Atlantis 2.0 (US-East, Testing)
Online 76.26.69.18:28025 checked 13m ago
Stats
- Players
- 0/ 5
- 0% full
- Slots
- 5open
- 5 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- 234
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 5h 28m
- since its last restart; the bar fills at a day
- Rank
- #15,349
- top 69%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 00:52 UTC20d ago | 0 | – | running | 0 |
| Mon 14 Sep, 23:46 UTC44d ago | 0 | – | 24 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is loaded on Atlantis 2.0 (US-East, Testing)?
Atlantis 2.0 (US-East, Testing) runs a procedural map of size 3,000 with seed 6645, generated by the game. Same size, same seed, same map, viewable on RustMaps from this page.
What are the rules and settings on Atlantis 2.0 (US-East, Testing)?
The name of Atlantis 2.0 (US-East, Testing) carries no gather rate. The game's default applies: groups of 8 players at most. the usual game, with gathering, building and raiding: that is survival. Fighting and raiding between players are allowed. Plugins or settings change the game, and the browser files it under Modded. Oxide plugins are running. VAC is on, Valve's anti-cheat.
Reset times
What is the wipe schedule on Atlantis 2.0 (US-East, Testing)?
Too few of Atlantis 2.0 (US-East, Testing)'s wipes are recorded so far to reveal a rhythm. Every Rust server takes the force wipe each month; Thursday 5 November at 19:00 UTC is the date of the next. This world has been running since 20 days 3 hours.
What happens on Atlantis 2.0 (US-East, Testing) when wipe day arrives?
At their busiest, its recent wipes averaged 0 players. 0 hours after the latest wipe, the crowd was at its highest.
Lists and filters
What do the server tags on Atlantis 2.0 (US-East, Testing) mean?
The server browser reads these tags from Atlantis 2.0 (US-East, Testing): gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): The server has 5 slots; ts8 (Group limit): This server uses the default team limit of 8; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): Region: not set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings make changes, so it sits under Modded. From the tags, this page's top section also gives you the current players, the queue and the age of the world.
Which Rust Leaderboard lists and filters include Atlantis 2.0 (US-East, Testing)?
Best modded Rust servers and Best US Rust servers are the Rust Leaderboard lists that include Atlantis 2.0 (US-East, Testing). You can find it through these server list filters: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server facts
Which Rust version is Atlantis 2.0 (US-East, Testing) on?
Rust network protocol 2635 and build 168909 on Linux is what Atlantis 2.0 (US-East, Testing) runs. Matching the protocol is what joining needs; Steam handles the update.
Is Atlantis 2.0 (US-East, Testing) online right now, and how steady has it been?
Atlantis 2.0 (US-East, Testing) is up, live and reachable this moment. About 5 hours ago is when it last restarted, judged by the uptime it reports. It was up 99% of the time over the last 7 full days: 167 of 168 hours on. Rust Leaderboard logged it for the first time on 13 September 2026.
How well does Atlantis 2.0 (US-East, Testing) perform?
220 server fps on average across the last 48 hours, never dropping below 173. Buildings, deployables and all the rest of the world took the entity count as high as 46,027. It drew up to 3,866 MB of memory at its highest. Players feel lag when fps drops and the entity count keeps climbing.
Where in the world is Atlantis 2.0 (US-East, Testing) hosted?
Its name points to North America, and no region tag is published by Atlantis 2.0 (US-East, Testing). Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. 76.26.69.18:28025 is its address.
The crowd
Where does Atlantis 2.0 (US-East, Testing) sit in the rankings?
Player hours for the week place Atlantis 2.0 (US-East, Testing) at #15,349, in the top 69% of every ranked server.
How many players are on Atlantis 2.0 (US-East, Testing) right now?
The live score is 0 players on Atlantis 2.0 (US-East, Testing), out of 5 slots. Its average over the past week is 0 players.
How to join
How do I join Atlantis 2.0 (US-East, Testing)?
In the Rust console (F1) enter client.connect 76.26.69.18:28025. Launch Rust from this page instead and it opens the game through Steam and joins for you.