[JP]TRS:RUST[PvE]
Offline 85.131.245.63:28015 checked 28d ago
Stats
- Players
- 0/ 48
- 0% full
- Slots
- 48open
- 48 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #16,728
- top 70%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
Which map is loaded on [JP]TRS:RUST[PvE]?
Size 4,000 and seed 1 define the game-generated procedural map on [JP]TRS:RUST[PvE]. From this page RustMaps displays it, since the same size and seed always give the same map.
What are the rules and settings on [JP]TRS:RUST[PvE]?
[JP]TRS:RUST[PvE] says nothing in its name about a gather rate. The game's default applies: groups of 8 players at most. gather, build and raid in the standard game: that is survival. Raids and player combat are part of the game. Plugins or settings change the game, and the browser files it under Modded. Plugins in play: Oxide. Anti-cheat is on: VAC is enabled.
Reset times
What is the wipe schedule on [JP]TRS:RUST[PvE]?
Too few of [JP]TRS:RUST[PvE]'s wipes are recorded so far to reveal a rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. This world has been running since 54 days 22 hours.
Tags
What do the server tags on [JP]TRS:RUST[PvE] mean?
The server browser reads these tags from [JP]TRS:RUST[PvE]: gmrust (Game mode): Survival, standard Rust style; mp48 (Max players): The server has 48 slots; ts8 (Group limit): Team size is capped at 8, which is the game default; v2633 (Protocol): Your game must run protocol 2633 to join; cs162929 (Build): Build: 162929; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod) on this server; ^z (Modded): This is Modded: the game is changed by plugins or settings. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.
Which Rust Leaderboard lists and filters include [JP]TRS:RUST[PvE]?
These Rust Leaderboard lists count [JP]TRS:RUST[PvE] among them: Best modded Rust servers. You can find it through these server list filters: Region: Asia; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server facts
Which Rust version is [JP]TRS:RUST[PvE] running?
Rust network protocol 2633 and build 162929 on Linux is what [JP]TRS:RUST[PvE] runs. Steam updates your game so it sits on the same protocol needed to join.
Is [JP]TRS:RUST[PvE] up right now, and how steady is it?
[JP]TRS:RUST[PvE] is down this moment; the last signal came 28 days 5 hours ago. The last 7 full days saw it online for 0 of 168 hours, 0% of the time. Rust Leaderboard logged it for the first time on 13 September 2026.
Where in the world is [JP]TRS:RUST[PvE] hosted?
No region tag comes from [JP]TRS:RUST[PvE], but Asia is where its name points. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. Connect to 85.131.245.63:28015.
The crowd
Where does [JP]TRS:RUST[PvE] sit on the leaderboard?
Player hours over seven days put [JP]TRS:RUST[PvE] at #16,728, among the top 70% of ranked servers.
How many players are on [JP]TRS:RUST[PvE] right now?
Right now [JP]TRS:RUST[PvE] is not online, and its last appearance was 28 days 5 hours ago.
Getting in
How do I join [JP]TRS:RUST[PvE]?
In the Rust console (F1) enter client.connect 85.131.245.63:28015. Launch Rust from this page instead and it opens the game through Steam and joins for you.