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Atlantis 2.0 (US-East, Testing)

Online 76.26.69.18:28025 checked 13m ago

moddedoxide

Stats

Players
0/ 5
0% full
Slots
5open
5 max players
7-day avg
0
7-day average · peak –
FPS
234
server frames a second, the latest hour; the bar fills at 60
Uptime
5h 28m
since its last restart; the bar fills at a day
Rank
#15,349
top 69%
Last wipe · new game
20d ago
no schedule published
Next wipe · continue?
–
too few wipes seen yet

Players

AveragePeak
0123405:0014:0023:0007:0016:0002:00

Hourly average and peak, UTC.

Server performance

010020030040005:0014:0023:0007:0016:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

24 days
usual gap
between real wipes
0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Fri 9 OctMon 14 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 00:52 UTC20d ago 0 – running 0
Mon 14 Sep, 23:46 UTC44d ago 0 – 24 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Friendly Seattle: No KOS | Chill | Noob Friendly
NA · groups of 8+ · biweekly · 41 on average
45 / 100
[US] Enardo - Random Farming - Small One Grid | OneGrid
NA · groups of 8+ · 29 on average
39 / 50
[NA] Willjum's Solo Only | Thursday Wipes
NA · groups of 8+ · weekly · 26 on average
13 / 100
Rust Degens - US Vanilla | Fridays
NA · groups of 8+ · weekly · 15 on average
2 / 150
[NA] Willjum's Casual Solo/Duo Monthly
NA · groups of 8+ · monthly · 15 on average
11 / 175
Hempville 420 No Kos Low Decay / Limited PvP
NA · groups of 8+ · monthly · 7 on average
13 / 90

Quick answers

from the figures on this page

Rules and settings

Which map is loaded on Atlantis 2.0 (US-East, Testing)?

Atlantis 2.0 (US-East, Testing) runs a procedural map of size 3,000 with seed 6645, generated by the game. Same size, same seed, same map, viewable on RustMaps from this page.

What are the rules and settings on Atlantis 2.0 (US-East, Testing)?

The name of Atlantis 2.0 (US-East, Testing) carries no gather rate. The game's default applies: groups of 8 players at most. the usual game, with gathering, building and raiding: that is survival. Fighting and raiding between players are allowed. Plugins or settings change the game, and the browser files it under Modded. Oxide plugins are running. VAC is on, Valve's anti-cheat.

Reset times

What is the wipe schedule on Atlantis 2.0 (US-East, Testing)?

Too few of Atlantis 2.0 (US-East, Testing)'s wipes are recorded so far to reveal a rhythm. Every Rust server takes the force wipe each month; Thursday 5 November at 19:00 UTC is the date of the next. This world has been running since 20 days 3 hours.

What happens on Atlantis 2.0 (US-East, Testing) when wipe day arrives?

At their busiest, its recent wipes averaged 0 players. 0 hours after the latest wipe, the crowd was at its highest.

Lists and filters

What do the server tags on Atlantis 2.0 (US-East, Testing) mean?

The server browser reads these tags from Atlantis 2.0 (US-East, Testing): gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): The server has 5 slots; ts8 (Group limit): This server uses the default team limit of 8; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): Region: not set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings make changes, so it sits under Modded. From the tags, this page's top section also gives you the current players, the queue and the age of the world.

Which Rust Leaderboard lists and filters include Atlantis 2.0 (US-East, Testing)?

Best modded Rust servers and Best US Rust servers are the Rust Leaderboard lists that include Atlantis 2.0 (US-East, Testing). You can find it through these server list filters: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server facts

Which Rust version is Atlantis 2.0 (US-East, Testing) on?

Rust network protocol 2635 and build 168909 on Linux is what Atlantis 2.0 (US-East, Testing) runs. Matching the protocol is what joining needs; Steam handles the update.

Is Atlantis 2.0 (US-East, Testing) online right now, and how steady has it been?

Atlantis 2.0 (US-East, Testing) is up, live and reachable this moment. About 5 hours ago is when it last restarted, judged by the uptime it reports. It was up 99% of the time over the last 7 full days: 167 of 168 hours on. Rust Leaderboard logged it for the first time on 13 September 2026.

How well does Atlantis 2.0 (US-East, Testing) perform?

220 server fps on average across the last 48 hours, never dropping below 173. Buildings, deployables and all the rest of the world took the entity count as high as 46,027. It drew up to 3,866 MB of memory at its highest. Players feel lag when fps drops and the entity count keeps climbing.

Where in the world is Atlantis 2.0 (US-East, Testing) hosted?

Its name points to North America, and no region tag is published by Atlantis 2.0 (US-East, Testing). Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. 76.26.69.18:28025 is its address.

The crowd

Where does Atlantis 2.0 (US-East, Testing) sit in the rankings?

Player hours for the week place Atlantis 2.0 (US-East, Testing) at #15,349, in the top 69% of every ranked server.

How many players are on Atlantis 2.0 (US-East, Testing) right now?

The live score is 0 players on Atlantis 2.0 (US-East, Testing), out of 5 slots. Its average over the past week is 0 players.

How to join

How do I join Atlantis 2.0 (US-East, Testing)?

In the Rust console (F1) enter client.connect 76.26.69.18:28025. Launch Rust from this page instead and it opens the game through Steam and joins for you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp5
Max players The server has 5 slots.
ts8
Group limit This server uses the default team limit of 8.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build It runs game build 168909.
ptrak
Networking It uses RakNet, the default network layer of the game.
$r?
Region code Region: not set.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Plugins or settings make changes, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.