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66491players now
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111fresh wipes · 3h
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[US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead]

Online 74.208.23.165:28045 checked 13m ago

10x monthly wipes moddedoxide

Stats

Players
0/ 100
0% full
Slots
100open
100 max players
7-day avg
0
7-day average · peak 1
FPS
10
server frames a second, the latest hour; the bar fills at 60
Uptime
2m
since its last restart; the bar fills at a day
Rank
#7,547
top 34%
Last wipe · new game
26d ago
monthly schedule
Next wipe · continue?
8d 7h
Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
00.250.50.75112:0021:0006:0016:0001:0010:00

Hourly average and peak, UTC.

Server performance

02040608012:0021:0006:0016:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 34% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 7h. The force wipe · high confidence

3
wipe-day peak
players, last three wipes

Coming wipes

8d 7h
Thu 5 Nov, 19:00 UTC
FW
36d 7h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 8 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:42 UTC FW26d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Rules and settings

Which map is loaded on [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead]?

[US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead] runs a procedural map of size 4,500 with seed 1337, generated by the game. Look at it on RustMaps from this page: identical size and seed give an identical map.

What are the rules and settings on [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead]?

Count on 10x gathering on [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead]: the name is the giveaway. Up to 8 players per group, which is the game's default. It plays as survival, raiding, building and gathering in the standard game. Players may raid and fight each other. Plugins or settings change the game, and the browser files it under Modded. Oxide plugins are running. Anti-cheat is on: VAC is enabled.

Wipe days

What is the wipe schedule on [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead]?

Wipes on [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead] come once a month, with the force wipe and no other. On Thursday 5 November at 19:00 UTC the force wipe arrives, and that is its next wipe, as it is for every Rust server. The world it runs now dates from 26 days 18 hours. Monthly wipes are what the tags promise.

What happens on [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead] when wipe day arrives?

The average peak across its recent wipes is 3 players. The crowd on the latest wipe topped out 8 hours in.

Lists and filters

What do the server tags on [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead] mean?

Read by the game's server browser, gmrust (Game mode): Survival, standard Rust style; mp100 (Max players): It holds 100 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Protocol 2635 is required; a different version cannot connect; cs168909 (Build): Build: 168909; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): The region code is blank; ^m (Monthly): This server follows a monthly schedule, wiping with Facepunch's force wipe; ^o (Oxide): Plugins run through Oxide (uMod) on this server; ^z (Modded): Modded listing: settings or plugins change how it plays are listed under [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead]. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.

Which Rust Leaderboard lists and filters include [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead]?

[US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead] appears on the following Rust Leaderboard lists: 10x Rust servers: the high scores, Best modded Rust servers and Best US Rust servers. These filters on the server list bring it up: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 10x.

About the server

Which Rust version is [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead] running?

Rust network protocol 2635 and build 168909 on Windows is the version [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead] runs. Steam updates your game so it sits on the same protocol needed to join.

Is [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead] online right now, and how steady has it been?

[US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead] is up, live and reachable this moment. Going by the uptime it reports, the last restart was about 2 minutes ago. It was up 100% of the time over the last 7 full days: 168 of 168 hours on. Rust Leaderboard logged it for the first time on 13 September 2026.

How well does [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead] perform?

Averaged over the last 48 hours, server fps was 14, with a low of 10. At its peak the world carried 152,611 entities: buildings, deployables and the rest. Memory use peaked at 4,366 MB. What reads as lag to players: fps falling and entities piling up.

Where in the world is [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead] hosted?

Its name points to North America, and no region tag is published by [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead]. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. 74.208.23.165:28045 is its address.

The crowd

Where does [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead] sit in the rankings?

Player hours over seven days put [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead] at #7,547, among the top 34% of ranked servers.

How many players are on [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead] right now?

0 players fill 100 slots on [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead] right now. Its average over the past week is 0 players, peaking at 1. In the last 48 hours, 22:00 UTC drew the highest average: 1 players.

Getting in

How do I join [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead]?

In the Rust console (F1) enter client.connect 74.208.23.165:28045. Launch Rust from this page instead and it opens the game through Steam and joins for you. Head to https://web.fluxer.app/invite/LTRumBFX for its website.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp100
Max players It holds 100 slots.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol Protocol 2635 is required; a different version cannot connect.
cs168909
Build Build: 168909.
ptrak
Networking It uses RakNet, the default network layer of the game.
$r?
Region code The region code is blank.

Wipe schedule

^m
Monthly This server follows a monthly schedule, wiping with Facepunch's force wipe.

Mods and access

^o
Oxide Plugins run through Oxide (uMod) on this server.
^z
Modded Modded listing: settings or plugins change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.