Pirate Moon | Island Journey
Online 80.242.59.111:35000 checked 8m ago
Stats
- Players
- 0/ 10
- 0% full
- Slots
- 10open
- 10 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- 205
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 6d 16h
- since its last restart; the bar fills at a day
- Rank
- #15,326
- top 69%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:38 UTC FW27d ago | 1 | – | running | 0 |
| Wed 30 Sep, 22:22 UTC28d ago | 1 | – | 0.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
Which map is loaded on Pirate Moon | Island Journey?
The game generates a procedural map for Pirate Moon | Island Journey: size 4,500, seed 12345. Same size, same seed, same map, viewable on RustMaps from this page. Under map name it shows Custom Map.
What are the rules and settings on Pirate Moon | Island Journey?
Pirate Moon | Island Journey says nothing in its name about a gather rate. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. Raids and player combat are part of the game. The server browser puts it under Community. VAC, Valve's anti-cheat, is switched on.
Reset times
What is the wipe schedule on Pirate Moon | Island Journey?
Too few of Pirate Moon | Island Journey's wipes are recorded so far to reveal a rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. 27 days 19 hours is how long the current world has been up.
What happens on Pirate Moon | Island Journey when wipe day arrives?
The average peak across its recent wipes is 1 players. The crowd on the latest wipe topped out 2 hours in.
Tag guide
What do the server tags on Pirate Moon | Island Journey mean?
Read by the game's server browser, gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server has 10 slots; ts8 (Group limit): This server uses the default team limit of 8; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build: 168909; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): No region code is set are listed under Pirate Moon | Island Journey. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.
Which Rust Leaderboard lists and filters include Pirate Moon | Island Journey?
These Rust Leaderboard lists count Pirate Moon | Island Journey among them: Best Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Server details
Which Rust version is Pirate Moon | Island Journey on?
The build behind Pirate Moon | Island Journey: Rust network protocol 2635 and build 168909 on Windows. The protocol has to match on both sides for a join; Steam keeps yours updated.
Is Pirate Moon | Island Journey online right now, and how steady has it been?
Player one, Pirate Moon | Island Journey is online as you read this. Going by the uptime it reports, the last restart was about 6 days 16 hours ago. It was up 99% of the time over the last 7 full days: 167 of 168 hours on. Rust Leaderboard logged it for the first time on 30 September 2026.
How well does Pirate Moon | Island Journey perform?
Averaged over the last 48 hours, server fps was 197, with a low of 118. At its peak the world carried 38,543 entities: buildings, deployables and the rest. Memory use peaked at 4,016 MB. What reads as lag to players: fps falling and entities piling up.
Where in the world is Pirate Moon | Island Journey hosted?
Nothing about a region is published by Pirate Moon | Island Journey. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. Connect to 80.242.59.111:35000.
Player count
Where does Pirate Moon | Island Journey sit in the rankings?
Player hours for the week place Pirate Moon | Island Journey at #15,326, in the top 69% of every ranked server.
How many players are on Pirate Moon | Island Journey right now?
The live score is 0 players on Pirate Moon | Island Journey, out of 10 slots. A seven-day average of 0 players is the score here.
How to join
How do I join Pirate Moon | Island Journey?
Type client.connect 80.242.59.111:35000 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.
