1UP
11692servers on
Hi-score
45091players now
2UP
101fresh wipes · 3h
Player select Out

DEVELOPMENT SERVER

Offline EU 85.61.52.207:28015 checked 3d ago

biweekly wipes moddedoxidepve

Stats

Players
1/ 2
50% full
Slots
1open
2 max players
7-day avg
1
7-day average · peak 1
FPS
–
not answering direct queries
Uptime
–
not answering direct queries
Rank
#11,972
top 54% · #2383 in EU
Last wipe · new game
3d ago
biweekly schedule
Next wipe · continue?
7d 18h
Thu 5 Nov, 19:00 UTC FW

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep3 Oct9 Oct16 Oct22 Oct29 Oct

Top 54% of all ranked servers, top 81% in EU. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 7d 18h. The force wipe · high confidence

5.7 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

Coming wipes

7d 18h
Thu 5 Nov, 19:00 UTC
FW
10d 14h
Sun 8 Nov, 15:16 UTC
24d 14h
Sun 22 Nov, 15:16 UTC
35d 18h
Thu 3 Dec, 19:00 UTC
FW
38d 14h
Sun 6 Dec, 15:16 UTC

The first 48 hours of its last wipes

Sun 25 OctMon 12 OctSat 10 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 15:16 UTC3d ago 1 – running 1
Mon 12 Oct, 09:04 UTC16d ago 1 held half 13.3 days 0
Sat 10 Oct, 19:51 UTC18d ago 2 – 1.6 days 1
Fri 2 Oct, 22:56 UTC26d ago 1 – 7.9 days 1
Wed 30 Sep, 18:36 UTC28d ago 1 – 2.2 days 1
Sun 27 Sep, 07:28 UTC31d ago 1 – 3.5 days 1
Sun 13 Sep, 15:40 UTC45d ago 1 – 13.7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
EU · no group limit · biweekly · 240 on average
145 / 2000
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10
EU · groups of 30+ · biweekly · 51 on average
17 / 100
RustAria#4 [Мирный / PVE / SKINDROPS]
EU · groups of 100+ · biweekly · 29 on average
6 / 200
[ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME
EU · groups of 8+ · biweekly · 27 on average
21 / 50
[EU/US] RustyWasteland PVE | Halloween Contest | Zombies | Raid
EU · groups of 10+ · biweekly · 27 on average
13 / 100
PvE Rust-Z {х1-х5} Quest/Eco/Zombie/Events
EU · groups of 8+ · biweekly · 25 on average
8 / 100

Quick answers

from the figures on this page

Rules and settings

What are the rules and settings on DEVELOPMENT SERVER?

The name of DEVELOPMENT SERVER carries no gather rate. 8 players is the group cap, unchanged from the game's default. It plays as pve, no player-versus-player combat. The server browser lists it as Modded: plugins or settings alter the game. Oxide plugins are running. VAC, Valve's anti-cheat, is switched on.

Wipe schedule

What is the wipe schedule on DEVELOPMENT SERVER?

The prediction follows its tag, because too few of DEVELOPMENT SERVER's wipes are on record to confirm the schedule. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, the same date every Rust server wipes. This world has been running since 3 days 9 hours. Its tags list a wipe schedule of one wipe per two weeks.

What happens on DEVELOPMENT SERVER when wipe day arrives?

The average peak across its recent wipes is 1 players. On the latest wipe, 2 hours in, the crowd hit its peak. Half the peak or more lasted until the next wipe in 100% of recent wipes.

Lists and filters

What do the server tags on DEVELOPMENT SERVER mean?

The server browser reads these tags from DEVELOPMENT SERVER: gmvanilla (Game mode): The mode is vanilla survival; mp2 (Max players): Slot count: 2; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): Region: not set; ^b (Biweekly): The wipe interval is two weeks; ^p (PvE): No fighting between players: the danger comes from the world; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded listing: settings or plugins change how it plays; EU (Europe): The server browser lists it under Europe. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.

Which Rust Leaderboard lists and filters include DEVELOPMENT SERVER?

These Rust Leaderboard lists count DEVELOPMENT SERVER among them: Best EU Rust servers, Best modded Rust servers and Rust PvE servers leaderboard. These filters on the server list bring it up: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week.

Server details

Which Rust version is DEVELOPMENT SERVER on?

The build behind DEVELOPMENT SERVER: Rust network protocol 2635 and build 168909 on Windows. Matching the protocol is what joining needs; Steam handles the update.

Is DEVELOPMENT SERVER online right now, and how steady has it been?

No sign of DEVELOPMENT SERVER right now, with 3 days 6 hours since it was last seen. The last 7 full days saw it online for 3 of 168 hours, 2% of the time. Rust Leaderboard logged it for the first time on 13 September 2026.

Where in the world is DEVELOPMENT SERVER hosted?

In Europe, says DEVELOPMENT SERVER, with a EU tag. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. 85.61.52.207:28015 is its address.

Population

Where does DEVELOPMENT SERVER sit in the rankings?

Seven-day player hours rank DEVELOPMENT SERVER at #11,972 overall, #2,383 in Europe, and inside the top 54% of all ranked servers.

How many players are on DEVELOPMENT SERVER right now?

No connection to DEVELOPMENT SERVER: it is offline now, with the last check 3 days 6 hours ago. Seven days back: an average of 1 players, a peak of 1.

How to join

How do I join DEVELOPMENT SERVER?

In the Rust console (F1) enter client.connect 85.61.52.207:28015. Launch Rust from this page instead and it opens the game through Steam and joins for you.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2635,^b,EU,^p,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp2
Max players Slot count: 2.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the game's standard network layer, and it is what runs here.
$r?
Region code Region: not set.

Wipe schedule

^b
Biweekly The wipe interval is two weeks.

Gameplay

^p
PvE No fighting between players: the danger comes from the world.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Modded listing: settings or plugins change how it plays.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.