replays
Offline 79.165.151.88:28082 checked 20d ago
Stats
- Players
- 0/ 1
- 0% full
- Slots
- 1open
- 1 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #15,885
- top 72%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
Which map is loaded on replays?
A procedural map, generated by the game, is what replays runs.
What are the rules and settings on replays?
The name of replays carries no gather rate. The game's default applies: groups of 8 players at most. survival is the mode, raiding, building and gathering in the standard game. Raids and player combat are part of the game. The server browser puts it under Community. VAC is on, Valve's anti-cheat.
Reset times
What is the wipe schedule on replays?
Too few of replays's wipes are recorded so far to reveal a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round and no Rust server is spared. 20 days 18 hours is how long the current world has been up.
Tag guide
What do the server tags on replays mean?
gmrust (Game mode): Survival, standard Rust style; mp1 (Max players): It holds 1 slots; ts8 (Group limit): Team size is capped at 8, which is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs167058 (Build): Build: 167058; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): Region: not set are the tags replays publishes for the game's server browser. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.
Which Rust Leaderboard lists and filters include replays?
Best Rust community servers are the Rust Leaderboard lists that include replays. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Server details
Which Rust version is replays running?
Rust network protocol 2634 and build 167058 on Windows is what replays runs. Steam updates your game so it sits on the same protocol needed to join.
Is replays up right now, and how steady is it?
replays is down this moment; the last signal came 20 days 18 hours ago. The last 7 full days saw it online for 0 of 168 hours, 0% of the time. The first record Rust Leaderboard has of it is 8 October 2026.
Where in the world is replays hosted?
On region, replays publishes nothing. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. Connect to 79.165.151.88:28082.
Population
Where does replays sit on the leaderboard?
Player hours for the week place replays at #15,885, in the top 72% of every ranked server.
How many players are on replays right now?
Right now replays is not online, and its last appearance was 20 days 18 hours ago.
Connect
How do I join replays?
Type client.connect 79.165.151.88:28082 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.