test
Offline 77.33.69.152:28015 checked 26d ago
Stats
- Players
- 1/ 10
- 10% full
- Slots
- 9open
- 10 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #13,967
- top 59%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 15:14 UTC26d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageHow it plays
Which map is loaded on test?
test runs on a map the game generates procedurally.
What are the rules and settings on test?
test says nothing in its name about a gather rate. Up to 8 players per group, which is the game's default. gather, build and raid in the standard game: that is survival. Raids and player combat are part of the game. Community is its browser listing. VAC is on, Valve's anti-cheat.
Reset times
What is the wipe schedule on test?
Too few of test's wipes are recorded so far to reveal a rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. The world it runs now dates from 26 days 9 hours.
What happens on test when wipe day arrives?
The average peak across its recent wipes is 1 players. The crowd on the latest wipe topped out 0 hours in.
Tags
What do the server tags on test mean?
The server browser reads these tags from test: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): It holds 10 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Protocol 2634 is required; a different version cannot connect; cs166493 (Build): The game build is 166493; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): The region code is blank. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.
Which Rust Leaderboard lists and filters include test?
test appears on the following Rust Leaderboard lists: Best Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
About the server
Which Rust version is test on?
The build behind test: Rust network protocol 2634 and build 166493 on Windows. Steam updates your game so it sits on the same protocol needed to join.
Is test up right now, and how steady is it?
No sign of test right now, with 26 days 7 hours since it was last seen. The last 7 full days saw it online for 0 of 168 hours, 0% of the time. The first record Rust Leaderboard has of it is 1 October 2026.
Where in the world is test hosted?
No region is published by test. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. 77.33.69.152:28015 is its address.
The crowd
Where does test sit on the leaderboard?
Player hours for the week place test at #13,967, in the top 59% of every ranked server.
How many players are on test right now?
test is offline at the moment; the last sighting was 26 days 7 hours ago.
Connect
How do I join test?
Type client.connect 77.33.69.152:28015 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.