locServ47
Online 85.236.190.20:28015 checked 10m ago
Stats
- Players
- 0/ 20
- 0% full
- Slots
- 20open
- 20 max players
- 7-day avg
- 0
- 7-day average · peak 3
- FPS
- 147
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 3d 17h
- since its last restart; the bar fills at a day
- Rank
- #5,999
- top 27%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 27% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 29 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 06:11 UTC24d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
Which map is loaded on locServ47?
Size 3,000 and seed 3221155 define the game-generated procedural map on locServ47. Look at it on RustMaps from this page: identical size and seed give an identical map.
What are the rules and settings on locServ47?
The name of locServ47 carries no gather rate. 8 players is the group cap, unchanged from the game's default. It plays as survival, raiding, building and gathering in the standard game. Players may raid and fight each other. Community is its browser listing. VAC is on, Valve's anti-cheat.
Reset times
What is the wipe schedule on locServ47?
locServ47 has too few wipes on record to show a rhythm yet. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round and no Rust server is spared. The world it runs now dates from 24 days 18 hours.
What happens on locServ47 when wipe day arrives?
Its recent wipes drew an average of 3 players at peak. The crowd on the latest wipe topped out 29 hours in.
Lists and filters
What do the server tags on locServ47 mean?
gmvanilla (Game mode): The mode is vanilla survival; mp20 (Max players): Slot count: 20; ts8 (Group limit): Team size is capped at 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): No region code is set are the tags locServ47 publishes for the game's server browser. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.
Which Rust Leaderboard lists and filters include locServ47?
locServ47 appears on the following Rust Leaderboard lists: Best Rust community servers. Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more are the filters that surface it on the server list.
About the server
Which Rust version is locServ47 running?
Rust network protocol 2635 and build 168909 on Linux is what locServ47 runs. Matching the protocol is what joining needs; Steam handles the update.
Is locServ47 online right now, and how steady has it been?
Right now the lights are on at locServ47. The uptime figure puts the last restart at roughly 3 days 17 hours ago. It was up 100% of the time over the last 7 full days: 168 of 168 hours on. 23 September 2026 is when Rust Leaderboard first logged it.
How well does locServ47 perform?
The 48-hour average is 188 server fps; the floor was 143. At its peak the world carried 48,485 entities: buildings, deployables and the rest. Memory use peaked at 2,206 MB. What reads as lag to players: fps falling and entities piling up.
Where in the world is locServ47 hosted?
Nothing about a region is published by locServ47. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. 85.236.190.20:28015 is its address.
The crowd
Where does locServ47 sit on the leaderboard?
Player hours for the week place locServ47 at #5,999, in the top 27% of every ranked server.
How many players are on locServ47 right now?
0 players fill 20 slots on locServ47 right now. Seven days back: an average of 0 players, a peak of 3. Peak activity over the last 48 hours came at 07:00 UTC, with an average of 1 players.
How to join
How do I join locServ47?
Type client.connect 85.236.190.20:28015 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.
