Procedural Map
Online 83.147.29.183:28025 checked 12m ago
Stats
- Players
- 0/ 100
- 0% full
- Slots
- 100open
- 100 max players
- 7-day avg
- 0
- 7-day average · peak 1
- FPS
- 30
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 20h 01m
- since its last restart; the bar fills at a day
- Rank
- #7,158
- top 32%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 32% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 38 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 06:07 UTC25d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageHow it plays
Which map is loaded on Procedural Map?
The game generates a procedural map for Procedural Map: size 3,700, seed 657663029. Same size, same seed, same map, viewable on RustMaps from this page.
What are the rules and settings on Procedural Map?
Procedural Map says nothing in its name about a gather rate. 8 players is the group cap, unchanged from the game's default. pve is the mode, no player-versus-player combat. Plugins or settings change the game, and the browser files it under Modded. Plugins in play: Oxide. VAC is on, Valve's anti-cheat.
Wipe days
What is the wipe schedule on Procedural Map?
The record of Procedural Map's wipes is too thin yet to tell its rhythm. Every Rust server takes the force wipe each month; Thursday 5 November at 19:00 UTC is the date of the next. 25 days 20 hours is how long the current world has been up.
What happens on Procedural Map when wipe day arrives?
At their busiest, its recent wipes averaged 3 players. The crowd on the latest wipe topped out 38 hours in.
Tags
What do the server tags on Procedural Map mean?
gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): It holds 100 slots; ts8 (Group limit): Team size is capped at 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to join; cs166652 (Build): It runs game build 166652; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): Region: not set; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This is Modded: the game is changed by plugins or settings are the tags Procedural Map publishes for the game's server browser. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.
Which Rust Leaderboard lists and filters include Procedural Map?
Best modded Rust servers and Rust PvE servers leaderboard are the Rust Leaderboard lists that include Procedural Map. You can find it through these server list filters: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
Server details
Which Rust version is Procedural Map running?
Rust network protocol 2635 and build 166652 on Windows is what Procedural Map runs. Steam updates your game so it sits on the same protocol needed to join.
Is Procedural Map online right now, and how steady has it been?
Player one, Procedural Map is online as you read this. Going by the uptime it reports, the last restart was about 20 hours ago. It was up 100% of the time over the last 7 full days: 168 of 168 hours on. 13 September 2026 is when Rust Leaderboard first logged it.
How well does Procedural Map perform?
29 server fps on average across the last 48 hours, never dropping below 5. Up to 80,134 entities were in play, buildings and deployables among them. The top memory figure was 2,420 MB. Players feel lag when fps drops and the entity count keeps climbing.
Where in the world is Procedural Map hosted?
Nothing about a region is published by Procedural Map. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. Connect to 83.147.29.183:28025.
The crowd
Where does Procedural Map sit in the rankings?
Player hours over seven days put Procedural Map at #7,158, among the top 32% of ranked servers.
How many players are on Procedural Map right now?
0 players fill 100 slots on Procedural Map right now. Its average over the past week is 0 players, peaking at 1. Peak activity over the last 48 hours came at 17:00 UTC, with an average of 1 players.
How to join
How do I join Procedural Map?
Type client.connect 83.147.29.183:28025 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.
