RustyNation.net - Classic Rust
Online NA 74.91.119.65:28015 checked 14m ago
Stats
- Players
- 0/ 100
- 0% full
- Slots
- 100open
- 100 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- 60
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 12h 01m
- since its last restart; the bar fills at a day
- Rank
- #15,349
- top 69% · #1521 in NA
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 82% in NA. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Friday 30 October, 04:32 UTC, in 1d 4h. Its weekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 04:32 UTC5d ago | 0 | – | running | 0 |
| Fri 9 Oct, 17:37 UTC19d ago | 1 | halved by day 1 | 13.5 days | 1 |
| Fri 2 Oct, 21:43 UTC26d ago | 0 | – | 6.8 days | 0 |
| Mon 21 Sep, 17:50 UTC37d ago | 1 | halved by day 1 | 11.2 days | 0 |
| Mon 21 Sep, 03:53 UTC37d ago | 1 | – | 0.6 days | 0 |
| Sat 19 Sep, 15:58 UTC39d ago | 1 | – | 1.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
Which map is loaded on RustyNation.net - Classic Rust?
RustyNation.net - Classic Rust runs a procedural map of size 4,000 with seed 1337, generated by the game. From this page RustMaps displays it, since the same size and seed always give the same map. Under map name it shows Custom Map.
What are the rules and settings on RustyNation.net - Classic Rust?
RustyNation.net - Classic Rust says nothing in its name about a gather rate. The group limit goes unpublished. survival is the mode, raiding, building and gathering in the standard game. Players may raid and fight each other. The server browser lists it as Modded: plugins or settings alter the game. Carbon plugins are running. VAC is on, Valve's anti-cheat.
Reset times
What is the wipe schedule on RustyNation.net - Classic Rust?
Because RustyNation.net - Classic Rust's recorded wipes are too few to confirm a schedule, the prediction goes by its tag. Come Friday 30 October at 04:32 UTC, its next wipe is due. The world it runs now dates from 5 days 19 hours. The tags state wipes every week.
What happens on RustyNation.net - Classic Rust when wipe day arrives?
At their busiest, its recent wipes averaged 0 players. The crowd on the latest wipe topped out 0 hours in. The crowd kept above half its peak to the next wipe in 0% of recent wipes. On the wipes where it did not, the count dropped under half by day 1.
Lists and filters
What do the server tags on RustyNation.net - Classic Rust mean?
The server browser reads these tags from RustyNation.net - Classic Rust: gmvanilla (Game mode): Survival in vanilla form; mp100 (Max players): The server has 100 slots; ts0 (Group limit): Team play is off; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): The region code is blank; ^w (Weekly): It wipes weekly; ^z (Modded): Modded listing: settings or plugins change how it plays; ^y (Carbon): Carbon is the plugin framework in use; NA (North America): North America is the region it appears under in the server browser. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.
Which Rust Leaderboard lists and filters include RustyNation.net - Classic Rust?
Best modded Rust servers and Best US Rust servers are the Rust Leaderboard lists that include RustyNation.net - Classic Rust. Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Wipe schedule: Weekly; Last wipe: In the last week are the filters that surface it on the server list.
Server facts
Which Rust version is RustyNation.net - Classic Rust running?
Rust network protocol 2635 and build 168909 on Linux is what RustyNation.net - Classic Rust runs. Steam updates your game so it sits on the same protocol needed to join.
Is RustyNation.net - Classic Rust online right now, and how steady has it been?
RustyNation.net - Classic Rust is up, live and reachable this moment. Going by the uptime it reports, the last restart was about 12 hours ago. Of the 168 hours in the last 7 full days it was up for 144, or 86%. The first record Rust Leaderboard has of it is 19 September 2026.
How well does RustyNation.net - Classic Rust perform?
60 server fps on average across the last 48 hours, never dropping below 57. Up to 78,952 entities were in play, buildings and deployables among them. Memory use peaked at 2,888 MB. Players feel lag when fps drops and the entity count keeps climbing.
Where in the world is RustyNation.net - Classic Rust hosted?
In North America, says RustyNation.net - Classic Rust, with a NA tag. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. Connect to 74.91.119.65:28015.
The crowd
Where does RustyNation.net - Classic Rust sit on the leaderboard?
Player hours over seven days give RustyNation.net - Classic Rust #15,349 worldwide, #1,521 in North America, and the top 69% of ranked servers.
How many players are on RustyNation.net - Classic Rust right now?
0 players fill 100 slots on RustyNation.net - Classic Rust right now. Over seven days, players averaged 0.
Connect
How do I join RustyNation.net - Classic Rust?
Type client.connect 74.91.119.65:28015 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam. https://rustynation.net/ is its website.