Local RaidLab (flat, public build)
Offline 83.190.130.89:28025 checked 5d ago
Stats
- Players
- 0/ 4
- 0% full
- Slots
- 4open
- 4 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #15,353
- top 69%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 19 Oct, 04:49 UTC9d ago | 0 | – | running | 0 |
| Sun 18 Oct, 15:11 UTC10d ago | 0 | – | 0.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What are the rules and settings on Local RaidLab (flat, public build)?
Local RaidLab (flat, public build) says nothing in its name about a gather rate. 8 players is the group cap, unchanged from the game's default. survival is the mode, raiding, building and gathering in the standard game. Raids and player combat are part of the game. Under Modded in the server browser, because plugins or settings modify play. Oxide plugins are running. VAC is on, Valve's anti-cheat.
Wipe schedule
What is the wipe schedule on Local RaidLab (flat, public build)?
Local RaidLab (flat, public build) has too few wipes on record to show a rhythm yet. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. This world has been running since 9 days 22 hours.
What happens on Local RaidLab (flat, public build) when wipe day arrives?
At their busiest, its recent wipes averaged 0 players. On the latest wipe, 0 hours in, the crowd hit its peak.
Lists and filters
What do the server tags on Local RaidLab (flat, public build) mean?
Read by the game's server browser, gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): Slot count: 4; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Protocol 2634 is required; a different version cannot connect; cs167781 (Build): It runs game build 167781; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): The region code is blank; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings make changes, so it sits under Modded are listed under Local RaidLab (flat, public build). Player count now, queue length and world creation time sit at the top of this page, taken from the tags.
Which Rust Leaderboard lists and filters include Local RaidLab (flat, public build)?
Best modded Rust servers and Rust build server leaderboard are the Rust Leaderboard lists that include Local RaidLab (flat, public build). These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
About the server
Which Rust version is Local RaidLab (flat, public build) running?
The build behind Local RaidLab (flat, public build): Rust network protocol 2634 and build 167781 on Linux. Matching the protocol is what joining needs; Steam handles the update.
Is Local RaidLab (flat, public build) online right now, and how steady has it been?
No sign of Local RaidLab (flat, public build) right now, with 5 days 14 hours since it was last seen. The last 7 full days saw it online for 23 of 168 hours, 14% of the time. The first record Rust Leaderboard has of it is 4 October 2026.
Where in the world is Local RaidLab (flat, public build) hosted?
No region is published by Local RaidLab (flat, public build). Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. Connect to 83.190.130.89:28025.
Player count
Where does Local RaidLab (flat, public build) sit in the rankings?
Player hours for the week place Local RaidLab (flat, public build) at #15,353, in the top 69% of every ranked server.
How many players are on Local RaidLab (flat, public build) right now?
Local RaidLab (flat, public build) is offline at the moment; the last sighting was 5 days 14 hours ago. Over seven days, players averaged 0.
How to join
How do I join Local RaidLab (flat, public build)?
Type client.connect 83.190.130.89:28025 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.