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Hi-score
37516players now
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63fresh wipes · 3h
Player select Ready

RustGamingNation|EVERWILD|PvE|2x[Events|Zombies|SkillTree]

Online 82.145.53.15:28017 checked 13m ago

2x weekly wipes moddedcarbonpve

Stats

Players
0/ 101
0% full
Slots
101open
101 max players
7-day avg
0
7-day average · peak 6
FPS
121
server frames a second, the latest hour; the bar fills at 60
Uptime
2h 04m
since its last restart; the bar fills at a day
Rank
#4,836
top 22%
Last wipe · new game
4d ago
weekly schedule
Next wipe · continue?
2d 11h
Fri 30 Oct, 14:33 UTC

Players

AveragePeak
00.250.50.75104:0013:0022:0007:0016:0001:00

Hourly average and peak, UTC.

Server performance

05010015020004:0013:0022:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 22% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Friday 30 October, 14:33 UTC, in 2d 11h. Its weekly schedule tag · low confidence

13 days
usual gap
between real wipes
67%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
33%
crowd held
else halves by day 3

Coming wipes

2d 11h
Fri 30 Oct, 14:33 UTC
8d 15h
Thu 5 Nov, 19:00 UTC
FW
9d 11h
Fri 6 Nov, 14:33 UTC
16d 11h
Fri 13 Nov, 14:33 UTC
23d 11h
Fri 20 Nov, 14:33 UTC
30d 11h
Fri 27 Nov, 14:33 UTC
36d 15h
Thu 3 Dec, 19:00 UTC
FW
37d 11h
Fri 4 Dec, 14:33 UTC

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 14:33 UTC4d ago 1 – running 1
Fri 16 Oct, 13:42 UTC11d ago 1 held half 7 days 0
Thu 1 Oct, 17:58 UTC FW26d ago 5 halved by day 3 14.8 days 1
Fri 18 Sep, 17:29 UTC39d ago 4 halved by day 3 13 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Rules and settings

Which map is loaded on RustGamingNation|EVERWILD|PvE|2x[Events|Zombies|SkillTree]?

RustGamingNation|EVERWILD|PvE|2x[Events|Zombies|SkillTree] runs a procedural map of size 5,000 with seed 1939580793, generated by the game. From this page RustMaps displays it, since the same size and seed always give the same map. Its name for the map: hellfires_tv.

What are the rules and settings on RustGamingNation|EVERWILD|PvE|2x[Events|Zombies|SkillTree]?

Gather rates here sit at 2x — RustGamingNation|EVERWILD|PvE|2x[Events|Zombies|SkillTree] says so in its own name. 8 players is the group cap, unchanged from the game's default. a roleplay setup with towns and jobs: that is roleplay. Plugins or settings change the game, and the browser files it under Modded. Carbon plugins are running. VAC is on, Valve's anti-cheat.

Wipe schedule

What is the wipe schedule on RustGamingNation|EVERWILD|PvE|2x[Events|Zombies|SkillTree]?

The prediction follows its tag, because too few of RustGamingNation|EVERWILD|PvE|2x[Events|Zombies|SkillTree]'s wipes are on record to confirm the schedule. Friday 30 October at 14:33 UTC is the date its next wipe is due. The world it runs now dates from 4 days 12 hours. Its tags carry a wipe schedule of once a week.

What happens on RustGamingNation|EVERWILD|PvE|2x[Events|Zombies|SkillTree] when wipe day arrives?

At their busiest, its recent wipes averaged 2 players. 0 hours after the latest wipe, the crowd was at its highest. The crowd kept above half its peak to the next wipe in 33% of recent wipes. The wipes that did not hold saw the count dip below half by day 3.

Lists and filters

What do the server tags on RustGamingNation|EVERWILD|PvE|2x[Events|Zombies|SkillTree] mean?

