game
13d ago
biweekly schedule
Next wipe · continue?
7d 5h
Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
00.511.5214:0023:0008:0016:0002:0011:00

Hourly average and peak, UTC.

Server performance

02040608014:0023:0008:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 34% of all ranked servers, top 61% in NA. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe · high confidence

28 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
3
wipe-day peak
players, last three wipes
50%
crowd held
else halves by day 6

Coming wipes

7d 5h
Thu 5 Nov, 19:00 UTC
FW
14d 4h
Thu 12 Nov, 17:53 UTC
35d 5h
Thu 3 Dec, 19:00 UTC
FW
42d 4h
Thu 10 Dec, 17:53 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 34 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 17:53 UTC13d ago 5 – running 0
Thu 1 Oct, 17:56 UTC FW27d ago 1 halved by day 6 14 days 0
Thu 17 Sep, 17:55 UTC41d ago 2 held half 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustopia.gg - US Medium
NA · groups of 12+ · biweekly · 87 on average
18 / 200
Rusty Moose |US Biweekly|
NA · groups of 12+ · biweekly · 56 on average
12 / 200
Gringers Solo Only | Noob Friendly Oct 22
NA · groups of 8+ · biweekly · 43 on average
17 / 100
Rustoria.co - US Medium Premium
NA · groups of 12+ · biweekly · 36 on average
9 / 200
Reddit.com/r/PlayRust - US Biweekly
NA · groups of 12+ · biweekly · 25 on average
9 / 200
Rustafied.com - US Medium - Large
NA · groups of 16+ · biweekly · 22 on average
3 / 100

Quick answers

from the figures on this page

How it plays

Which map is loaded on Nuclear US - Vanilla | BiWeekly?

The game generates a procedural map for Nuclear US - Vanilla | BiWeekly: size 3,500, seed 1337. Look at it on RustMaps from this page: identical size and seed give an identical map. Under map name it shows Nuclear Map Generation.

What are the rules and settings on Nuclear US - Vanilla | BiWeekly?

No gather rate appears in the name of Nuclear US - Vanilla | BiWeekly. The game's default applies: groups of 8 players at most. survival is the mode, raiding, building and gathering in the standard game. Fighting and raiding between players are allowed. Community is its browser listing. It runs plugins: Carbon. By its own description it is vanilla: this is the game as Facepunch ships it, with rates, kits and rules untouched. VAC, Valve's anti-cheat, is switched on.

Reset times

What is the wipe schedule on Nuclear US - Vanilla | BiWeekly?

The wipe rhythm on Nuclear US - Vanilla | BiWeekly is every 4 weeks on Thursday at 17:53 UTC. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, the same date every Rust server wipes. The world it runs now dates from 13 days 19 hours. Its tags list a wipe schedule of one wipe per two weeks.

What happens on Nuclear US - Vanilla | BiWeekly when wipe day arrives?

The average peak across its recent wipes is 3 players. On the latest wipe, 34 hours in, the crowd hit its peak. Half the peak or more lasted until the next wipe in 50% of recent wipes. Day 6 is when it dropped under half on the wipes that failed to hold.

Tag guide

Who is behind Nuclear US - Vanilla | BiWeekly?

3 other servers we track share this nucleargaming.io hostname with Nuclear US - Vanilla | BiWeekly, so one operator most likely runs them all.

What do the server tags on Nuclear US - Vanilla | BiWeekly mean?

Read by the game's server browser, gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): It holds 50 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): Region: not set; ^b (Biweekly): It wipes once a fortnight; ^v (Vanilla): This is the game as Facepunch ships it, with rates, kits and rules untouched; ^y (Carbon): Carbon is the plugin framework in use; NA (North America): North America is the region it appears under in the server browser are listed under Nuclear US - Vanilla | BiWeekly. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.

Which Rust Leaderboard lists and filters include Nuclear US - Vanilla | BiWeekly?

Nuclear US - Vanilla | BiWeekly appears on the following Rust Leaderboard lists: Best Rust community servers, Best US Rust servers and Best vanilla Rust servers. These filters on the server list bring it up: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b, Vanilla ^v and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Server facts

Which Rust version is Nuclear US - Vanilla | BiWeekly running?

Rust network protocol 2635 and build 168909 on Linux is what Nuclear US - Vanilla | BiWeekly runs. Matching the protocol is what joining needs; Steam handles the update.

Is Nuclear US - Vanilla | BiWeekly online right now, and how steady has it been?

Right now the lights are on at Nuclear US - Vanilla | BiWeekly. The uptime figure puts the last restart at roughly 3 days 13 hours ago. The last 7 full days saw it online for 167 of 168 hours, 99% of the time. Rust Leaderboard logged it for the first time on 13 September 2026.

How well does Nuclear US - Vanilla | BiWeekly perform?

45 server fps on average across the last 48 hours, never dropping below 41. Up to 76,100 entities were in play, buildings and deployables among them. The top memory figure was 3,439 MB. What reads as lag to players: fps falling and entities piling up.

Where in the world is Nuclear US - Vanilla | BiWeekly hosted?

In North America, says Nuclear US - Vanilla | BiWeekly, with a NA tag. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. 72.73.28.150:28030 is its address.

Population

Where does Nuclear US - Vanilla | BiWeekly sit in the rankings?

Nuclear US - Vanilla | BiWeekly takes #7,630 for the week's player hours and #1,133 in North America, with a spot in the top 34% of all ranked servers.

How many players are on Nuclear US - Vanilla | BiWeekly right now?

On Nuclear US - Vanilla | BiWeekly, 0 players are in and 50 slots are on the board. Its average over the past week is 0 players, peaking at 2. The busiest point in the last 48 hours was 20:00 UTC, averaging 1 players.

Getting in

How do I join Nuclear US - Vanilla | BiWeekly?

Type client.connect 72.73.28.150:28030 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam. Head to https://nuclearrust.net for its website.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^y,^b,^v,NA,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode This is vanilla survival.
mp50
Max players It holds 50 slots.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking It uses RakNet, the default network layer of the game.
$r?
Region code Region: not set.

Wipe schedule

^b
Biweekly It wipes once a fortnight.

Difficulty

^v
Vanilla This is the game as Facepunch ships it, with rates, kits and rules untouched.

Mods and access

^y
Carbon Carbon is the plugin framework in use.

Region

NA
North America North America is the region it appears under in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.