Bigfoot Island
Online NA 75.111.8.80:28015 checked 13m ago
Stats
- Players
- 0/ 69
- 0% full
- Slots
- 69open
- 69 max players
- 7-day avg
- 0
- 7-day average · peak 2
- FPS
- 115
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 5d 7h
- since its last restart; the bar fills at a day
- Rank
- #5,706
- top 26% · #945 in NA
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 26% of all ranked servers, top 50% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 14h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 6 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:41 UTC FW26d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
Which map is loaded on Bigfoot Island?
Bigfoot Island runs a procedural map of size 5,000 with seed 1851427332, generated by the game. Same size, same seed, same map, viewable on RustMaps from this page.
What are the rules and settings on Bigfoot Island?
Bigfoot Island says nothing in its name about a gather rate. 8 players is the group cap, unchanged from the game's default. It plays as pve, no player-versus-player combat. Under Modded in the server browser, because plugins or settings modify play. Plugins in play: Oxide. VAC is on, Valve's anti-cheat.
Wipe schedule
What is the wipe schedule on Bigfoot Island?
Once a month Bigfoot Island wipes, and the force wipe is the occasion. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. 26 days 11 hours is how long the current world has been up. Its tags give a monthly wipe schedule.
What happens on Bigfoot Island when wipe day arrives?
The average peak across its recent wipes is 3 players. 6 hours after the latest wipe, the crowd was at its highest.
Tags
What do the server tags on Bigfoot Island mean?
gmrust (Game mode): The game mode is standard Rust survival; mp69 (Max players): It holds 69 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Protocol 2635 is required; a different version cannot connect; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): The region code is blank; ^m (Monthly): It wipes monthly, alongside the force wipe from Facepunch; ^p (PvE): Player combat is off; the world itself is the threat; ^o (Oxide): Plugins run through Oxide (uMod) on this server; ^z (Modded): Plugins or settings make changes, so it sits under Modded; NA (North America): North America is the region it appears under in the server browser are the tags Bigfoot Island publishes for the game's server browser. From the tags, this page's top section also gives you the current players, the queue and the age of the world.
Which Rust Leaderboard lists and filters include Bigfoot Island?
Best modded Rust servers, Rust PvE servers leaderboard and Best US Rust servers are the Rust Leaderboard lists that include Bigfoot Island. These filters on the server list bring it up: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Server facts
Which Rust version is Bigfoot Island running?
Rust network protocol 2635 and build 168909 on Windows is what Bigfoot Island runs. The protocol has to match on both sides for a join; Steam keeps yours updated.
Is Bigfoot Island up right now, and how steady is it?
Bigfoot Island is up, live and reachable this moment. Going by the uptime it reports, the last restart was about 5 days 7 hours ago. Of the 168 hours in the last 7 full days it was up for 168, or 100%. 13 September 2026 is when Rust Leaderboard first logged it.
How well does Bigfoot Island perform?
The 48-hour average is 101 server fps; the floor was 74. At its peak the world carried 165,220 entities: buildings, deployables and the rest. Memory use peaked at 5,998 MB. A climbing entity count and low fps are the lag players actually notice.
Where in the world is Bigfoot Island hosted?
The NA tag on Bigfoot Island puts it in North America. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. Connect to 75.111.8.80:28015.
Player count
Where does Bigfoot Island sit in the rankings?
Seven-day player hours rank Bigfoot Island at #5,706 overall, #945 in North America, and inside the top 26% of all ranked servers.
How many players are on Bigfoot Island right now?
The live score is 0 players on Bigfoot Island, out of 69 slots. 2 was the high point over seven days, with 0 players on average. In the last 48 hours, 00:00 UTC drew the highest average: 1 players.
How to join
How do I join Bigfoot Island?
Type client.connect 75.111.8.80:28015 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam. You can find it at https://discord.com/invite/Ps5TxDP6rr.