1UP
11624servers on
Hi-score
41406players now
2UP
84fresh wipes · 3h
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Dev Server

Offline 77.169.229.66:28015 checked 3h ago

Stats

Players
0/ 10
0% full
Slots
10open
10 max players
7-day avg
1
7-day average · peak 1
FPS
–
not answering direct queries
Uptime
–
not answering direct queries
Rank
#8,247
top 37%
Last wipe · new game
4d ago
no schedule published
Next wipe · continue?
–
no rhythm it keeps

Players

AveragePeak
00.250.50.75100:0001:0004:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep29 Sep6 Oct14 Oct21 Oct29 Oct

Top 37% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

4.4 days
usual gap
between real wipes
25%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
60%
crowd held
else halves by day 2.5

The first 48 hours of its last wipes

Sat 24 OctSun 18 OctWed 14 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 12:50 UTC4d ago 1 – running 0
Sun 18 Oct, 10:41 UTC10d ago 1 held half 6.1 days 1
Wed 14 Oct, 14:32 UTC14d ago 1 halved by day 1 3.8 days 0
Sun 11 Oct, 07:33 UTC18d ago 1 held half 3.3 days 1
Sun 4 Oct, 19:16 UTC24d ago 1 halved by day 4 6.5 days 0
Thu 1 Oct, 18:26 UTC FW27d ago 1 held half 3 days 1
Sat 26 Sep, 18:38 UTC32d ago 1 held half 5 days 1
Thu 24 Sep, 18:57 UTC34d ago 1 held half 2 days 0
Tue 15 Sep, 18:20 UTC43d ago 1 – 9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 531 on average
271 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
223 / 225
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
17 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 280 on average
22 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
25 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 248 on average
92 / 200

Quick answers

from the figures on this page

Rules and settings

Which map is loaded on Dev Server?

A procedural map, generated by the game, is what Dev Server runs.

What are the rules and settings on Dev Server?

The name of Dev Server carries no gather rate. Up to 8 players per group, which is the game's default. survival is the mode, raiding, building and gathering in the standard game. Players may raid and fight each other. The server browser puts it under Community. Anti-cheat is on: VAC is enabled.

Wipe days

What is the wipe schedule on Dev Server?

Dev Server wipes whenever it likes, so no next wipe can be predicted. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. The world it runs now dates from 4 days 19 hours.

What happens on Dev Server when wipe day arrives?

At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe topped out 1 hours in. The crowd kept above half its peak to the next wipe in 60% of recent wipes. The wipes that did not hold saw the count dip below half by day 2.5.

Tags

What do the server tags on Dev Server mean?

Read by the game's server browser, gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server has 10 slots; ts8 (Group limit): This server uses the default team limit of 8; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build: 168909; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): The region code is blank are listed under Dev Server. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.

Which Rust Leaderboard lists and filters include Dev Server?

Best Rust community servers are the Rust Leaderboard lists that include Dev Server. You can find it through these server list filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Server details

Which Rust version is Dev Server on?

The build behind Dev Server: Rust network protocol 2635 and build 168909 on Windows. The protocol has to match on both sides for a join; Steam keeps yours updated.

Is Dev Server online right now, and how steady has it been?

Dev Server is down this moment; the last signal came 3 hours ago. It was up 9% of the time over the last 7 full days: 15 of 168 hours on. 13 September 2026 is when Rust Leaderboard first logged it.

Where in the world is Dev Server hosted?

On region, Dev Server publishes nothing. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. You will find it at 77.169.229.66:28015.

Player count

Where does Dev Server sit on the leaderboard?

Player hours for the week place Dev Server at #8,247, in the top 37% of every ranked server.

How many players are on Dev Server right now?

Right now Dev Server is not online, and its last appearance was 3 hours ago. Seven days back: an average of 1 players, a peak of 1. The busiest point in the last 48 hours was 01:00 UTC, averaging 1 players.

How to join

How do I join Dev Server?

In the Rust console (F1) enter client.connect 77.169.229.66:28015. Launch Rust from this page instead and it opens the game through Steam and joins for you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players The server has 10 slots.
ts8
Group limit This server uses the default team limit of 8.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build Build: 168909.
ptrak
Networking It uses RakNet, the default network layer of the game.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.