4Netplayers Rust Server - OK
Offline 85.14.216.17:21100 checked 6d ago
Stats
- Players
- 0/ 10
- 0% full
- Slots
- 10open
- 10 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #15,344
- top 69%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, and #615 of the quad servers (top 74%). Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 7 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 04:04 UTC27d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageHow it plays
Which map is loaded on 4Netplayers Rust Server - OK?
Size 4,000 and seed 1234567890 define the game-generated procedural map on 4Netplayers Rust Server - OK. Look at it on RustMaps from this page: identical size and seed give an identical map.
What are the rules and settings on 4Netplayers Rust Server - OK?
No gather rate appears in the name of 4Netplayers Rust Server - OK. The group cap is 4 players (quad). softcore is the mode, Facepunch's gentler mode, with some loot retained. Raids and player combat are part of the game. The server browser lists it as Modded: plugins or settings alter the game. Plugins in play: Oxide. VAC, Valve's anti-cheat, is switched on.
Reset times
What is the wipe schedule on 4Netplayers Rust Server - OK?
Too few of 4Netplayers Rust Server - OK's wipes are recorded so far to reveal a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round and no Rust server is spared. This world has been running since 27 days 11 hours.
What happens on 4Netplayers Rust Server - OK when wipe day arrives?
The average peak across its recent wipes is 1 players. On the latest wipe, 7 hours in, the crowd hit its peak.
Tag guide
What do the server tags on 4Netplayers Rust Server - OK mean?
The server browser reads these tags from 4Netplayers Rust Server - OK: gmsoftcore (Game mode): An easier ruleset: softcore; mp10 (Max players): The server has 10 slots; ts4 (Group limit): The team size limit is 4; v2634 (Protocol): Protocol 2634 is required; a different version cannot connect; cs167781 (Build): It runs game build 167781; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): The region code is blank; ^o (Oxide): It runs Oxide (uMod), a framework for plugins; ^z (Modded): Modded listing: settings or plugins change how it plays. From the tags, this page's top section also gives you the current players, the queue and the age of the world.
Which Rust Leaderboard lists and filters include 4Netplayers Rust Server - OK?
4Netplayers Rust Server - OK appears on the following Rust Leaderboard lists: Best modded Rust servers. These filters on the server list bring it up: Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.
About the server
Which Rust version is 4Netplayers Rust Server - OK running?
The build behind 4Netplayers Rust Server - OK: Rust network protocol 2634 and build 167781 on Linux. Steam updates your game so it sits on the same protocol needed to join.
Is 4Netplayers Rust Server - OK online right now, and how steady has it been?
No sign of 4Netplayers Rust Server - OK right now, with 6 days since it was last seen. Of the 168 hours in the last 7 full days it was up for 40, or 24%. Rust Leaderboard logged it for the first time on 17 September 2026.
Where in the world is 4Netplayers Rust Server - OK hosted?
No region is published by 4Netplayers Rust Server - OK. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. Connect to 85.14.216.17:21100.
Player count
Where does 4Netplayers Rust Server - OK sit in the rankings?
Player hours over seven days put 4Netplayers Rust Server - OK at #15,344, among the top 69% of ranked servers. In the quad group it takes #615.
How many players are on 4Netplayers Rust Server - OK right now?
Right now 4Netplayers Rust Server - OK is not online, and its last appearance was 6 days ago. Over seven days, players averaged 0.
Getting in
How do I join 4Netplayers Rust Server - OK?
In the Rust console (F1) enter client.connect 85.14.216.17:21100. Launch Rust from this page instead and it opens the game through Steam and joins for you.