1UP
11736servers on
Hi-score
50841players now
2UP
115fresh wipes · 3h
Player select Ready

RustyNation.net - Classic Rust

Online NA 74.91.119.65:28015 checked 14m ago

teams off weekly wipes moddedcarbon

Stats

Players
0/ 100
0% full
Slots
100open
100 max players
7-day avg
0
7-day average · peak –
FPS
60
server frames a second, the latest hour; the bar fills at 60
Uptime
12h 01m
since its last restart; the bar fills at a day
Rank
#15,349
top 69% · #1521 in NA
Last wipe · new game
5d ago
weekly schedule
Next wipe · continue?
1d 4h
Fri 30 Oct, 04:32 UTC

Players

AveragePeak
0123401:0010:0019:0003:0012:0022:00

Hourly average and peak, UTC.

Server performance

02040608001:0010:0019:0003:0012:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers, top 82% in NA. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Friday 30 October, 04:32 UTC, in 1d 4h. Its weekly schedule tag · low confidence

6.8 days
usual gap
between real wipes
20%
on rhythm
of its recent wipes
0
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

Coming wipes

1d 4h
Fri 30 Oct, 04:32 UTC
7d 18h
Thu 5 Nov, 19:00 UTC
FW
8d 4h
Fri 6 Nov, 04:32 UTC
15d 4h
Fri 13 Nov, 04:32 UTC
22d 4h
Fri 20 Nov, 04:32 UTC
29d 4h
Fri 27 Nov, 04:32 UTC
35d 18h
Thu 3 Dec, 19:00 UTC
FW
36d 4h
Fri 4 Dec, 04:32 UTC

The first 48 hours of its last wipes

Fri 23 OctFri 9 OctFri 2 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 04:32 UTC5d ago 0 – running 0
Fri 9 Oct, 17:37 UTC19d ago 1 halved by day 1 13.5 days 1
Fri 2 Oct, 21:43 UTC26d ago 0 – 6.8 days 0
Mon 21 Sep, 17:50 UTC37d ago 1 halved by day 1 11.2 days 0
Mon 21 Sep, 03:53 UTC37d ago 1 – 0.6 days 0
Sat 19 Sep, 15:58 UTC39d ago 1 – 1.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[NA] Willjum's Solo Only | Thursday Wipes
NA · groups of 8+ · weekly · 26 on average
14 / 100
Rust Degens - US Vanilla | Fridays
NA · groups of 8+ · weekly · 15 on average
7 / 150
Rusty Moose |US Main|
NA · groups of 12+ · weekly · 251 on average
24 / 250
Rustoria.co - US Main
NA · groups of 16+ · weekly · 235 on average
49 / 250
Rusty Moose |US Mondays|
NA · groups of 12+ · weekly · 200 on average
505 / 525
Rustafied.com - US Friday
NA · groups of 16+ · weekly · 155 on average
18 / 100

Quick answers

from the figures on this page

Settings and map

Which map is loaded on RustyNation.net - Classic Rust?

RustyNation.net - Classic Rust runs a procedural map of size 4,000 with seed 1337, generated by the game. From this page RustMaps displays it, since the same size and seed always give the same map. Under map name it shows Custom Map.

What are the rules and settings on RustyNation.net - Classic Rust?

RustyNation.net - Classic Rust says nothing in its name about a gather rate. The group limit goes unpublished. survival is the mode, raiding, building and gathering in the standard game. Players may raid and fight each other. The server browser lists it as Modded: plugins or settings alter the game. Carbon plugins are running. VAC is on, Valve's anti-cheat.

Reset times

What is the wipe schedule on RustyNation.net - Classic Rust?

Because RustyNation.net - Classic Rust's recorded wipes are too few to confirm a schedule, the prediction goes by its tag. Come Friday 30 October at 04:32 UTC, its next wipe is due. The world it runs now dates from 5 days 19 hours. The tags state wipes every week.

What happens on RustyNation.net - Classic Rust when wipe day arrives?

At their busiest, its recent wipes averaged 0 players. The crowd on the latest wipe topped out 0 hours in. The crowd kept above half its peak to the next wipe in 0% of recent wipes. On the wipes where it did not, the count dropped under half by day 1.

Lists and filters

What do the server tags on RustyNation.net - Classic Rust mean?

The server browser reads these tags from RustyNation.net - Classic Rust: gmvanilla (Game mode): Survival in vanilla form; mp100 (Max players): The server has 100 slots; ts0 (Group limit): Team play is off; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): The region code is blank; ^w (Weekly): It wipes weekly; ^z (Modded): Modded listing: settings or plugins change how it plays; ^y (Carbon): Carbon is the plugin framework in use; NA (North America): North America is the region it appears under in the server browser. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.

Which Rust Leaderboard lists and filters include RustyNation.net - Classic Rust?

Best modded Rust servers and Best US Rust servers are the Rust Leaderboard lists that include RustyNation.net - Classic Rust. Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Wipe schedule: Weekly; Last wipe: In the last week are the filters that surface it on the server list.

Server facts

Which Rust version is RustyNation.net - Classic Rust running?

Rust network protocol 2635 and build 168909 on Linux is what RustyNation.net - Classic Rust runs. Steam updates your game so it sits on the same protocol needed to join.

Is RustyNation.net - Classic Rust online right now, and how steady has it been?

RustyNation.net - Classic Rust is up, live and reachable this moment. Going by the uptime it reports, the last restart was about 12 hours ago. Of the 168 hours in the last 7 full days it was up for 144, or 86%. The first record Rust Leaderboard has of it is 19 September 2026.

How well does RustyNation.net - Classic Rust perform?

60 server fps on average across the last 48 hours, never dropping below 57. Up to 78,952 entities were in play, buildings and deployables among them. Memory use peaked at 2,888 MB. Players feel lag when fps drops and the entity count keeps climbing.

Where in the world is RustyNation.net - Classic Rust hosted?

In North America, says RustyNation.net - Classic Rust, with a NA tag. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. Connect to 74.91.119.65:28015.

The crowd

Where does RustyNation.net - Classic Rust sit on the leaderboard?

Player hours over seven days give RustyNation.net - Classic Rust #15,349 worldwide, #1,521 in North America, and the top 69% of ranked servers.

How many players are on RustyNation.net - Classic Rust right now?

0 players fill 100 slots on RustyNation.net - Classic Rust right now. Over seven days, players averaged 0.

Connect

How do I join RustyNation.net - Classic Rust?

Type client.connect 74.91.119.65:28015 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam. https://rustynation.net/ is its website.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^z,^y,^w,NA,gmvanilla,cs168909,ts0

Game

gmvanilla
Game mode Survival in vanilla form.
mp100
Max players The server has 100 slots.
ts0
Group limit Team play is off.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code The region code is blank.

Wipe schedule

^w
Weekly It wipes weekly.

Mods and access

^z
Modded Modded listing: settings or plugins change how it plays.
^y
Carbon Carbon is the plugin framework in use.

Region

NA
North America North America is the region it appears under in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.