RavenusDev - Map Test
Offline 82.0.139.250:28015 checked 29d ago
Stats
- Players
- 1/ 1
- 100% full
- Slots
- 0open
- 1 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #14,514
- top 61%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 29 Sep, 14:51 UTC29d ago | 1 | – | running | 0 |
| Mon 28 Sep, 22:38 UTC30d ago | 1 | – | 0.7 days | 0 |
| Mon 28 Sep, 13:37 UTC30d ago | 1 | – | 0.4 days | 0 |
| Tue 22 Sep, 21:19 UTC36d ago | 0 | – | 5.7 days | 1 |
| Wed 16 Sep, 18:17 UTC42d ago | 1 | – | 6.1 days | 1 |
| Tue 15 Sep, 19:51 UTC43d ago | 1 | – | 0.9 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
What are the rules and settings on RavenusDev - Map Test?
The name of RavenusDev - Map Test carries no gather rate. Up to 8 players per group, which is the game's default. gather, build and raid in the standard game: that is survival. Players may raid and fight each other. It is listed as a community server in the browser. VAC, Valve's anti-cheat, is switched on.
Reset times
What is the wipe schedule on RavenusDev - Map Test?
There is no telling the next wipe on RavenusDev - Map Test: it wipes at irregular times. Every Rust server takes the force wipe each month; Thursday 5 November at 19:00 UTC is the date of the next. The world it runs now dates from 29 days 13 hours.
What happens on RavenusDev - Map Test when wipe day arrives?
At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe topped out 0 hours in.
Tag guide
What do the server tags on RavenusDev - Map Test mean?
Read by the game's server browser, gmrust (Game mode): Survival, standard Rust style; mp1 (Max players): It holds 1 slots; ts8 (Group limit): Team size is capped at 8, which is the game default; v2633 (Protocol): Join only if your game is on protocol 2633; cs165217 (Build): Build: 165217; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): No region code is set are listed under RavenusDev - Map Test. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.
Which Rust Leaderboard lists and filters include RavenusDev - Map Test?
These Rust Leaderboard lists count RavenusDev - Map Test among them: Best Rust community servers. Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more are the filters that surface it on the server list.
About the server
Which Rust version is RavenusDev - Map Test running?
Rust network protocol 2633 and build 165217 on Windows is what RavenusDev - Map Test runs. Steam updates your game so it sits on the same protocol needed to join.
Is RavenusDev - Map Test up right now, and how steady is it?
Player one, RavenusDev - Map Test is offline as you read this, last spotted 29 days 12 hours ago. It was up 0% of the time over the last 7 full days: 0 of 168 hours on. 13 September 2026 is when Rust Leaderboard first logged it.
Where in the world is RavenusDev - Map Test hosted?
On region, RavenusDev - Map Test publishes nothing. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. Connect to 82.0.139.250:28015.
Player count
Where does RavenusDev - Map Test sit on the leaderboard?
Player hours over seven days put RavenusDev - Map Test at #14,514, among the top 61% of ranked servers.
How many players are on RavenusDev - Map Test right now?
No connection to RavenusDev - Map Test: it is offline now, with the last check 29 days 12 hours ago.
Connect
How do I join RavenusDev - Map Test?
In the Rust console (F1) enter client.connect 82.0.139.250:28015. Launch Rust from this page instead and it opens the game through Steam and joins for you.