Spider's Web | Vanilla | s-tech.pm
Online 82.78.192.193:28015 checked 10m ago
Stats
- Players
- 0/ 100
- 0% full
- Slots
- 100open
- 100 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- 151
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 3d 7h
- since its last restart; the bar fills at a day
- Rank
- #15,344
- top 69%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Thursday 5 November, 19:00 UTC, in 7d 19h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 13:49 UTC6d ago | 0 | – | running | 0 |
| Thu 1 Oct, 12:24 UTC27d ago | 0 | – | 21.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
Which map is loaded on Spider's Web | Vanilla | s-tech.pm?
The game generates a procedural map for Spider's Web | Vanilla | s-tech.pm: size 3,500, seed 138876610. From this page RustMaps displays it, since the same size and seed always give the same map.
What are the rules and settings on Spider's Web | Vanilla | s-tech.pm?
No gather rate appears in the name of Spider's Web | Vanilla | s-tech.pm. 8 players is the group cap, unchanged from the game's default. survival is the mode, the usual game, with gathering, building and raiding. Players may raid and fight each other. It is listed as a community server in the browser. Anti-cheat is on: VAC is enabled.
Reset times
What is the wipe schedule on Spider's Web | Vanilla | s-tech.pm?
Spider's Web | Vanilla | s-tech.pm runs every 3 weeks on Thursday at 13:49 UTC wipes. On Thursday 5 November at 19:00 UTC the force wipe arrives, and that is its next wipe, as it is for every Rust server. 6 days 10 hours is how long the current world has been up.
What happens on Spider's Web | Vanilla | s-tech.pm when wipe day arrives?
Its recent wipes drew an average of 0 players at peak. On the latest wipe, 0 hours in, the crowd hit its peak.
Tags
What do the server tags on Spider's Web | Vanilla | s-tech.pm mean?
gmrust (Game mode): Survival, standard Rust style; mp100 (Max players): It holds 100 slots; ts8 (Group limit): Team size is capped at 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to join; cs167781 (Build): It runs game build 167781; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): Region: not set are the tags Spider's Web | Vanilla | s-tech.pm publishes for the game's server browser. From the tags, this page's top section also gives you the current players, the queue and the age of the world.
Which Rust Leaderboard lists and filters include Spider's Web | Vanilla | s-tech.pm?
Spider's Web | Vanilla | s-tech.pm appears on the following Rust Leaderboard lists: Best Rust community servers. You can find it through these server list filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Server details
Which Rust version is Spider's Web | Vanilla | s-tech.pm running?
Rust network protocol 2634 and build 167781 on Linux is what Spider's Web | Vanilla | s-tech.pm runs. The protocol has to match on both sides for a join; Steam keeps yours updated.
Is Spider's Web | Vanilla | s-tech.pm online right now, and how steady has it been?
Spider's Web | Vanilla | s-tech.pm is up, live and reachable this moment. The uptime figure puts the last restart at roughly 3 days 7 hours ago. The last 7 full days saw it online for 168 of 168 hours, 100% of the time. Rust Leaderboard logged it for the first time on 13 September 2026.
How well does Spider's Web | Vanilla | s-tech.pm perform?
The 48-hour average is 130 server fps; the floor was 89. At its peak the world carried 68,758 entities: buildings, deployables and the rest. It drew up to 2,367 MB of memory at its highest. A climbing entity count and low fps are the lag players actually notice.
Where in the world is Spider's Web | Vanilla | s-tech.pm hosted?
No region is published by Spider's Web | Vanilla | s-tech.pm. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. 82.78.192.193:28015 is its address.
Population
Where does Spider's Web | Vanilla | s-tech.pm sit on the leaderboard?
Player hours over seven days put Spider's Web | Vanilla | s-tech.pm at #15,344, among the top 69% of ranked servers.
How many players are on Spider's Web | Vanilla | s-tech.pm right now?
0 players fill 100 slots on Spider's Web | Vanilla | s-tech.pm right now. A seven-day average of 0 players is the score here.
How to join
How do I join Spider's Web | Vanilla | s-tech.pm?
Type client.connect 82.78.192.193:28015 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam. You can find it at https://www.s-tech.pm/login?next=%2Fgameservers%2Frust%2F.