1UP
11878servers on
Hi-score
98796players now
2UP
404fresh wipes · 3h
Player select Ready

Staging Dev Server

Online 78.47.161.198:28015 checked 25m ago

moddedcarbon

Stats

Players
0/ 50
0% full
Slots
50open
50 max players
7-day avg
0
7-day average · peak –
FPS
256
server frames a second, the latest hour; the bar fills at 60
Uptime
30m
since its last restart; the bar fills at a day
Rank
#15,341
top 69%
Last wipe · no wipes
resets
67 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe · continue?
–
resets, no wipes

Players

AveragePeak
0123417:0001:0010:0021:0005:0015:00

Hourly average and peak, UTC.

Server performance

010020030040017:0001:0010:0021:0005:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct23 Oct24 Oct26 Oct27 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 16:28 UTC26m ago – – – 0
Thu 29 Oct, 15:27 UTC1h ago – – – 0
Thu 29 Oct, 14:27 UTC2h ago – – – 0
Thu 29 Oct, 13:26 UTC3h ago – – – 0
Thu 29 Oct, 12:27 UTC4h ago – – – 0
Thu 29 Oct, 11:28 UTC5h ago – – – 0
Thu 29 Oct, 10:27 UTC6h ago – – – 0
Thu 29 Oct, 09:28 UTC7h ago – – – 0
Thu 29 Oct, 05:27 UTC11h ago – – – 0
Thu 29 Oct, 04:27 UTC12h ago – – – 0

Similar servers

the same kind of game, then region, group limit, rate and wipes
РУССКИЙ ДЛЯ НОВИЧКОВ | WIPE 29.10
EU · groups of 8+ · weekly · 111 on average
179 / 300
RaidLab
groups of 8+ · 32 on average
200 / 50
EU Hub 01
EU · groups of 1000+ · 23 on average
0 / 3300
404 RUST /ДЛЯ НОВИЧКОВ /МОСКОВСКИЙ 19.10
EU · groups of 8+ · monthly · 3 on average
4 / 300
Warriors
groups of 8+ · 2 on average
2 / 100
A Shockbyte Rust Server
groups of 8+ · 2 on average
0 / 40

Quick answers

from the figures on this page

Settings and map

Which map is loaded on Staging Dev Server?

Size 3,000 and seed 12345 define the game-generated procedural map on Staging Dev Server. Look at it on RustMaps from this page: identical size and seed give an identical map.

What are the rules and settings on Staging Dev Server?

No gather rate appears in the name of Staging Dev Server. The game's default applies: groups of 8 players at most. gather, build and raid in the standard game: that is survival. Raids and player combat are part of the game. Under Modded in the server browser, because plugins or settings modify play. Carbon plugins are running. VAC, Valve's anti-cheat, is switched on.

Reset times

What is the wipe schedule on Staging Dev Server?

A new world arrives on Staging Dev Server every few hours, so nothing here counts as a wipe and no schedule is kept.

Lists and filters

What do the server tags on Staging Dev Server mean?

The server browser reads these tags from Staging Dev Server: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server has 50 slots; ts8 (Group limit): This server uses the default team limit of 8; v2636 (Protocol): Join only if your game is on protocol 2636; cs169658 (Build): Build: 169658; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): Region: not set; ^z (Modded): This is Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon is the plugin framework in use. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.

Which Rust Leaderboard lists and filters include Staging Dev Server?

Staging Dev Server appears on the following Rust Leaderboard lists: Best modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.

Server facts

Which Rust version is Staging Dev Server running?

Rust network protocol 2636 and build 169658 on Linux is what Staging Dev Server runs. Matching the protocol is what joining needs; Steam handles the update.

Is Staging Dev Server up right now, and how steady is it?

Right now the lights are on at Staging Dev Server. The uptime figure puts the last restart at roughly 30 minutes ago. It was up 32% of the time over the last 7 full days: 53 of 168 hours on. Rust Leaderboard logged it for the first time on 21 October 2026.

How well does Staging Dev Server perform?

Averaged over the last 48 hours, server fps was 255, with a low of 251. Up to 45,000 entities were in play, buildings and deployables among them. It drew up to 1,518 MB of memory at its highest. A climbing entity count and low fps are the lag players actually notice.

Where in the world is Staging Dev Server hosted?

On region, Staging Dev Server publishes nothing. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. Connect to 78.47.161.198:28015.

The crowd

Where does Staging Dev Server sit on the leaderboard?

Player hours for the week place Staging Dev Server at #15,341, in the top 69% of every ranked server.

How many players are on Staging Dev Server right now?

0 players fill 50 slots on Staging Dev Server right now. A seven-day average of 0 players is the score here.

How to join

How do I join Staging Dev Server?

In the Rust console (F1) enter client.connect 78.47.161.198:28015. Launch Rust from this page instead and it opens the game through Steam and joins for you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2636,gmrust,cs169658,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players The server has 50 slots.
ts8
Group limit This server uses the default team limit of 8.
v2636
Protocol Join only if your game is on protocol 2636.
cs169658
Build Build: 169658.
ptrak
Networking It uses RakNet, the default network layer of the game.
$r?
Region code Region: not set.

Mods and access

^z
Modded This is Modded: the game is changed by plugins or settings.
^y
Carbon Carbon is the plugin framework in use.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.