[EU] Dawgs - Build Server
Online EU 82.38.2.150:28015 checked 12m ago
Stats
- Players
- 0/ 50
- 0% full
- Slots
- 50open
- 50 max players
- 7-day avg
- 0
- 7-day average · peak 6
- FPS
- 240
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 13h 59m
- since its last restart; the bar fills at a day
- Rank
- #5,610
- top 25% · #1806 in EU
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 25% of all ranked servers, top 62% in EU. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 12:26 UTC14d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageHow it plays
Which map is loaded on [EU] Dawgs - Build Server?
The game generates a procedural map for [EU] Dawgs - Build Server: size 6,000, seed 1337. Same size, same seed, same map, viewable on RustMaps from this page. Its name for the map: Custom Map.
What are the rules and settings on [EU] Dawgs - Build Server?
No gather rate appears in the name of [EU] Dawgs - Build Server. The game's default applies: groups of 8 players at most. no gathering, just sandbox building: that is build & creative. Plugins or settings change the game, and the browser files it under Modded. Plugins in play: Oxide. Anti-cheat is on: VAC is enabled.
Wipe days
What is the wipe schedule on [EU] Dawgs - Build Server?
The record of [EU] Dawgs - Build Server's wipes is too thin yet to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. This world has been running since 14 days 8 hours.
What happens on [EU] Dawgs - Build Server when wipe day arrives?
At their busiest, its recent wipes averaged 2 players. On the latest wipe, 2 hours in, the crowd hit its peak.
Tag guide
What do the server tags on [EU] Dawgs - Build Server mean?
Read by the game's server browser, gmrust (Game mode): Survival, standard Rust style; mp50 (Max players): Slot count: 50; ts8 (Group limit): Team size is capped at 8, which is the game default; v2635 (Protocol): Protocol 2635 is required; a different version cannot connect; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): Region: not set; ^c (Creative): No gathering here; build freely in sandbox mode; ^k (Build server): Build and test base designs; ^o (Oxide): Plugins run through Oxide (uMod) on this server; ^z (Modded): This is Modded: the game is changed by plugins or settings; EU (Europe): Europe is the region it appears under in the server browser are listed under [EU] Dawgs - Build Server. From the tags, this page's top section also gives you the current players, the queue and the age of the world.
Which Rust Leaderboard lists and filters include [EU] Dawgs - Build Server?
These Rust Leaderboard lists count [EU] Dawgs - Build Server among them: Best EU Rust servers, Best modded Rust servers, Rust build server leaderboard and Creative Rust servers leaderboard. Region: Europe; Type: Modded; Server tag: Creative ^c, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more are the filters that surface it on the server list.
About the server
Which Rust version is [EU] Dawgs - Build Server running?
The build behind [EU] Dawgs - Build Server: Rust network protocol 2635 and build 168909 on Linux. Matching the protocol is what joining needs; Steam handles the update.
Is [EU] Dawgs - Build Server up right now, and how steady is it?
Right now the lights are on at [EU] Dawgs - Build Server. The uptime figure puts the last restart at roughly 13 hours ago. The last 7 full days saw it online for 168 of 168 hours, 100% of the time. The first record Rust Leaderboard has of it is 13 October 2026.
How well does [EU] Dawgs - Build Server perform?
The 48-hour average is 240 server fps; the floor was 240. Buildings, deployables and all the rest of the world took the entity count as high as 9,375. The top memory figure was 1,966 MB. What reads as lag to players: fps falling and entities piling up.
Where in the world is [EU] Dawgs - Build Server hosted?
In Europe, says [EU] Dawgs - Build Server, with a EU tag. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. You will find it at 82.38.2.150:28015.
The crowd
Where does [EU] Dawgs - Build Server sit in the rankings?
Player hours over seven days give [EU] Dawgs - Build Server #5,610 worldwide, #1,806 in Europe, and the top 25% of ranked servers.
How many players are on [EU] Dawgs - Build Server right now?
On [EU] Dawgs - Build Server, 0 players are in and 50 slots are on the board. Seven days back: an average of 0 players, a peak of 6. The busiest point in the last 48 hours was 19:00 UTC, averaging 2 players.
Getting in
How do I join [EU] Dawgs - Build Server?
Type client.connect 82.38.2.150:28015 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.