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11873servers on
Hi-score
96161players now
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387fresh wipes · 3h
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PVEZone Testing

Offline 78.63.13.236:28015 checked 5d ago

monthly wipes moddedoxidepve

Stats

Players
1/ 10
10% full
Slots
9open
10 max players
7-day avg
1
7-day average · peak 1
FPS
–
not answering direct queries
Uptime
–
not answering direct queries
Rank
#8,428
top 38%
Last wipe · new game
27d ago
monthly schedule
Next wipe · continue?
7d 2h
Thu 5 Nov, 19:00 UTC FW

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct14 Oct21 Oct29 Oct

Top 38% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h. The force wipe · high confidence

0.3 days
usual gap
between real wipes
0
wipe-day peak
players, last three wipes

Coming wipes

7d 2h
Thu 5 Nov, 19:00 UTC
FW
35d 2h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

Thu 1 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 13 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:10 UTC FW27d ago 0 – running 0
Thu 1 Oct, 11:42 UTC28d ago 1 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl
groups of 30+ · monthly · 54 on average
34 / 300
[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing
NA · groups of 8+ · monthly · 49 on average
33 / 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No Killing
NA · groups of 8+ · monthly · 38 on average
30 / 200
Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet
NA · no group limit · 1x · monthly · 35 on average
68 / 100
[坚果PVE]宗门师徒/每日打榜/合成强化/打金赚钱
EA · groups of 8+ · monthly · 35 on average
32 / 100
Zombie Land PVE Monthly | Raids | Skills | Custom Maps
NA · groups of 14+ · monthly · 34 on average
11 / 100

Quick answers

from the figures on this page

How it plays

What are the rules and settings on PVEZone Testing?

The name of PVEZone Testing carries no gather rate. 8 players is the group cap, unchanged from the game's default. pve is the mode, no player-versus-player combat. Under Modded in the server browser, because plugins or settings modify play. It runs plugins: Oxide. Anti-cheat is on: VAC is enabled.

Wipe days

What is the wipe schedule on PVEZone Testing?

Wipes on PVEZone Testing come once a month, with the force wipe and no other. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. This world has been running since 27 days 22 hours. A wipe once a month is set out in its tags.

What happens on PVEZone Testing when wipe day arrives?

Its recent wipes drew an average of 0 players at peak. On the latest wipe, 13 hours in, the crowd hit its peak.

Tags

What do the server tags on PVEZone Testing mean?

The server browser reads these tags from PVEZone Testing: gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): Slot count: 10; ts8 (Group limit): Team size is capped at 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): Region: not set; ^m (Monthly): This server follows a monthly schedule, wiping with Facepunch's force wipe; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^o (Oxide): Plugins run through Oxide (uMod) on this server; ^z (Modded): Modded listing: settings or plugins change how it plays. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.

Which Rust Leaderboard lists and filters include PVEZone Testing?

These Rust Leaderboard lists count PVEZone Testing among them: Best modded Rust servers and Rust PvE servers leaderboard. You can find it through these server list filters: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Server details

Which Rust version is PVEZone Testing running?

The build behind PVEZone Testing: Rust network protocol 2635 and build 168909 on Windows. Steam updates your game so it sits on the same protocol needed to join.

Is PVEZone Testing up right now, and how steady is it?

No sign of PVEZone Testing right now, with 5 days 5 hours since it was last seen. It was up 5% of the time over the last 7 full days: 9 of 168 hours on. 13 September 2026 is when Rust Leaderboard first logged it.

Where in the world is PVEZone Testing hosted?

On region, PVEZone Testing publishes nothing. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. 78.63.13.236:28015 is its address.

Player count

Where does PVEZone Testing sit in the rankings?

Player hours over seven days put PVEZone Testing at #8,428, among the top 38% of ranked servers.

How many players are on PVEZone Testing right now?

No connection to PVEZone Testing: it is offline now, with the last check 5 days 5 hours ago. 1 was the high point over seven days, with 1 players on average.

Connect

How do I join PVEZone Testing?

Type client.connect 78.63.13.236:28015 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,^m,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp10
Max players Slot count: 10.
ts8
Group limit Team size is capped at 8, which is the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code Region: not set.

Wipe schedule

^m
Monthly This server follows a monthly schedule, wiping with Facepunch's force wipe.

Gameplay

^p
PvE Players do not fight each other here; the world supplies the danger.

Mods and access

^o
Oxide Plugins run through Oxide (uMod) on this server.
^z
Modded Modded listing: settings or plugins change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.