1UP
11617servers on
Hi-score
32693players now
2UP
68fresh wipes · 3h
Player select Ready

RustServer

Online 85.131.253.153:28015 checked 11m ago

Stats

Players
0/ 50
0% full
Slots
50open
50 max players
7-day avg
0
7-day average · peak –
FPS
203
server frames a second, the latest hour; the bar fills at 60
Uptime
11d 7h
since its last restart; the bar fills at a day
Rank
#15,341
top 69%
Last wipe · new game
22d ago
no schedule published
Next wipe · continue?
–
too few wipes seen yet

Players

AveragePeak
0123407:0016:0001:0009:0019:0004:00

Hourly average and peak, UTC.

Server performance

010020030040007:0016:0001:0009:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

18.9 days
usual gap
between real wipes
0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Tue 6 OctThu 17 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 20:25 UTC22d ago 0 – running 0
Thu 17 Sep, 23:19 UTC41d ago 0 – 18.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 537 on average
162 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
148 / 200
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
15 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 281 on average
15 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
19 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 248 on average
69 / 200

Quick answers

from the figures on this page

Rules and settings

Which map is loaded on RustServer?

RustServer runs a procedural map of size 3,000 with seed 19686, generated by the game. From this page RustMaps displays it, since the same size and seed always give the same map.

What are the rules and settings on RustServer?

No gather rate appears in the name of RustServer. 8 players is the group cap, unchanged from the game's default. the usual game, with gathering, building and raiding: that is survival. Raids and player combat are part of the game. Community is its browser listing. VAC is on, Valve's anti-cheat.

Wipe schedule

What is the wipe schedule on RustServer?

The record of RustServer's wipes is too thin yet to tell its rhythm. Every Rust server takes the force wipe each month; Thursday 5 November at 19:00 UTC is the date of the next. 22 days 9 hours is how long the current world has been up.

What happens on RustServer when wipe day arrives?

Its recent wipes drew an average of 0 players at peak. 0 hours after the latest wipe, the crowd was at its highest.

Tags

What do the server tags on RustServer mean?

The server browser reads these tags from RustServer: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): It holds 50 slots; ts8 (Group limit): This server uses the default team limit of 8; v2634 (Protocol): Your game must run protocol 2634 to join; cs167781 (Build): The game build is 167781; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): No region code is set. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.

Which Rust Leaderboard lists and filters include RustServer?

RustServer appears on the following Rust Leaderboard lists: Best Rust community servers. You can find it through these server list filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

About the server

Which Rust version is RustServer running?

The build behind RustServer: Rust network protocol 2634 and build 167781 on Linux. The protocol has to match on both sides for a join; Steam keeps yours updated.

Is RustServer up right now, and how steady is it?

RustServer is up, live and reachable this moment. The uptime figure puts the last restart at roughly 11 days 7 hours ago. Of the 168 hours in the last 7 full days it was up for 167, or 99%. The first record Rust Leaderboard has of it is 13 September 2026.

How well does RustServer perform?

190 server fps on average across the last 48 hours, never dropping below 131. Buildings, deployables and all the rest of the world took the entity count as high as 49,616. Memory use peaked at 2,859 MB. What reads as lag to players: fps falling and entities piling up.

Where in the world is RustServer hosted?

On region, RustServer publishes nothing. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. You will find it at 85.131.253.153:28015.

Population

Where does RustServer sit on the leaderboard?

Player hours over seven days put RustServer at #15,341, among the top 69% of ranked servers.

How many players are on RustServer right now?

The live score is 0 players on RustServer, out of 50 slots. Over seven days, players averaged 0.

Connect

How do I join RustServer?

Type client.connect 85.131.253.153:28015 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players It holds 50 slots.
ts8
Group limit This server uses the default team limit of 8.
v2634
Protocol Your game must run protocol 2634 to join.
cs167781
Build The game build is 167781.
ptrak
Networking It uses RakNet, the default network layer of the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.