1UP
11662servers on
Hi-score
33506players now
2UP
80fresh wipes · 3h
Player select Out

RavenusDev - Map Test

Offline 82.0.139.250:28015 checked 29d ago

Stats

Players
1/ 1
100% full
Slots
0open
1 max players
7-day avg
0
7-day average · peak –
FPS
–
not answering direct queries
Uptime
–
not answering direct queries
Rank
#14,514
top 61%
Last wipe · new game
29d ago
no schedule published
Next wipe · continue?
–
no rhythm it keeps

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep30 Sep3 Oct6 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.9 days
usual gap
between real wipes
20%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Tue 29 SepMon 28 SepMon 28 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 29 Sep, 14:51 UTC29d ago 1 – running 0
Mon 28 Sep, 22:38 UTC30d ago 1 – 0.7 days 0
Mon 28 Sep, 13:37 UTC30d ago 1 – 0.4 days 0
Tue 22 Sep, 21:19 UTC36d ago 0 – 5.7 days 1
Wed 16 Sep, 18:17 UTC42d ago 1 – 6.1 days 1
Tue 15 Sep, 19:51 UTC43d ago 1 – 0.9 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 549 on average
149 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
119 / 200
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
13 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 284 on average
22 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 274 on average
12 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 249 on average
23 / 200

Quick answers

from the figures on this page

Rules and settings

What are the rules and settings on RavenusDev - Map Test?

The name of RavenusDev - Map Test carries no gather rate. Up to 8 players per group, which is the game's default. gather, build and raid in the standard game: that is survival. Players may raid and fight each other. It is listed as a community server in the browser. VAC, Valve's anti-cheat, is switched on.

Reset times

What is the wipe schedule on RavenusDev - Map Test?

There is no telling the next wipe on RavenusDev - Map Test: it wipes at irregular times. Every Rust server takes the force wipe each month; Thursday 5 November at 19:00 UTC is the date of the next. The world it runs now dates from 29 days 13 hours.

What happens on RavenusDev - Map Test when wipe day arrives?

At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe topped out 0 hours in.

Tag guide

What do the server tags on RavenusDev - Map Test mean?

Read by the game's server browser, gmrust (Game mode): Survival, standard Rust style; mp1 (Max players): It holds 1 slots; ts8 (Group limit): Team size is capped at 8, which is the game default; v2633 (Protocol): Join only if your game is on protocol 2633; cs165217 (Build): Build: 165217; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): No region code is set are listed under RavenusDev - Map Test. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.

Which Rust Leaderboard lists and filters include RavenusDev - Map Test?

These Rust Leaderboard lists count RavenusDev - Map Test among them: Best Rust community servers. Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more are the filters that surface it on the server list.

About the server

Which Rust version is RavenusDev - Map Test running?

Rust network protocol 2633 and build 165217 on Windows is what RavenusDev - Map Test runs. Steam updates your game so it sits on the same protocol needed to join.

Is RavenusDev - Map Test up right now, and how steady is it?

Player one, RavenusDev - Map Test is offline as you read this, last spotted 29 days 12 hours ago. It was up 0% of the time over the last 7 full days: 0 of 168 hours on. 13 September 2026 is when Rust Leaderboard first logged it.

Where in the world is RavenusDev - Map Test hosted?

On region, RavenusDev - Map Test publishes nothing. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. Connect to 82.0.139.250:28015.

Player count

Where does RavenusDev - Map Test sit on the leaderboard?

Player hours over seven days put RavenusDev - Map Test at #14,514, among the top 61% of ranked servers.

How many players are on RavenusDev - Map Test right now?

No connection to RavenusDev - Map Test: it is offline now, with the last check 29 days 12 hours ago.

Connect

How do I join RavenusDev - Map Test?

In the Rust console (F1) enter client.connect 82.0.139.250:28015. Launch Rust from this page instead and it opens the game through Steam and joins for you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival, standard Rust style.
mp1
Max players It holds 1 slots.
ts8
Group limit Team size is capped at 8, which is the game default.
v2633
Protocol Join only if your game is on protocol 2633.
cs165217
Build Build: 165217.
ptrak
Networking RakNet is the game's standard network layer, and it is what runs here.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.