1UP
11701servers on
Hi-score
46298players now
2UP
102fresh wipes · 3h
Player select Ready

RustServer

Online 85.131.249.170:28015 checked 10m ago

Stats

Players
0/ 50
0% full
Slots
50open
50 max players
7-day avg
0
7-day average · peak –
FPS
155
server frames a second, the latest hour; the bar fills at 60
Uptime
11d 1h
since its last restart; the bar fills at a day
Rank
#15,349
top 69%
Last wipe · new game
15d ago
no schedule published
Next wipe · continue?
–
too few wipes seen yet

Players

AveragePeak
0123401:0010:0019:0004:0013:0023:00

Hourly average and peak, UTC.

Server performance

010020030040001:0010:0019:0004:0013:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 08:18 UTC15d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 560 on average
238 / 275
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
159 / 200
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 292 on average
27 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 291 on average
16 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 274 on average
32 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 251 on average
45 / 200

Quick answers

from the figures on this page

Settings and map

Which map is loaded on RustServer?

The game generates a procedural map for RustServer: size 3,000, seed 19686. Same size, same seed, same map, viewable on RustMaps from this page.

What are the rules and settings on RustServer?

RustServer says nothing in its name about a gather rate. The game's default applies: groups of 8 players at most. the usual game, with gathering, building and raiding: that is survival. Fighting and raiding between players are allowed. Community is its browser listing. VAC, Valve's anti-cheat, is switched on.

Wipe days

What is the wipe schedule on RustServer?

The record of RustServer's wipes is too thin yet to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round and no Rust server is spared. 15 days 16 hours is how long the current world has been up.

What happens on RustServer when wipe day arrives?

Its recent wipes drew an average of 0 players at peak. 0 hours after the latest wipe, the crowd was at its highest.

Lists and filters

What do the server tags on RustServer mean?

Read by the game's server browser, gmrust (Game mode): Survival, standard Rust style; mp50 (Max players): Slot count: 50; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Protocol 2634 is required; a different version cannot connect; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): The region code is blank are listed under RustServer. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.

Which Rust Leaderboard lists and filters include RustServer?

RustServer appears on the following Rust Leaderboard lists: Best Rust community servers. You can find it through these server list filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server details

Which Rust version is RustServer running?

The build behind RustServer: Rust network protocol 2634 and build 167781 on Linux. Matching the protocol is what joining needs; Steam handles the update.

Is RustServer online right now, and how steady has it been?

RustServer is up, live and reachable this moment. Going by the uptime it reports, the last restart was about 11 days 1 hours ago. Of the 168 hours in the last 7 full days it was up for 144, or 86%. The first record Rust Leaderboard has of it is 13 September 2026.

How well does RustServer perform?

155 server fps on average across the last 48 hours, never dropping below 66. Up to 49,626 entities were in play, buildings and deployables among them. It drew up to 2,978 MB of memory at its highest. What reads as lag to players: fps falling and entities piling up.

Where in the world is RustServer hosted?

No region is published by RustServer. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. You will find it at 85.131.249.170:28015.

Population

Where does RustServer sit on the leaderboard?

Player hours over seven days put RustServer at #15,349, among the top 69% of ranked servers.

How many players are on RustServer right now?

On RustServer, 0 players are in and 50 slots are on the board. Over seven days, players averaged 0.

How to join

How do I join RustServer?

In the Rust console (F1) enter client.connect 85.131.249.170:28015. Launch Rust from this page instead and it opens the game through Steam and joins for you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival, standard Rust style.
mp50
Max players Slot count: 50.
ts8
Group limit The default cap of 8 per team applies here.
v2634
Protocol Protocol 2634 is required; a different version cannot connect.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet is the game's standard network layer, and it is what runs here.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.