1UP
11693servers on
Hi-score
37293players now
2UP
93fresh wipes · 3h
Player select Out

JellyJoker

Offline 84.166.21.126:28015 checked 35d ago

Stats

Players
0/ 500
0% full
Slots
500open
500 max players
7-day avg
0
7-day average · peak –
FPS
–
not answering direct queries
Uptime
–
not answering direct queries
Rank
#15,478
top 71%
Last wipe · new game
35d ago
no schedule published
Next wipe · continue?
–
too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep24 Sep26 Sep27 Sep29 Sep30 Sep

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0.3 days
usual gap
between real wipes
0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Wed 23 SepWed 23 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 23 Sep, 18:54 UTC35d ago 0 – running 0
Wed 23 Sep, 12:23 UTC35d ago 0 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 560 on average
163 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
107 / 200
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
16 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 288 on average
16 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 274 on average
15 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 250 on average
19 / 200

Quick answers

from the figures on this page

How it plays

Which map is loaded on JellyJoker?

JellyJoker runs on a map the game generates procedurally.

What are the rules and settings on JellyJoker?

No gather rate appears in the name of JellyJoker. The game's default applies: groups of 8 players at most. It plays as survival, the usual game, with gathering, building and raiding. Raids and player combat are part of the game. The server browser puts it under Community. VAC, Valve's anti-cheat, is switched on.

Wipe days

What is the wipe schedule on JellyJoker?

The record of JellyJoker's wipes is too thin yet to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round and no Rust server is spared. This world has been running since 35 days 7 hours.

What happens on JellyJoker when wipe day arrives?

Its recent wipes drew an average of 0 players at peak. 0 hours after the latest wipe, the crowd was at its highest.

Lists and filters

What do the server tags on JellyJoker mean?

Read by the game's server browser, gmrust (Game mode): Survival, standard Rust style; mp500 (Max players): It holds 500 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2633 (Protocol): Protocol 2633 is required; a different version cannot connect; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set are listed under JellyJoker. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.

Which Rust Leaderboard lists and filters include JellyJoker?

These Rust Leaderboard lists count JellyJoker among them: Best Rust community servers. You can find it through these server list filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server facts

Which Rust version is JellyJoker running?

Rust network protocol 2633 and build 165217 on Windows is what JellyJoker runs. Matching the protocol is what joining needs; Steam handles the update.

Is JellyJoker online right now, and how steady has it been?

JellyJoker is down this moment; the last signal came 35 days 7 hours ago. Of the 168 hours in the last 7 full days it was up for 0, or 0%. Rust Leaderboard logged it for the first time on 23 September 2026.

Where in the world is JellyJoker hosted?

Nothing about a region is published by JellyJoker. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. You will find it at 84.166.21.126:28015.

The crowd

Where does JellyJoker sit on the leaderboard?

Player hours over seven days put JellyJoker at #15,478, among the top 71% of ranked servers.

How many players are on JellyJoker right now?

Right now JellyJoker is not online, and its last appearance was 35 days 7 hours ago.

Getting in

How do I join JellyJoker?

Type client.connect 84.166.21.126:28015 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival, standard Rust style.
mp500
Max players It holds 500 slots.
ts8
Group limit The default cap of 8 per team applies here.
v2633
Protocol Protocol 2633 is required; a different version cannot connect.
cs165217
Build The game build is 165217.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.