Mod testing ground
Offline 84.15.220.97:28015 checked 13d ago
Stats
- Players
- 1/ 500
- 0% full
- Slots
- 499open
- 500 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #12,911
- top 60%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is loaded on Mod testing ground?
A procedural map, generated by the game, is what Mod testing ground runs.
What are the rules and settings on Mod testing ground?
Mod testing ground says nothing in its name about a gather rate. 8 players is the group cap, unchanged from the game's default. survival is the mode, raiding, building and gathering in the standard game. Raids and player combat are part of the game. Community is its browser listing. Carbon plugins are running. Anti-cheat is on: VAC is enabled.
Reset times
What is the wipe schedule on Mod testing ground?
Too few of Mod testing ground's wipes are recorded so far to reveal a rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. This world has been running since 25 days 6 hours.
Tags
What do the server tags on Mod testing ground mean?
gmrust (Game mode): Survival, standard Rust style; mp500 (Max players): Slot count: 500; ts8 (Group limit): This server uses the default team limit of 8; v2634 (Protocol): Protocol 2634 is required; a different version cannot connect; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set; ^y (Carbon): This server uses Carbon for plugins are the tags Mod testing ground publishes for the game's server browser. From the tags, this page's top section also gives you the current players, the queue and the age of the world.
Which Rust Leaderboard lists and filters include Mod testing ground?
These Rust Leaderboard lists count Mod testing ground among them: Best Rust community servers. You can find it through these server list filters: Type: Community (not modded, not official) and Plugins, not modded; Server tag: Carbon ^y; Group limit: 5 or more.
Server details
Which Rust version is Mod testing ground running?
The build behind Mod testing ground: Rust network protocol 2634 and build 166652 on Windows. Matching the protocol is what joining needs; Steam handles the update.
Is Mod testing ground online right now, and how steady has it been?
Player one, Mod testing ground is offline as you read this, last spotted 13 days 2 hours ago. The last 7 full days saw it online for 0 of 168 hours, 0% of the time. 16 October 2026 is when Rust Leaderboard first logged it.
Where in the world is Mod testing ground hosted?
No region is published by Mod testing ground. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. You will find it at 84.15.220.97:28015.
Player count
Where does Mod testing ground sit in the rankings?
Player hours for the week place Mod testing ground at #12,911, in the top 60% of every ranked server.
How many players are on Mod testing ground right now?
Right now Mod testing ground is not online, and its last appearance was 13 days 2 hours ago.
How to join
How do I join Mod testing ground?
In the Rust console (F1) enter client.connect 84.15.220.97:28015. Launch Rust from this page instead and it opens the game through Steam and joins for you.