DEVELOPMENT SERVER
Offline EU 85.61.52.207:28015 checked 3d ago
Stats
- Players
- 1/ 2
- 50% full
- Slots
- 1open
- 2 max players
- 7-day avg
- 1
- 7-day average · peak 1
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #11,972
- top 54% · #2383 in EU
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 54% of all ranked servers, top 81% in EU. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 5 November, 19:00 UTC, in 7d 18h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 15:16 UTC3d ago | 1 | – | running | 1 |
| Mon 12 Oct, 09:04 UTC16d ago | 1 | held half | 13.3 days | 0 |
| Sat 10 Oct, 19:51 UTC18d ago | 2 | – | 1.6 days | 1 |
| Fri 2 Oct, 22:56 UTC26d ago | 1 | – | 7.9 days | 1 |
| Wed 30 Sep, 18:36 UTC28d ago | 1 | – | 2.2 days | 1 |
| Sun 27 Sep, 07:28 UTC31d ago | 1 | – | 3.5 days | 1 |
| Sun 13 Sep, 15:40 UTC45d ago | 1 | – | 13.7 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
What are the rules and settings on DEVELOPMENT SERVER?
The name of DEVELOPMENT SERVER carries no gather rate. 8 players is the group cap, unchanged from the game's default. It plays as pve, no player-versus-player combat. The server browser lists it as Modded: plugins or settings alter the game. Oxide plugins are running. VAC, Valve's anti-cheat, is switched on.
Wipe schedule
What is the wipe schedule on DEVELOPMENT SERVER?
The prediction follows its tag, because too few of DEVELOPMENT SERVER's wipes are on record to confirm the schedule. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, the same date every Rust server wipes. This world has been running since 3 days 9 hours. Its tags list a wipe schedule of one wipe per two weeks.
What happens on DEVELOPMENT SERVER when wipe day arrives?
The average peak across its recent wipes is 1 players. On the latest wipe, 2 hours in, the crowd hit its peak. Half the peak or more lasted until the next wipe in 100% of recent wipes.
Lists and filters
What do the server tags on DEVELOPMENT SERVER mean?
The server browser reads these tags from DEVELOPMENT SERVER: gmvanilla (Game mode): The mode is vanilla survival; mp2 (Max players): Slot count: 2; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): Region: not set; ^b (Biweekly): The wipe interval is two weeks; ^p (PvE): No fighting between players: the danger comes from the world; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded listing: settings or plugins change how it plays; EU (Europe): The server browser lists it under Europe. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.
Which Rust Leaderboard lists and filters include DEVELOPMENT SERVER?
These Rust Leaderboard lists count DEVELOPMENT SERVER among them: Best EU Rust servers, Best modded Rust servers and Rust PvE servers leaderboard. These filters on the server list bring it up: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week.
Server details
Which Rust version is DEVELOPMENT SERVER on?
The build behind DEVELOPMENT SERVER: Rust network protocol 2635 and build 168909 on Windows. Matching the protocol is what joining needs; Steam handles the update.
Is DEVELOPMENT SERVER online right now, and how steady has it been?
No sign of DEVELOPMENT SERVER right now, with 3 days 6 hours since it was last seen. The last 7 full days saw it online for 3 of 168 hours, 2% of the time. Rust Leaderboard logged it for the first time on 13 September 2026.
Where in the world is DEVELOPMENT SERVER hosted?
In Europe, says DEVELOPMENT SERVER, with a EU tag. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. 85.61.52.207:28015 is its address.
Population
Where does DEVELOPMENT SERVER sit in the rankings?
Seven-day player hours rank DEVELOPMENT SERVER at #11,972 overall, #2,383 in Europe, and inside the top 54% of all ranked servers.
How many players are on DEVELOPMENT SERVER right now?
No connection to DEVELOPMENT SERVER: it is offline now, with the last check 3 days 6 hours ago. Seven days back: an average of 1 players, a peak of 1.
How to join
How do I join DEVELOPMENT SERVER?
In the Rust console (F1) enter client.connect 85.61.52.207:28015. Launch Rust from this page instead and it opens the game through Steam and joins for you.