4Netplayers 311023
Online 85.14.211.6:20000 checked 7m ago
Stats
- Players
- 0/ 10
- 0% full
- Slots
- 10open
- 10 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- 29
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 3d 2h
- since its last restart; the bar fills at a day
- Rank
- #15,257
- top 69%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 22:12 UTC24d ago | 0 | – | running | 0 |
| Sun 4 Oct, 03:10 UTC26d ago | 0 | – | 1.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
Which map is loaded on 4Netplayers 311023?
4Netplayers 311023 runs a procedural map of size 4,000 with seed 1234567890, generated by the game. From this page RustMaps displays it, since the same size and seed always give the same map.
What are the rules and settings on 4Netplayers 311023?
4Netplayers 311023 says nothing in its name about a gather rate. Up to 8 players per group, which is the game's default. survival is the mode, the usual game, with gathering, building and raiding. Players may raid and fight each other. The server browser puts it under Community. Anti-cheat is on: VAC is enabled.
Reset times
What is the wipe schedule on 4Netplayers 311023?
The record of 4Netplayers 311023's wipes is too thin yet to tell its rhythm. Every Rust server takes the force wipe each month; Thursday 5 November at 19:00 UTC is the date of the next. 24 days 10 hours is how long the current world has been up.
What happens on 4Netplayers 311023 when wipe day arrives?
At their busiest, its recent wipes averaged 0 players. 0 hours after the latest wipe, the crowd was at its highest.
Lists and filters
What do the server tags on 4Netplayers 311023 mean?
The server browser reads these tags from 4Netplayers 311023: gmvanilla (Game mode): Survival in vanilla form; mp10 (Max players): Slot count: 10; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): The region code is blank. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.
Which Rust Leaderboard lists and filters include 4Netplayers 311023?
These Rust Leaderboard lists count 4Netplayers 311023 among them: Best Rust community servers. Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more are the filters that surface it on the server list.
About the server
Which Rust version is 4Netplayers 311023 running?
The build behind 4Netplayers 311023: Rust network protocol 2635 and build 168909 on Linux. Matching the protocol is what joining needs; Steam handles the update.
Is 4Netplayers 311023 up right now, and how steady is it?
Player one, 4Netplayers 311023 is online as you read this. Going by the uptime it reports, the last restart was about 3 days 2 hours ago. Of the 168 hours in the last 7 full days it was up for 158, or 94%. Rust Leaderboard logged it for the first time on 13 September 2026.
How well does 4Netplayers 311023 perform?
30 server fps on average across the last 48 hours, never dropping below 27. Up to 89,871 entities were in play, buildings and deployables among them. Memory use peaked at 3,301 MB. Players feel lag when fps drops and the entity count keeps climbing.
Where in the world is 4Netplayers 311023 hosted?
No region is published by 4Netplayers 311023. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. 85.14.211.6:20000 is its address.
Player count
Where does 4Netplayers 311023 sit in the rankings?
Player hours over seven days put 4Netplayers 311023 at #15,257, among the top 69% of ranked servers.
How many players are on 4Netplayers 311023 right now?
On 4Netplayers 311023, 0 players are in and 10 slots are on the board. A seven-day average of 0 players is the score here.
Connect
How do I join 4Netplayers 311023?
In the Rust console (F1) enter client.connect 85.14.211.6:20000. Launch Rust from this page instead and it opens the game through Steam and joins for you.