Vanilla PvE, but...
Offline 78.29.13.139:28015 checked 6h ago
Stats
- Players
- 1/ 13
- 8% full
- Slots
- 12open
- 13 max players
- 7-day avg
- 1
- 7-day average · peak 7
- FPS
- 97
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 5h 30m
- since its last restart; the bar fills at a day
- Rank
- #3,022
- top 14%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 14% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 29 October, 16:45 UTC, in 2h. Its biweekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 11, 47 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 16:45 UTC13d ago | 11 | – | running | 0 |
| Thu 1 Oct, 17:48 UTC FW27d ago | 9+1 queue | halved by day 4 | 14 days | 0 |
| Mon 21 Sep, 17:51 UTC37d ago | 10 | halved by day 3 | 10 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is loaded on Vanilla PvE, but...?
Vanilla PvE, but... runs a procedural map of size 4,500 with seed 27051999, generated by the game. Look at it on RustMaps from this page: identical size and seed give an identical map.
What are the rules and settings on Vanilla PvE, but...?
The name of Vanilla PvE, but... carries no gather rate. 8 players is the group cap, unchanged from the game's default. pve is the mode, no player-versus-player combat. The server browser lists it as Modded: plugins or settings alter the game. It runs plugins: Oxide. VAC, Valve's anti-cheat, is switched on.
Wipe schedule
What is the wipe schedule on Vanilla PvE, but...?
Its tag guides the prediction: not enough of Vanilla PvE, but...'s wipes are on record to confirm the schedule. Come Thursday 29 October at 16:45 UTC, its next wipe is due. 13 days 21 hours is how long the current world has been up. Once a fortnight is the wipe rhythm recorded in its tags.
What happens on Vanilla PvE, but... when wipe day arrives?
At their busiest, its recent wipes averaged 10 players. On the latest wipe, 47 hours in, the crowd hit its peak. Half the peak or more lasted until the next wipe in 0% of recent wipes. On the wipes where it did not, the count dropped under half by day 3.5.
Tag guide
What do the server tags on Vanilla PvE, but... mean?
gmvanilla (Game mode): The mode is vanilla survival; mp13 (Max players): The server has 13 slots; ts8 (Group limit): Team size is capped at 8, which is the game default; v2635 (Protocol): Protocol 2635 is required; a different version cannot connect; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set; ^b (Biweekly): The wipe interval is two weeks; ^p (PvE): No fighting between players: the danger comes from the world; ^o (Oxide): It runs Oxide (uMod), a framework for plugins; ^z (Modded): Modded listing: settings or plugins change how it plays are the tags Vanilla PvE, but... publishes for the game's server browser. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.
Which Rust Leaderboard lists and filters include Vanilla PvE, but...?
Vanilla PvE, but... appears on the following Rust Leaderboard lists: Best modded Rust servers and Rust PvE servers leaderboard. You can find it through these server list filters: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
About the server
Which Rust version is Vanilla PvE, but... running?
Rust network protocol 2635 and build 168909 on Windows is the version Vanilla PvE, but... runs. Steam updates your game so it sits on the same protocol needed to join.
Is Vanilla PvE, but... online right now, and how steady has it been?
No sign of Vanilla PvE, but... right now, with 6 hours since it was last seen. The uptime figure puts the last restart at roughly 5 hours ago. The last 7 full days saw it online for 162 of 168 hours, 96% of the time. The first record Rust Leaderboard has of it is 21 September 2026.
How well does Vanilla PvE, but... perform?
117 server fps on average across the last 48 hours, never dropping below 79. Up to 137,863 entities were in play, buildings and deployables among them. The top memory figure was 4,196 MB. A climbing entity count and low fps are the lag players actually notice.
Where in the world is Vanilla PvE, but... hosted?
No region is published by Vanilla PvE, but.... Rust Leaderboard shows the location a server claims and does not look up the machine's real position. You will find it at 78.29.13.139:28015.
Population
Where does Vanilla PvE, but... sit in the rankings?
Player hours over seven days put Vanilla PvE, but... at #3,022, among the top 14% of ranked servers.
How many players are on Vanilla PvE, but... right now?
Vanilla PvE, but... is offline at the moment; the last sighting was 6 hours ago. Its average over the past week is 1 players, peaking at 7. Peak activity over the last 48 hours came at 16:00 UTC, with an average of 5 players.
Connect
How do I join Vanilla PvE, but...?
Type client.connect 78.29.13.139:28015 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam. https://discord.com/invite/khgSbbBgEW is its website.
