Koeke's Gameserver
Offline EU 78.24.120.14:28015 checked 1d ago
Stats
- Players
- 0/ 10
- 0% full
- Slots
- 10open
- 10 max players
- 7-day avg
- 0
- 7-day average · peak 4
- FPS
- 120
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 15h 49m
- since its last restart; the bar fills at a day
- Rank
- #7,478
- top 34% · #2036 in EU
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 34% of all ranked servers, top 70% in EU. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 23 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 20:00 UTC24d ago | 3 | – | running | 1 |
| Sun 4 Oct, 10:08 UTC25d ago | 2 | – | 1.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is loaded on Koeke's Gameserver?
The game generates a procedural map for Koeke's Gameserver: size 3,000, seed 1998348663. Look at it on RustMaps from this page: identical size and seed give an identical map.
What are the rules and settings on Koeke's Gameserver?
No gather rate appears in the name of Koeke's Gameserver. 8 players is the group cap, unchanged from the game's default. It plays as survival, raiding, building and gathering in the standard game. Raids and player combat are part of the game. Community is its browser listing. VAC is on, Valve's anti-cheat.
Reset times
What is the wipe schedule on Koeke's Gameserver?
Too few of Koeke's Gameserver's wipes are recorded so far to reveal a rhythm. Every Rust server takes the force wipe each month; Thursday 5 November at 19:00 UTC is the date of the next. This world has been running since 24 days 1 hours.
What happens on Koeke's Gameserver when wipe day arrives?
The average peak across its recent wipes is 2 players. The crowd on the latest wipe topped out 23 hours in.
Tags
What do the server tags on Koeke's Gameserver mean?
Read by the game's server browser, gmvanilla (Game mode): This is vanilla survival; mp10 (Max players): The server has 10 slots; ts8 (Group limit): This server uses the default team limit of 8; v2635 (Protocol): Protocol 2635 is required; a different version cannot connect; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): Region: not set; EU (Europe): The server browser lists it under Europe are listed under Koeke's Gameserver. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.
Which Rust Leaderboard lists and filters include Koeke's Gameserver?
Best EU Rust servers and Best Rust community servers are the Rust Leaderboard lists that include Koeke's Gameserver. These filters on the server list bring it up: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Server facts
Which Rust version is Koeke's Gameserver running?
Rust network protocol 2635 and build 168909 on Linux is what Koeke's Gameserver runs. The protocol has to match on both sides for a join; Steam keeps yours updated.
Is Koeke's Gameserver up right now, and how steady is it?
Player one, Koeke's Gameserver is offline as you read this, last spotted 31 hours ago. Going by the uptime it reports, the last restart was about 15 hours ago. It was up 68% of the time over the last 7 full days: 115 of 168 hours on. 4 October 2026 is when Rust Leaderboard first logged it.
How well does Koeke's Gameserver perform?
The 48-hour average is 131 server fps; the floor was 101. Buildings, deployables and all the rest of the world took the entity count as high as 50,827. It drew up to 1,620 MB of memory at its highest. What reads as lag to players: fps falling and entities piling up.
Where in the world is Koeke's Gameserver hosted?
The EU tag on Koeke's Gameserver puts it in Europe. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. 78.24.120.14:28015 is its address.
The crowd
Where does Koeke's Gameserver sit on the leaderboard?
Koeke's Gameserver takes #7,478 for the week's player hours and #2,036 in Europe, with a spot in the top 34% of all ranked servers.
How many players are on Koeke's Gameserver right now?
No connection to Koeke's Gameserver: it is offline now, with the last check 31 hours ago. 4 was the high point over seven days, with 0 players on average. The busiest point in the last 48 hours was 11:00 UTC, averaging 0 players.
How to join
How do I join Koeke's Gameserver?
In the Rust console (F1) enter client.connect 78.24.120.14:28015. Launch Rust from this page instead and it opens the game through Steam and joins for you. https://www.kleemans.org/ is its website.
