1UP
11601servers on
Hi-score
32197players now
2UP
66fresh wipes · 3h
Player select Ready

Rusted #1

Online 83.243.140.3:28015 checked 9m ago

Stats

Players
0/ 20
0% full
Slots
20open
20 max players
7-day avg
0
7-day average · peak 1
FPS
–
not answering direct queries
Uptime
–
not answering direct queries
Rank
#11,435
top 51%
Last wipe · new game
5d ago
no schedule published
Next wipe · continue?
–
no rhythm it keeps

Players

AveragePeak
0123406:0015:0000:0009:0018:0003:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 51% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

4.6 days
usual gap
between real wipes
25%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctWed 7 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 10:48 UTC5d ago 1 – running 0
Thu 15 Oct, 10:39 UTC12d ago 1 halved by day 1 7 days 0
Wed 7 Oct, 14:18 UTC20d ago 1 halved by day 1 7.8 days 0
Tue 6 Oct, 21:29 UTC21d ago 1 – 0.7 days 0
Wed 30 Sep, 23:24 UTC27d ago 1 halved by day 1 5.9 days 0
Mon 28 Sep, 04:24 UTC30d ago 1 halved by day 1 2.8 days 0
Wed 23 Sep, 15:50 UTC34d ago 1 halved by day 1 4.5 days 0
Mon 21 Sep, 10:20 UTC36d ago 1 halved by day 1 2.2 days 0
Wed 16 Sep, 16:47 UTC41d ago 1 halved by day 1 4.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 533 on average
242 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 325 on average
14 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 323 on average
21 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
151 / 200
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 278 on average
60 / 200
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 264 on average
34 / 100

Quick answers

from the figures on this page

Settings and map

What are the rules and settings on Rusted #1?

No gather rate appears in the name of Rusted #1. Up to 8 players per group, which is the game's default. survival is the mode, raiding, building and gathering in the standard game. Players may raid and fight each other. The server browser puts it under Community. VAC, Valve's anti-cheat, is switched on.

Wipe schedule

What is the wipe schedule on Rusted #1?

Rusted #1 wipes whenever it likes, so no next wipe can be predicted. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round and no Rust server is spared. 5 days 18 hours is how long the current world has been up.

What happens on Rusted #1 when wipe day arrives?

The average peak across its recent wipes is 1 players. 1 hours after the latest wipe, the crowd was at its highest. The crowd kept above half its peak to the next wipe in 0% of recent wipes. On the wipes where it did not, the count dropped under half by day 1.

Lists and filters

What do the server tags on Rusted #1 mean?

The server browser reads these tags from Rusted #1: gmvanilla (Game mode): The mode is vanilla survival; mp20 (Max players): It holds 20 slots; ts8 (Group limit): Team size is capped at 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to join; cs168837 (Build): Build: 168837; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): Region: not set. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.

Which Rust Leaderboard lists and filters include Rusted #1?

Best Rust community servers are the Rust Leaderboard lists that include Rusted #1. Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week are the filters that surface it on the server list.

About the server

Which Rust version is Rusted #1 running?

The build behind Rusted #1: Rust network protocol 2635 and build 168837 on Linux. Matching the protocol is what joining needs; Steam handles the update.

Is Rusted #1 up right now, and how steady is it?

Rusted #1 is up, live and reachable this moment. Of the 168 hours in the last 7 full days it was up for 168, or 100%. 13 September 2026 is when Rust Leaderboard first logged it.

Where in the world is Rusted #1 hosted?

On region, Rusted #1 publishes nothing. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. Connect to 83.243.140.3:28015.

Player count

Where does Rusted #1 sit on the leaderboard?

Player hours for the week place Rusted #1 at #11,435, in the top 51% of every ranked server.

How many players are on Rusted #1 right now?

0 players fill 20 slots on Rusted #1 right now. 1 was the high point over seven days, with 0 players on average.

Getting in

How do I join Rusted #1?

Type client.connect 83.243.140.3:28015 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,gmvanilla,cs168837,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp20
Max players It holds 20 slots.
ts8
Group limit Team size is capped at 8, which is the game default.
v2635
Protocol Your game must run protocol 2635 to join.
cs168837
Build Build: 168837.
ptrak
Networking It uses RakNet, the default network layer of the game.
$r?
Region code Region: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.