1UP
11850servers on
Hi-score
85370players now
2UP
296fresh wipes · 3h
Player select Out

repro - tickserv.com

Offline 82.152.132.81:28015 checked 34d ago

Stats

Players
0/ 10
0% full
Slots
10open
10 max players
7-day avg
0
7-day average · peak –
FPS
–
not answering direct queries
Uptime
–
not answering direct queries
Rank
#16,320
top 71%
Last wipe · new game
34d ago
no schedule published
Next wipe · continue?
–
no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep26 Sep28 Sep29 Sep1 Oct2 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 514 on average
509 / 575
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
445 / 475
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 286 on average
380 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 276 on average
57 / 100
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 270 on average
481 / 250
Rustoria.co - US Main
NA · groups of 16+ · weekly · 236 on average
25 / 250

Quick answers

from the figures on this page

Rules and settings

Which map is loaded on repro - tickserv.com?

repro - tickserv.com runs a procedural map of size 3,000 with seed 4242, generated by the game. Same size, same seed, same map, viewable on RustMaps from this page.

What are the rules and settings on repro - tickserv.com?

repro - tickserv.com says nothing in its name about a gather rate. 8 players is the group cap, unchanged from the game's default. survival is the mode, the usual game, with gathering, building and raiding. Raids and player combat are part of the game. The server browser puts it under Community. VAC, Valve's anti-cheat, is switched on.

Wipe schedule

What is the wipe schedule on repro - tickserv.com?

repro - tickserv.com has too few wipes on record to show a rhythm yet. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. 34 days 3 hours is how long the current world has been up.

Tags

What do the server tags on repro - tickserv.com mean?

The server browser reads these tags from repro - tickserv.com: gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): Slot count: 10; ts8 (Group limit): This server uses the default team limit of 8; v2633 (Protocol): Your game must run protocol 2633 to join; cs165217 (Build): It runs game build 165217; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): Region: not set. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.

Which Rust Leaderboard lists and filters include repro - tickserv.com?

repro - tickserv.com appears on the following Rust Leaderboard lists: Best Rust community servers. You can find it through these server list filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server details

Which Rust version is repro - tickserv.com running?

The build behind repro - tickserv.com: Rust network protocol 2633 and build 165217 on Linux. The protocol has to match on both sides for a join; Steam keeps yours updated.

Is repro - tickserv.com up right now, and how steady is it?

No sign of repro - tickserv.com right now, with 34 days 2 hours since it was last seen. The last 7 full days saw it online for 0 of 168 hours, 0% of the time. 25 September 2026 is when Rust Leaderboard first logged it.

Where in the world is repro - tickserv.com hosted?

On region, repro - tickserv.com publishes nothing. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. You will find it at 82.152.132.81:28015.

The crowd

Where does repro - tickserv.com sit on the leaderboard?

Player hours for the week place repro - tickserv.com at #16,320, in the top 71% of every ranked server.

How many players are on repro - tickserv.com right now?

Right now repro - tickserv.com is not online, and its last appearance was 34 days 2 hours ago.

Connect

How do I join repro - tickserv.com?

Type client.connect 82.152.132.81:28015 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam. Head to https://tickserv.com for its website.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival, standard Rust style.
mp10
Max players Slot count: 10.
ts8
Group limit This server uses the default team limit of 8.
v2633
Protocol Your game must run protocol 2633 to join.
cs165217
Build It runs game build 165217.
ptrak
Networking It uses RakNet, the default network layer of the game.
$r?
Region code Region: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.