[DE] SteppenWolf*s PVE-Insel
Offline 79.238.71.179:28025 checked 24d ago
Stats
- Players
- 1/ 10
- 10% full
- Slots
- 9open
- 10 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #14,560
- top 64%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 9h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 11:58 UTC24d ago | 1 | – | running | 1 |
| Thu 1 Oct, 14:05 UTC27d ago | 1 | – | 2.9 days | 1 |
| Mon 28 Sep, 08:03 UTC31d ago | 1 | – | 3.3 days | 1 |
| Thu 24 Sep, 18:57 UTC34d ago | 1 | – | 3.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is loaded on [DE] SteppenWolf*s PVE-Insel?
The game generates a procedural map for [DE] SteppenWolf*s PVE-Insel: size 4,500, seed 777895. Same size, same seed, same map, viewable on RustMaps from this page.
What are the rules and settings on [DE] SteppenWolf*s PVE-Insel?
The name of [DE] SteppenWolf*s PVE-Insel carries no gather rate. Up to 8 players per group, which is the game's default. pve is the mode, no player-versus-player combat. Under Modded in the server browser, because plugins or settings modify play. Plugins in play: Oxide. VAC is on, Valve's anti-cheat.
Wipe days
What is the wipe schedule on [DE] SteppenWolf*s PVE-Insel?
Wipes on [DE] SteppenWolf*s PVE-Insel come once a month, with the force wipe and no other. On Thursday 5 November at 19:00 UTC the force wipe arrives, and that is its next wipe, as it is for every Rust server. 24 days 21 hours is how long the current world has been up. Its tags give a monthly wipe schedule.
What happens on [DE] SteppenWolf*s PVE-Insel when wipe day arrives?
The average peak across its recent wipes is 1 players. 1 hours after the latest wipe, the crowd was at its highest.
Lists and filters
What do the server tags on [DE] SteppenWolf*s PVE-Insel mean?
The server browser reads these tags from [DE] SteppenWolf*s PVE-Insel: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): It holds 10 slots; ts8 (Group limit): Team size is capped at 8, which is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs166652 (Build): Build: 166652; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): Region: not set; ^m (Monthly): It wipes monthly, alongside the force wipe from Facepunch; ^p (PvE): Player combat is off; the world itself is the threat; ^o (Oxide): It runs Oxide (uMod), a framework for plugins; ^z (Modded): This is Modded: the game is changed by plugins or settings. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.
Which Rust Leaderboard lists and filters include [DE] SteppenWolf*s PVE-Insel?
These Rust Leaderboard lists count [DE] SteppenWolf*s PVE-Insel among them: Best modded Rust servers and Rust PvE servers leaderboard. These filters on the server list bring it up: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Server details
Which Rust version is [DE] SteppenWolf*s PVE-Insel on?
Rust network protocol 2634 and build 166652 on Windows is what [DE] SteppenWolf*s PVE-Insel runs. The protocol has to match on both sides for a join; Steam keeps yours updated.
Is [DE] SteppenWolf*s PVE-Insel up right now, and how steady is it?
Player one, [DE] SteppenWolf*s PVE-Insel is offline as you read this, last spotted 24 days 21 hours ago. The last 7 full days saw it online for 0 of 168 hours, 0% of the time. Rust Leaderboard logged it for the first time on 24 September 2026.
Where in the world is [DE] SteppenWolf*s PVE-Insel hosted?
Nothing about a region is published by [DE] SteppenWolf*s PVE-Insel. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. Connect to 79.238.71.179:28025.
Population
Where does [DE] SteppenWolf*s PVE-Insel sit in the rankings?
Player hours over seven days put [DE] SteppenWolf*s PVE-Insel at #14,560, among the top 64% of ranked servers.
How many players are on [DE] SteppenWolf*s PVE-Insel right now?
[DE] SteppenWolf*s PVE-Insel is offline at the moment; the last sighting was 24 days 21 hours ago.
Connect
How do I join [DE] SteppenWolf*s PVE-Insel?
Type client.connect 79.238.71.179:28025 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.