The server browser reads these tags from RustGamingNation|EVERWILD|PvE|2x[Events|Zombies|SkillTree]: gmvanilla (Game mode): The mode is vanilla survival; mp101 (Max players): It holds 101 slots; ts8 (Group limit): This server uses the default team limit of 8; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): Region: not set; ^w (Weekly): Wipes happen every week; ^r (Roleplay): Roleplay is the focus here; ^p (PvE): No fighting between players: the danger comes from the world; ^z (Modded): Plugins or settings make changes, so it sits under Modded; ^y (Carbon): This server uses Carbon for plugins. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.

Which Rust Leaderboard lists and filters include RustGamingNation|EVERWILD|PvE|2x[Events|Zombies|SkillTree]?

2x Rust servers, ranked live, Best modded Rust servers, Rust PvE servers leaderboard, Rust roleplay leaderboard and Rust zombie servers, ranked live are the Rust Leaderboard lists that include RustGamingNation|EVERWILD|PvE|2x[Events|Zombies|SkillTree]. Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x are the filters that surface it on the server list.

Server facts

Which Rust version is RustGamingNation|EVERWILD|PvE|2x[Events|Zombies|SkillTree] on?

Rust network protocol 2635 and build 168909 on Linux is the version RustGamingNation|EVERWILD|PvE|2x[Events|Zombies|SkillTree] runs. The protocol has to match on both sides for a join; Steam keeps yours updated.

Is RustGamingNation|EVERWILD|PvE|2x[Events|Zombies|SkillTree] online right now, and how steady has it been?

Right now the lights are on at RustGamingNation|EVERWILD|PvE|2x[Events|Zombies|SkillTree]. About 2 hours ago is when it last restarted, judged by the uptime it reports. Of the 168 hours in the last 7 full days it was up for 160, or 95%. 13 September 2026 is when Rust Leaderboard first logged it.

How well does RustGamingNation|EVERWILD|PvE|2x[Events|Zombies|SkillTree] perform?

Averaged over the last 48 hours, server fps was 109, with a low of 7. At its peak the world carried 153,311 entities: buildings, deployables and the rest. The top memory figure was 4,336 MB. What reads as lag to players: fps falling and entities piling up.

Where in the world is RustGamingNation|EVERWILD|PvE|2x[Events|Zombies|SkillTree] hosted?

On region, RustGamingNation|EVERWILD|PvE|2x[Events|Zombies|SkillTree] publishes nothing. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. You will find it at 82.145.53.15:28017.

The crowd

Where does RustGamingNation|EVERWILD|PvE|2x[Events|Zombies|SkillTree] sit in the rankings?

Player hours for the week place RustGamingNation|EVERWILD|PvE|2x[Events|Zombies|SkillTree] at #4,836, in the top 22% of every ranked server.

How many players are on RustGamingNation|EVERWILD|PvE|2x[Events|Zombies|SkillTree] right now?

On RustGamingNation|EVERWILD|PvE|2x[Events|Zombies|SkillTree], 0 players are in and 101 slots are on the board. 6 was the high point over seven days, with 0 players on average. Peak activity over the last 48 hours came at 08:00 UTC, with an average of 1 players.

How to join

How do I join RustGamingNation|EVERWILD|PvE|2x[Events|Zombies|SkillTree]?

In the Rust console (F1) enter client.connect 82.145.53.15:28017. Launch Rust from this page instead and it opens the game through Steam and joins for you.

Server tags

what each one means

Published as mp101,ptrak,$r?,v2635,^z,^y,^w,^r,^p,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp101
Max players It holds 101 slots.
ts8
Group limit This server uses the default team limit of 8.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking RakNet is the game's standard network layer, and it is what runs here.
$r?
Region code Region: not set.

Wipe schedule

^w
Weekly Wipes happen every week.

Gameplay

^r
Roleplay Roleplay is the focus here.
^p
PvE No fighting between players: the danger comes from the world.

Mods and access

^z
Modded Plugins or settings make changes, so it sits under Modded.
^y
Carbon This server uses Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.