RustMods.win | TEST SERVER
Offline 80.89.74.45:28015 checked 37d ago
Stats
- Players
- 0/ 10
- 0% full
- Slots
- 10open
- 10 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #15,493
- top 67%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 22 Sep, 00:05 UTC37d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is loaded on RustMods.win | TEST SERVER?
A procedural map, generated by the game, is what RustMods.win | TEST SERVER runs.
What are the rules and settings on RustMods.win | TEST SERVER?
No gather rate appears in the name of RustMods.win | TEST SERVER. The game's default applies: groups of 8 players at most. survival is the mode, gather, build and raid in the standard game. Raids and player combat are part of the game. Community is its browser listing. VAC is on, Valve's anti-cheat.
Wipe schedule
What is the wipe schedule on RustMods.win | TEST SERVER?
RustMods.win | TEST SERVER has too few wipes on record to show a rhythm yet. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. 37 days is how long the current world has been up.
What happens on RustMods.win | TEST SERVER when wipe day arrives?
The average peak across its recent wipes is 0 players. 0 hours after the latest wipe, the crowd was at its highest.
Tag guide
What do the server tags on RustMods.win | TEST SERVER mean?
gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): Slot count: 10; ts8 (Group limit): Team size is capped at 8, which is the game default; v2633 (Protocol): Your game must run protocol 2633 to join; cs164530 (Build): Build: 164530; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): Region: not set are the tags RustMods.win | TEST SERVER publishes for the game's server browser. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.
Which Rust Leaderboard lists and filters include RustMods.win | TEST SERVER?
These Rust Leaderboard lists count RustMods.win | TEST SERVER among them: Best Rust community servers. You can find it through these server list filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Server details
Which Rust version is RustMods.win | TEST SERVER on?
The build behind RustMods.win | TEST SERVER: Rust network protocol 2633 and build 164530 on Windows. Matching the protocol is what joining needs; Steam handles the update.
Is RustMods.win | TEST SERVER online right now, and how steady has it been?
Player one, RustMods.win | TEST SERVER is offline as you read this, last spotted 37 days ago. Of the 168 hours in the last 7 full days it was up for 0, or 0%. 21 September 2026 is when Rust Leaderboard first logged it.
Where in the world is RustMods.win | TEST SERVER hosted?
No region is published by RustMods.win | TEST SERVER. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. Connect to 80.89.74.45:28015.
Population
Where does RustMods.win | TEST SERVER sit on the leaderboard?
Player hours over seven days put RustMods.win | TEST SERVER at #15,493, among the top 67% of ranked servers.
How many players are on RustMods.win | TEST SERVER right now?
No connection to RustMods.win | TEST SERVER: it is offline now, with the last check 37 days ago.
Getting in
How do I join RustMods.win | TEST SERVER?
In the Rust console (F1) enter client.connect 80.89.74.45:28015. Launch Rust from this page instead and it opens the game through Steam and joins for you.